diff options
Diffstat (limited to 'drawinglayer/source/attribute/materialattribute3d.cxx')
-rw-r--r-- | drawinglayer/source/attribute/materialattribute3d.cxx | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/drawinglayer/source/attribute/materialattribute3d.cxx b/drawinglayer/source/attribute/materialattribute3d.cxx index 4a2c0b30cdbc..b4c9d7257429 100644 --- a/drawinglayer/source/attribute/materialattribute3d.cxx +++ b/drawinglayer/source/attribute/materialattribute3d.cxx @@ -4,9 +4,9 @@ * * $RCSfile: materialattribute3d.cxx,v $ * - * $Revision: 1.1 $ + * $Revision: 1.2 $ * - * last change: $Author: aw $ $Date: 2006-08-09 16:47:33 $ + * last change: $Author: aw $ $Date: 2006-10-19 10:36:13 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. @@ -33,7 +33,7 @@ * ************************************************************************/ -#ifndef _DRAWINGLAYER_ATTRIBUTE_MATERIALATTRIBUTE3D_HXX +#ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_MATERIALATTRIBUTE3D_HXX #include <drawinglayer/attribute/materialattribute3d.hxx> #endif @@ -47,7 +47,7 @@ namespace drawinglayer { namespace { - class impMaterialAttribute3D + class ImpMaterialAttribute3D { public: // materialAttribute3D definitions @@ -59,7 +59,7 @@ namespace drawinglayer // refcounter sal_uInt32 mnRefCount; - impMaterialAttribute3D(const basegfx::BColor& rColor, const basegfx::BColor& rSpecular, const basegfx::BColor& rEmission, sal_uInt16 nSpecularIntensity) + ImpMaterialAttribute3D(const basegfx::BColor& rColor, const basegfx::BColor& rSpecular, const basegfx::BColor& rEmission, sal_uInt16 nSpecularIntensity) : maColor(rColor), maSpecular(rSpecular), maEmission(rEmission), @@ -68,7 +68,7 @@ namespace drawinglayer { } - impMaterialAttribute3D(const basegfx::BColor& rColor) + ImpMaterialAttribute3D(const basegfx::BColor& rColor) : maColor(rColor), maSpecular(1.0, 1.0, 1.0), maEmission(), @@ -77,13 +77,13 @@ namespace drawinglayer { } - impMaterialAttribute3D() + ImpMaterialAttribute3D() : mnSpecularIntensity(0), mnRefCount(0L) { } - bool operator==(const impMaterialAttribute3D& rCandidate) const + bool operator==(const ImpMaterialAttribute3D& rCandidate) const { return (maColor == rCandidate.maColor && maSpecular == rCandidate.maSpecular @@ -105,28 +105,28 @@ namespace drawinglayer { namespace attribute { - materialAttribute3D::materialAttribute3D(const basegfx::BColor& rColor, const basegfx::BColor& rSpecular, const basegfx::BColor& rEmission, sal_uInt16 nSpecularIntensity) - : mpMaterialAttribute3D(new impMaterialAttribute3D(rColor, rSpecular, rEmission, nSpecularIntensity)) + MaterialAttribute3D::MaterialAttribute3D(const basegfx::BColor& rColor, const basegfx::BColor& rSpecular, const basegfx::BColor& rEmission, sal_uInt16 nSpecularIntensity) + : mpMaterialAttribute3D(new ImpMaterialAttribute3D(rColor, rSpecular, rEmission, nSpecularIntensity)) { } - materialAttribute3D::materialAttribute3D(const basegfx::BColor& rColor) - : mpMaterialAttribute3D(new impMaterialAttribute3D(rColor)) + MaterialAttribute3D::MaterialAttribute3D(const basegfx::BColor& rColor) + : mpMaterialAttribute3D(new ImpMaterialAttribute3D(rColor)) { } - materialAttribute3D::materialAttribute3D() - : mpMaterialAttribute3D(new impMaterialAttribute3D()) + MaterialAttribute3D::MaterialAttribute3D() + : mpMaterialAttribute3D(new ImpMaterialAttribute3D()) { } - materialAttribute3D::materialAttribute3D(const materialAttribute3D& rCandidate) + MaterialAttribute3D::MaterialAttribute3D(const MaterialAttribute3D& rCandidate) : mpMaterialAttribute3D(rCandidate.mpMaterialAttribute3D) { mpMaterialAttribute3D->mnRefCount++; } - materialAttribute3D::~materialAttribute3D() + MaterialAttribute3D::~MaterialAttribute3D() { if(mpMaterialAttribute3D->mnRefCount) { @@ -138,7 +138,7 @@ namespace drawinglayer } } - materialAttribute3D& materialAttribute3D::operator=(const materialAttribute3D& rCandidate) + MaterialAttribute3D& MaterialAttribute3D::operator=(const MaterialAttribute3D& rCandidate) { if(rCandidate.mpMaterialAttribute3D != mpMaterialAttribute3D) { @@ -158,7 +158,7 @@ namespace drawinglayer return *this; } - bool materialAttribute3D::operator==(const materialAttribute3D& rCandidate) const + bool MaterialAttribute3D::operator==(const MaterialAttribute3D& rCandidate) const { if(rCandidate.mpMaterialAttribute3D == mpMaterialAttribute3D) { @@ -168,22 +168,22 @@ namespace drawinglayer return (*rCandidate.mpMaterialAttribute3D == *mpMaterialAttribute3D); } - const basegfx::BColor& materialAttribute3D::getColor() const + const basegfx::BColor& MaterialAttribute3D::getColor() const { return mpMaterialAttribute3D->getColor(); } - const basegfx::BColor& materialAttribute3D::getSpecular() const + const basegfx::BColor& MaterialAttribute3D::getSpecular() const { return mpMaterialAttribute3D->getSpecular(); } - const basegfx::BColor& materialAttribute3D::getEmission() const + const basegfx::BColor& MaterialAttribute3D::getEmission() const { return mpMaterialAttribute3D->getEmission(); } - sal_uInt16 materialAttribute3D::getSpecularIntensity() const + sal_uInt16 MaterialAttribute3D::getSpecularIntensity() const { return mpMaterialAttribute3D->getSpecularIntensity(); } |