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Diffstat (limited to 'drawinglayer/inc/drawinglayer/primitive3d/sdrdecompositiontools3d.hxx')
-rw-r--r-- | drawinglayer/inc/drawinglayer/primitive3d/sdrdecompositiontools3d.hxx | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/sdrdecompositiontools3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/sdrdecompositiontools3d.hxx new file mode 100644 index 000000000000..61a67dad1c44 --- /dev/null +++ b/drawinglayer/inc/drawinglayer/primitive3d/sdrdecompositiontools3d.hxx @@ -0,0 +1,107 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRDECOMPOSITIONTOOLS3D_HXX +#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRDECOMPOSITIONTOOLS3D_HXX + +#include <drawinglayer/primitive3d/baseprimitive3d.hxx> +#include <com/sun/star/drawing/TextureProjectionMode.hpp> +#include <vector> + +////////////////////////////////////////////////////////////////////////////// +// predefines + +namespace basegfx { + class B3DPolygon; + class B3DPolyPolygon; + class B3DHomMatrix; + class B2DVector; +} + +namespace drawinglayer { namespace attribute { + class SdrLineAttribute; + class SdrFillAttribute; + class Sdr3DObjectAttribute; + class FillGradientAttribute; + class SdrShadowAttribute; +}} + +////////////////////////////////////////////////////////////////////////////// + +namespace drawinglayer +{ + namespace primitive3d + { + // #i98295# + basegfx::B3DRange getRangeFrom3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill); + void applyNormalsKindSphereTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill, const basegfx::B3DRange& rRange); + void applyNormalsKindFlatTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill); + void applyNormalsInvertTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill); + + // #i98314# + void applyTextureTo3DGeometry( + ::com::sun::star::drawing::TextureProjectionMode eModeX, + ::com::sun::star::drawing::TextureProjectionMode eModeY, + ::std::vector< basegfx::B3DPolyPolygon >& rFill, + const basegfx::B3DRange& rRange, + const basegfx::B2DVector& rTextureSize); + + Primitive3DSequence create3DPolyPolygonLinePrimitives( + const basegfx::B3DPolyPolygon& rUnitPolyPolygon, + const basegfx::B3DHomMatrix& rObjectTransform, + const attribute::SdrLineAttribute& rLine); + + Primitive3DSequence create3DPolyPolygonFillPrimitives( + const ::std::vector< basegfx::B3DPolyPolygon >& r3DPolyPolygonVector, + const basegfx::B3DHomMatrix& rObjectTransform, + const basegfx::B2DVector& rTextureSize, + const attribute::Sdr3DObjectAttribute& aSdr3DObjectAttribute, + const attribute::SdrFillAttribute& rFill, + const attribute::FillGradientAttribute& rFillGradient); + + Primitive3DSequence createShadowPrimitive3D( + const Primitive3DSequence& rSource, + const attribute::SdrShadowAttribute& rShadow, + bool bShadow3D); + + Primitive3DSequence createHiddenGeometryPrimitives3D( + const ::std::vector< basegfx::B3DPolyPolygon >& r3DPolyPolygonVector, + const basegfx::B3DHomMatrix& rObjectTransform, + const basegfx::B2DVector& rTextureSize, + const attribute::Sdr3DObjectAttribute& aSdr3DObjectAttribute); + + } // end of namespace primitive3d +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// + +#endif //_DRAWINGLAYER_PRIMITIVE3D_SDRDECOMPOSITIONTOOLS3D_HXX + +// eof + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |