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Diffstat (limited to 'drawinglayer/source/primitive2d/discretebitmapprimitive2d.cxx')
-rw-r--r-- | drawinglayer/source/primitive2d/discretebitmapprimitive2d.cxx | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/drawinglayer/source/primitive2d/discretebitmapprimitive2d.cxx b/drawinglayer/source/primitive2d/discretebitmapprimitive2d.cxx new file mode 100644 index 000000000000..6e3a5b8e516e --- /dev/null +++ b/drawinglayer/source/primitive2d/discretebitmapprimitive2d.cxx @@ -0,0 +1,124 @@ +/************************************************************************* + * + * OpenOffice.org - a multi-platform office productivity suite + * + * $RCSfile: bitmapprimitive2d.cxx,v $ + * + * $Revision: 1.5 $ + * + * last change: $Author: aw $ $Date: 2008-05-27 14:11:20 $ + * + * The Contents of this file are made available subject to + * the terms of GNU Lesser General Public License Version 2.1. + * + * + * GNU Lesser General Public License Version 2.1 + * ============================================= + * Copyright 2005 by Sun Microsystems, Inc. + * 901 San Antonio Road, Palo Alto, CA 94303, USA + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License version 2.1, as published by the Free Software Foundation. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, + * MA 02111-1307 USA + * + ************************************************************************/ + +// MARKER(update_precomp.py): autogen include statement, do not remove +#include "precompiled_drawinglayer.hxx" + +#include <drawinglayer/primitive2d/discretebitmapprimitive2d.hxx> +#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx> +#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx> + +////////////////////////////////////////////////////////////////////////////// + +namespace drawinglayer +{ + namespace primitive2d + { + Primitive2DSequence DiscreteBitmapPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const + { + // use getViewTransformation() and getObjectTransformation() from + // ObjectAndViewTransformationDependentPrimitive2D to create a BitmapPrimitive2D + // with the correct mapping + Primitive2DSequence xRetval; + + if(!getBitmapEx().IsEmpty()) + { + // get discrete size + const Size& rSizePixel = getBitmapEx().GetSizePixel(); + const basegfx::B2DVector aDiscreteSize(rSizePixel.Width(), rSizePixel.Height()); + + // get inverse ViewTransformation + basegfx::B2DHomMatrix aInverseViewTransformation(getViewTransformation()); + aInverseViewTransformation.invert(); + + // get size and position in world coordinates + const basegfx::B2DVector aWorldSize(aInverseViewTransformation * aDiscreteSize); + const basegfx::B2DPoint aWorldTopLeft(getObjectTransformation() * getTopLeft()); + + // build object matrix in world coordinates so that the top-left + // position remains, but eventual transformations (e.g. rotations) + // in the ObjectToView stack remain and get correctly applied + basegfx::B2DHomMatrix aObjectTransform; + + aObjectTransform.set(0, 0, aWorldSize.getX()); + aObjectTransform.set(1, 1, aWorldSize.getY()); + aObjectTransform.set(0, 2, aWorldTopLeft.getX()); + aObjectTransform.set(1, 2, aWorldTopLeft.getY()); + + // get inverse ObjectTransformation + basegfx::B2DHomMatrix aInverseObjectTransformation(getObjectTransformation()); + aInverseObjectTransformation.invert(); + + // transform to object coordinate system + aObjectTransform = aInverseObjectTransformation * aObjectTransform; + + // create BitmapPrimitive2D with now object-local coordinate data + const Primitive2DReference xRef(new BitmapPrimitive2D(getBitmapEx(), aObjectTransform)); + xRetval = Primitive2DSequence(&xRef, 1); + } + + return xRetval; + } + + DiscreteBitmapPrimitive2D::DiscreteBitmapPrimitive2D( + const BitmapEx& rBitmapEx, + const basegfx::B2DPoint& rTopLeft) + : ObjectAndViewTransformationDependentPrimitive2D(), + maBitmapEx(rBitmapEx), + maTopLeft(rTopLeft) + { + } + + bool DiscreteBitmapPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const + { + if(ObjectAndViewTransformationDependentPrimitive2D::operator==(rPrimitive)) + { + const DiscreteBitmapPrimitive2D& rCompare = (DiscreteBitmapPrimitive2D&)rPrimitive; + + return (getBitmapEx() == rCompare.getBitmapEx() + && getTopLeft() == rCompare.getTopLeft()); + } + + return false; + } + + // provide unique ID + ImplPrimitrive2DIDBlock(DiscreteBitmapPrimitive2D, PRIMITIVE2D_ID_DISCRETEBITMAPPRIMITIVE2D) + + } // end of namespace primitive2d +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// +// eof |