summaryrefslogtreecommitdiff
path: root/drawinglayer/source/primitive2d/animatedprimitive2d.cxx
diff options
context:
space:
mode:
Diffstat (limited to 'drawinglayer/source/primitive2d/animatedprimitive2d.cxx')
-rw-r--r--drawinglayer/source/primitive2d/animatedprimitive2d.cxx145
1 files changed, 98 insertions, 47 deletions
diff --git a/drawinglayer/source/primitive2d/animatedprimitive2d.cxx b/drawinglayer/source/primitive2d/animatedprimitive2d.cxx
index 4b8efe160de5..d3f55a6ba707 100644
--- a/drawinglayer/source/primitive2d/animatedprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/animatedprimitive2d.cxx
@@ -4,9 +4,9 @@
*
* $RCSfile: animatedprimitive2d.cxx,v $
*
- * $Revision: 1.2 $
+ * $Revision: 1.3 $
*
- * last change: $Author: aw $ $Date: 2006-11-07 15:49:07 $
+ * last change: $Author: aw $ $Date: 2007-03-06 12:34:28 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
@@ -49,6 +49,10 @@
#include <drawinglayer/geometry/viewinformation2d.hxx>
#endif
+#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PRIMITIVETYPES2D_HXX
+#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
+#endif
+
//////////////////////////////////////////////////////////////////////////////
using namespace com::sun::star;
@@ -64,8 +68,8 @@ namespace drawinglayer
if(getChildren().hasElements())
{
const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
- const sal_Int32 nLen(getChildren().getLength());
- sal_Int32 nIndex(basegfx::fround(fState * (double)nLen));
+ const sal_uInt32 nLen(getChildren().getLength());
+ sal_uInt32 nIndex(basegfx::fround(fState * (double)nLen));
if(nIndex >= nLen)
{
@@ -138,7 +142,7 @@ namespace drawinglayer
}
// provide unique ID
- ImplPrimitrive2DIDBlock(AnimatedSwitchPrimitive2D, '2','A','S','w')
+ ImplPrimitrive2DIDBlock(AnimatedSwitchPrimitive2D, PRIMITIVE2D_ID_ANIMATEDSWITCHPRIMITIVE2D)
} // end of namespace primitive2d
} // end of namespace drawinglayer
@@ -173,78 +177,125 @@ namespace drawinglayer
}
// provide unique ID
- ImplPrimitrive2DIDBlock(AnimatedBlinkPrimitive2D, '2','A','B','l')
+ ImplPrimitrive2DIDBlock(AnimatedBlinkPrimitive2D, PRIMITIVE2D_ID_ANIMATEDBLINKPRIMITIVE2D)
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
+// helper class for AnimatedInterpolatePrimitive2D
namespace drawinglayer
{
- namespace primitive2d
+ namespace
{
- Primitive2DSequence AnimatedInterpolatePrimitive2D::createLocalDecomposition(const geometry::ViewInformation2D& rViewInformation) const
+ BufferedMatrixDecompose::BufferedMatrixDecompose(const basegfx::B2DHomMatrix& rMatrix)
+ : maB2DHomMatrix(rMatrix),
+ maScale(0.0, 0.0),
+ maTranslate(0.0, 0.0),
+ mfRotate(0.0),
+ mfShearX(0.0),
+ mbDecomposed(false)
+ {
+ }
+
+ void BufferedMatrixDecompose::ensureDecompose() const
{
- // ensure matrices are decomposed
if(!mbDecomposed)
{
- const_cast< AnimatedInterpolatePrimitive2D* >(this)->implDecompose();
+ BufferedMatrixDecompose* pThis = const_cast< BufferedMatrixDecompose* >(this);
+ maB2DHomMatrix.decompose(pThis->maScale, pThis->maTranslate, pThis->mfRotate, pThis->mfShearX);
+ pThis->mbDecomposed = true;
}
+ }
+ } // end of anonymous namespace
+} // end of namespace drawinglayer
- // create state at time
- double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
+//////////////////////////////////////////////////////////////////////////////
- if(fState < 0.0)
- {
- fState = 0.0;
- }
+namespace drawinglayer
+{
+ namespace primitive2d
+ {
+ Primitive2DSequence AnimatedInterpolatePrimitive2D::createLocalDecomposition(const geometry::ViewInformation2D& rViewInformation) const
+ {
+ const sal_uInt32 nSize(maMatrixStack.size());
- if(fState > 1.0)
+ if(nSize)
{
- fState = 1.0;
- }
+ double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
- // interpolate for state
- basegfx::B2DVector aScale(basegfx::interpolate(maScaleA, maScaleB, fState));
- basegfx::B2DVector aTranslate(basegfx::interpolate(maTranslateA, maTranslateB, fState));
- const double fRotate(((mfRotateB - mfRotateA) * fState) + mfRotateA);
- const double fShearX(((mfShearXB - mfShearXA) * fState) + mfShearXA);
-
- // build matrix for state
- basegfx::B2DHomMatrix aMergedTransform;
- aMergedTransform.scale(aScale.getX(), aScale.getY());
- aMergedTransform.shearX(fShearX);
- aMergedTransform.rotate(fRotate);
- aMergedTransform.translate(aTranslate.getX(), aTranslate.getY());
-
- // create new transform primitive reference, return new sequence
- const Primitive2DReference xRef(new TransformPrimitive2D(aMergedTransform, getChildren()));
- return Primitive2DSequence(&xRef, 1L);
- }
+ if(fState < 0.0)
+ {
+ fState = 0.0;
+ }
+ else if(fState > 1.0)
+ {
+ fState = 1.0;
+ }
- void AnimatedInterpolatePrimitive2D::implDecompose()
- {
- maStart.decompose(maScaleA, maTranslateA, mfRotateA, mfShearXA);
- maStop.decompose(maScaleB, maTranslateB, mfRotateB, mfShearXB);
- mbDecomposed = true;
+ const double fIndex(fState * (double)(nSize - 1L));
+ const sal_uInt32 nIndA(sal_uInt32(floor(fIndex)));
+ const double fOffset(fIndex - (double)nIndA);
+ basegfx::B2DHomMatrix aTargetTransform;
+
+ if(basegfx::fTools::equalZero(fOffset))
+ {
+ // use matrix from nIndA directly
+ aTargetTransform = maMatrixStack[nIndA].getB2DHomMatrix();
+ }
+ else
+ {
+ // interpolate. Get involved matrices and ensure they are decomposed
+ const sal_uInt32 nIndB((nIndA + 1L) % nSize);
+ std::vector< BufferedMatrixDecompose >::const_iterator aMatA(maMatrixStack.begin() + nIndA);
+ std::vector< BufferedMatrixDecompose >::const_iterator aMatB(maMatrixStack.begin() + nIndB);
+
+ aMatA->ensureDecompose();
+ aMatB->ensureDecompose();
+
+ // interpolate for fOffset [0.0 .. 1.0[
+ const basegfx::B2DVector aScale(basegfx::interpolate(aMatA->getScale(), aMatB->getScale(), fOffset));
+ const basegfx::B2DVector aTranslate(basegfx::interpolate(aMatA->getTranslate(), aMatB->getTranslate(), fOffset));
+ const double fRotate(((aMatB->getRotate() - aMatA->getRotate()) * fOffset) + aMatA->getRotate());
+ const double fShearX(((aMatB->getShearX() - aMatA->getShearX()) * fOffset) + aMatA->getShearX());
+
+ // build matrix for state
+ aTargetTransform.scale(aScale.getX(), aScale.getY());
+ aTargetTransform.shearX(fShearX);
+ aTargetTransform.rotate(fRotate);
+ aTargetTransform.translate(aTranslate.getX(), aTranslate.getY());
+ }
+
+ // create new transform primitive reference, return new sequence
+ const Primitive2DReference xRef(new TransformPrimitive2D(aTargetTransform, getChildren()));
+ return Primitive2DSequence(&xRef, 1L);
+ }
+ else
+ {
+ return getChildren();
+ }
}
AnimatedInterpolatePrimitive2D::AnimatedInterpolatePrimitive2D(
+ const std::vector< basegfx::B2DHomMatrix >& rmMatrixStack,
const animation::AnimationEntry& rAnimationEntry,
const Primitive2DSequence& rChildren,
- const basegfx::B2DHomMatrix& rStart,
- const basegfx::B2DHomMatrix& rStop,
bool bIsTextAnimation)
: AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, bIsTextAnimation),
- maStart(rStart),
- maStop(rStop),
- mbDecomposed(false)
+ maMatrixStack()
{
+ // copy matrices
+ const sal_uInt32 nCount(rmMatrixStack.size());
+
+ for(sal_uInt32 a(0L); a < nCount; a++)
+ {
+ maMatrixStack.push_back(BufferedMatrixDecompose(rmMatrixStack[a]));
+ }
}
// provide unique ID
- ImplPrimitrive2DIDBlock(AnimatedInterpolatePrimitive2D, '2','A','I','n')
+ ImplPrimitrive2DIDBlock(AnimatedInterpolatePrimitive2D, PRIMITIVE2D_ID_ANIMATEDINTERPOLATEPRIMITIVE2D)
} // end of namespace primitive2d
} // end of namespace drawinglayer