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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRDECOMPOSITIONTOOLS3D_HXX
+#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRDECOMPOSITIONTOOLS3D_HXX
+
+#include <drawinglayer/primitive3d/baseprimitive3d.hxx>
+#include <com/sun/star/drawing/TextureProjectionMode.hpp>
+#include <vector>
+
+//////////////////////////////////////////////////////////////////////////////
+// predefines
+
+namespace basegfx {
+ class B3DPolygon;
+ class B3DPolyPolygon;
+ class B3DHomMatrix;
+ class B2DVector;
+}
+
+namespace drawinglayer { namespace attribute {
+ class SdrLineAttribute;
+ class SdrFillAttribute;
+ class Sdr3DObjectAttribute;
+ class FillGradientAttribute;
+ class SdrShadowAttribute;
+}}
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace primitive3d
+ {
+ // #i98295#
+ basegfx::B3DRange getRangeFrom3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill);
+ void applyNormalsKindSphereTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill, const basegfx::B3DRange& rRange);
+ void applyNormalsKindFlatTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill);
+ void applyNormalsInvertTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill);
+
+ // #i98314#
+ void applyTextureTo3DGeometry(
+ ::com::sun::star::drawing::TextureProjectionMode eModeX,
+ ::com::sun::star::drawing::TextureProjectionMode eModeY,
+ ::std::vector< basegfx::B3DPolyPolygon >& rFill,
+ const basegfx::B3DRange& rRange,
+ const basegfx::B2DVector& rTextureSize);
+
+ Primitive3DSequence create3DPolyPolygonLinePrimitives(
+ const basegfx::B3DPolyPolygon& rUnitPolyPolygon,
+ const basegfx::B3DHomMatrix& rObjectTransform,
+ const attribute::SdrLineAttribute& rLine);
+
+ Primitive3DSequence create3DPolyPolygonFillPrimitives(
+ const ::std::vector< basegfx::B3DPolyPolygon >& r3DPolyPolygonVector,
+ const basegfx::B3DHomMatrix& rObjectTransform,
+ const basegfx::B2DVector& rTextureSize,
+ const attribute::Sdr3DObjectAttribute& aSdr3DObjectAttribute,
+ const attribute::SdrFillAttribute& rFill,
+ const attribute::FillGradientAttribute& rFillGradient);
+
+ Primitive3DSequence createShadowPrimitive3D(
+ const Primitive3DSequence& rSource,
+ const attribute::SdrShadowAttribute& rShadow,
+ bool bShadow3D);
+
+ Primitive3DSequence createHiddenGeometryPrimitives3D(
+ const ::std::vector< basegfx::B3DPolyPolygon >& r3DPolyPolygonVector,
+ const basegfx::B3DHomMatrix& rObjectTransform,
+ const basegfx::B2DVector& rTextureSize,
+ const attribute::Sdr3DObjectAttribute& aSdr3DObjectAttribute);
+
+ } // end of namespace primitive3d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+
+#endif //_DRAWINGLAYER_PRIMITIVE3D_SDRDECOMPOSITIONTOOLS3D_HXX
+
+// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */