diff options
Diffstat (limited to 'drawinglayer/inc/pch/precompiled_drawinglayer.hxx')
-rw-r--r-- | drawinglayer/inc/pch/precompiled_drawinglayer.hxx | 28 |
1 files changed, 22 insertions, 6 deletions
diff --git a/drawinglayer/inc/pch/precompiled_drawinglayer.hxx b/drawinglayer/inc/pch/precompiled_drawinglayer.hxx index ea4fe9578815..37692475a1d8 100644 --- a/drawinglayer/inc/pch/precompiled_drawinglayer.hxx +++ b/drawinglayer/inc/pch/precompiled_drawinglayer.hxx @@ -13,7 +13,7 @@ manual changes will be rewritten by the next run of update_pch.sh (which presumably also fixes all possible problems, so it's usually better to use it). - Generated on 2016-02-06 12:33:25 using: + Generated on 2017-09-20 22:52:28 using: ./bin/update_pch drawinglayer drawinglayer --cutoff=4 --exclude:system --exclude:module --exclude:local If after updating build fails, use the following command to locate conflicting headers: @@ -24,6 +24,7 @@ #include <cassert> #include <cstddef> #include <cstdlib> +#include <deque> #include <limits.h> #include <memory> #include <new> @@ -31,12 +32,12 @@ #include <ostream> #include <string.h> #include <vector> -#include <boost/intrusive_ptr.hpp> #include <osl/diagnose.h> #include <osl/mutex.hxx> #include <osl/process.h> #include <rtl/alloc.h> #include <rtl/instance.hxx> +#include <rtl/locale.h> #include <rtl/ref.hxx> #include <rtl/strbuf.hxx> #include <rtl/string.hxx> @@ -52,6 +53,7 @@ #include <sal/saldllapi.h> #include <sal/types.h> #include <vcl/bitmapex.hxx> +#include <vcl/canvastools.hxx> #include <vcl/cursor.hxx> #include <vcl/dllapi.h> #include <vcl/event.hxx> @@ -66,6 +68,7 @@ #include <vcl/region.hxx> #include <vcl/salnativewidgets.hxx> #include <vcl/svapp.hxx> +#include <vcl/uitest/factory.hxx> #include <vcl/vclenum.hxx> #include <vcl/vclevent.hxx> #include <vcl/vclptr.hxx> @@ -78,7 +81,9 @@ #include <basegfx/matrix/b2dhommatrixtools.hxx> #include <basegfx/matrix/b3dhommatrix.hxx> #include <basegfx/numeric/ftools.hxx> +#include <basegfx/point/b2dpoint.hxx> #include <basegfx/point/b3dpoint.hxx> +#include <basegfx/polygon/b2dlinegeometry.hxx> #include <basegfx/polygon/b2dpolygon.hxx> #include <basegfx/polygon/b2dpolygonclipper.hxx> #include <basegfx/polygon/b2dpolygontools.hxx> @@ -89,11 +94,15 @@ #include <basegfx/polygon/b3dpolypolygon.hxx> #include <basegfx/polygon/b3dpolypolygontools.hxx> #include <basegfx/range/b2drange.hxx> +#include <basegfx/range/b2drectangle.hxx> #include <basegfx/range/b3drange.hxx> #include <basegfx/range/basicrange.hxx> #include <basegfx/tools/canvastools.hxx> +#include <basegfx/tools/gradienttools.hxx> +#include <basegfx/tools/tools.hxx> #include <basegfx/tuple/b2dtuple.hxx> #include <basegfx/tuple/b3dtuple.hxx> +#include <basegfx/vector/b2dsize.hxx> #include <basegfx/vector/b2dvector.hxx> #include <basegfx/vector/b2enums.hxx> #include <basegfx/vector/b2ivector.hxx> @@ -107,17 +116,23 @@ #include <com/sun/star/graphic/XPrimitive2D.hpp> #include <com/sun/star/graphic/XPrimitive3D.hpp> #include <com/sun/star/lang/Locale.hpp> +#include <com/sun/star/rendering/PathCapType.hpp> +#include <com/sun/star/rendering/PathJoinType.hpp> +#include <com/sun/star/rendering/TexturingMode.hpp> +#include <com/sun/star/rendering/XCanvas.hpp> #include <com/sun/star/uno/Reference.hxx> -#include <comphelper/broadcasthelper.hxx> +#include <com/sun/star/util/XAccounting.hpp> +#include <comphelper/comphelperdllapi.h> #include <comphelper/processfactory.hxx> #include <comphelper/sequence.hxx> -#include <cppuhelper/compbase1.hxx> -#include <cppuhelper/interfacecontainer.h> +#include <cppuhelper/basemutex.hxx> +#include <cppuhelper/compbase.hxx> #include <cppuhelper/weakref.hxx> #include <i18nlangtag/i18nlangtagdllapi.h> #include <i18nlangtag/lang.h> #include <i18nlangtag/languagetag.hxx> #include <o3tl/cow_wrapper.hxx> +#include <o3tl/strong_int.hxx> #include <o3tl/typed_flags_set.hxx> #include <svtools/optionsdrawinglayer.hxx> #include <svtools/svtdllapi.h> @@ -128,7 +143,6 @@ #include <tools/toolsdllapi.h> #include <tools/wintypes.hxx> #include <drawinglayer/attribute/fillgradientattribute.hxx> -#include <drawinglayer/attribute/lineattribute.hxx> #include <drawinglayer/attribute/materialattribute3d.hxx> #include <drawinglayer/attribute/sdrallattribute3d.hxx> #include <drawinglayer/attribute/sdrfillattribute.hxx> @@ -161,6 +175,7 @@ #include <drawinglayer/primitive2d/polygonprimitive2d.hxx> #include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx> #include <drawinglayer/primitive2d/primitivetools2d.hxx> +#include <drawinglayer/primitive2d/svggradientprimitive2d.hxx> #include <drawinglayer/primitive2d/textdecoratedprimitive2d.hxx> #include <drawinglayer/primitive2d/textlayoutdevice.hxx> #include <drawinglayer/primitive2d/textprimitive2d.hxx> @@ -181,5 +196,6 @@ #include <drawinglayer/processor2d/baseprocessor2d.hxx> #include <drawinglayer/processor3d/baseprocessor3d.hxx> #include <drawinglayer/texture/texture.hxx> +#include <drawinglayer/tools/converters.hxx> /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |