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Diffstat (limited to 'drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx')
-rw-r--r--drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx6
1 files changed, 3 insertions, 3 deletions
diff --git a/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx b/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx
index d8348b2689f4..4400dd827d66 100644
--- a/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx
@@ -132,7 +132,7 @@ namespace drawinglayer
{
// found two linearly independent 2D vectors
// get 2d range of texture coordinates
- const basegfx::B2DRange aOutlineRange(basegfx::tools::getRange(aTexPolyPolygon));
+ const basegfx::B2DRange aOutlineRange(basegfx::utils::getRange(aTexPolyPolygon));
const basegfx::BColor aHatchColor(getHatch().getColor());
const double fAngle(getHatch().getAngle());
std::vector< basegfx::B2DHomMatrix > aMatrices;
@@ -195,7 +195,7 @@ namespace drawinglayer
if(a2DHatchLines.count())
{
// clip against texture polygon
- a2DHatchLines = basegfx::tools::clipPolyPolygonOnPolyPolygon(a2DHatchLines, aTexPolyPolygon, true, true);
+ a2DHatchLines = basegfx::utils::clipPolyPolygonOnPolyPolygon(a2DHatchLines, aTexPolyPolygon, true, true);
}
if(a2DHatchLines.count())
@@ -216,7 +216,7 @@ namespace drawinglayer
a2DHatchLines.transform(a2D);
// expand back-transformed geometry to 3D
- basegfx::B3DPolyPolygon a3DHatchLines(basegfx::tools::createB3DPolyPolygonFromB2DPolyPolygon(a2DHatchLines, 0.0));
+ basegfx::B3DPolyPolygon a3DHatchLines(basegfx::utils::createB3DPolyPolygonFromB2DPolyPolygon(a2DHatchLines, 0.0));
// create 3d matrix with 3d vectors as column vectors (0,0,1 as Z) and 3d point as offset, this represents
// a coordinate system transformation from unit coordinates to the object's 3d coordinate system