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-rw-r--r--drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx266
1 files changed, 209 insertions, 57 deletions
diff --git a/drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx b/drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx
index 1f690c5d30a0..77487db04db8 100644
--- a/drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx
@@ -1,30 +1,21 @@
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*************************************************************************
+/*
+ * This file is part of the LibreOffice project.
*
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
- * Copyright 2000, 2010 Oracle and/or its affiliates.
+ * This file incorporates work covered by the following license notice:
*
- * OpenOffice.org - a multi-platform office productivity suite
- *
- * This file is part of OpenOffice.org.
- *
- * OpenOffice.org is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License version 3
- * only, as published by the Free Software Foundation.
- *
- * OpenOffice.org is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License version 3 for more details
- * (a copy is included in the LICENSE file that accompanied this code).
- *
- * You should have received a copy of the GNU Lesser General Public License
- * version 3 along with OpenOffice.org. If not, see
- * <http://www.openoffice.org/license.html>
- * for a copy of the LGPLv3 License.
- *
- ************************************************************************/
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
#include <drawinglayer/primitive3d/polygontubeprimitive3d.hxx>
#include <drawinglayer/attribute/materialattribute3d.hxx>
@@ -158,6 +149,76 @@ namespace drawinglayer
return aLineCapList;
}
+ Primitive3DSequence getLineCapRoundSegments(
+ sal_uInt32 nSegments,
+ const attribute::MaterialAttribute3D& rMaterial)
+ {
+ // static data for buffered tube primitives
+ static Primitive3DSequence aLineCapRoundList;
+ static sal_uInt32 nLineCapRoundSegments(0);
+ static attribute::MaterialAttribute3D aLineMaterial;
+
+ // may exclusively change static data, use mutex
+ ::osl::Mutex m_mutex;
+
+ if(nSegments != nLineCapRoundSegments || !(rMaterial == aLineMaterial))
+ {
+ nLineCapRoundSegments = nSegments;
+ aLineMaterial = rMaterial;
+ aLineCapRoundList = Primitive3DSequence();
+ }
+
+ if(!aLineCapRoundList.hasElements() && nLineCapRoundSegments)
+ {
+ // calculate new horizontal segments
+ sal_uInt32 nVerSeg(nSegments / 2);
+
+ if(nVerSeg < 1)
+ {
+ nVerSeg = 1;
+ }
+
+ // create half-sphere; upper half of unit sphere
+ basegfx::B3DPolyPolygon aSphere(
+ basegfx::tools::createUnitSphereFillPolyPolygon(
+ nSegments,
+ nVerSeg,
+ true,
+ F_PI2, 0.0,
+ 0.0, F_2PI));
+ const sal_uInt32 nCount(aSphere.count());
+
+ if(nCount)
+ {
+ // rotate to have sphere cap orientned to negative X-Axis; do not
+ // forget to transform normals, too
+ basegfx::B3DHomMatrix aSphereTrans;
+
+ aSphereTrans.rotate(0.0, 0.0, F_PI2);
+ aSphere.transform(aSphereTrans);
+ aSphere.transformNormals(aSphereTrans);
+
+ // realloc for primitives and create based on polygon snippets
+ aLineCapRoundList.realloc(nCount);
+
+ for(sal_uInt32 a(0); a < nCount; a++)
+ {
+ const basegfx::B3DPolygon aPartPolygon(aSphere.getB3DPolygon(a));
+ const basegfx::B3DPolyPolygon aPartPolyPolygon(aPartPolygon);
+
+ // need to create one primitive per Polygon since the primitive
+ // is for planar PolyPolygons which is definitely not the case here
+ aLineCapRoundList[a] = new PolyPolygonMaterialPrimitive3D(
+ aPartPolyPolygon,
+ rMaterial,
+ false);
+ }
+ }
+ }
+
+ return aLineCapRoundList;
+ }
+
Primitive3DSequence getLineJoinSegments(
sal_uInt32 nSegments,
const attribute::MaterialAttribute3D& rMaterial,
@@ -175,7 +236,7 @@ namespace drawinglayer
if(basegfx::B2DLINEJOIN_ROUND == aLineJoin)
{
// calculate new horizontal segments
- const sal_uInt32 nHorSeg((sal_uInt32)((fAngle / F_2PI) * (double)nSegments));
+ const sal_uInt32 nHorSeg(basegfx::fround((fAngle / F_2PI) * (double)nSegments));
if(nHorSeg)
{
@@ -412,40 +473,88 @@ namespace drawinglayer
const sal_uInt32 nPointCount(getB3DPolygon().count());
std::vector< BasePrimitive3D* > aResultVector;
- if(0L != nPointCount)
+ if(nPointCount)
{
if(basegfx::fTools::more(getRadius(), 0.0))
{
const attribute::MaterialAttribute3D aMaterial(getBColor());
- static sal_uInt32 nSegments(8L); // default for 3d line segments, for more quality just raise this value (in even steps)
+ static sal_uInt32 nSegments(8); // default for 3d line segments, for more quality just raise this value (in even steps)
const bool bClosed(getB3DPolygon().isClosed());
const bool bNoLineJoin(basegfx::B2DLINEJOIN_NONE == getLineJoin());
- const sal_uInt32 nLoopCount(bClosed ? nPointCount : nPointCount - 1L);
- basegfx::B3DPoint aLast(getB3DPolygon().getB3DPoint(nPointCount - 1L));
- basegfx::B3DPoint aCurr(getB3DPolygon().getB3DPoint(0L));
+ const sal_uInt32 nLoopCount(bClosed ? nPointCount : nPointCount - 1);
+ basegfx::B3DPoint aLast(getB3DPolygon().getB3DPoint(nPointCount - 1));
+ basegfx::B3DPoint aCurr(getB3DPolygon().getB3DPoint(0));
- for(sal_uInt32 a(0L); a < nLoopCount; a++)
+ for(sal_uInt32 a(0); a < nLoopCount; a++)
{
// get next data
- const basegfx::B3DPoint aNext(getB3DPolygon().getB3DPoint((a + 1L) % nPointCount));
+ const basegfx::B3DPoint aNext(getB3DPolygon().getB3DPoint((a + 1) % nPointCount));
const basegfx::B3DVector aForw(aNext - aCurr);
const double fForwLen(aForw.getLength());
if(basegfx::fTools::more(fForwLen, 0.0))
{
+ // find out if linecap is active
+ const bool bFirst(!a);
+ const bool bLast(a + 1 == nLoopCount);
+ const bool bLineCapPossible(!bClosed && (bFirst || bLast));
+ const bool bLineCapRound(bLineCapPossible && com::sun::star::drawing::LineCap_ROUND == getLineCap());
+ const bool bLineCapSquare(bLineCapPossible && com::sun::star::drawing::LineCap_SQUARE == getLineCap());
+
// get rotation from vector, this describes rotation from (1, 0, 0) to aForw
basegfx::B3DHomMatrix aRotVector(getRotationFromVector(aForw));
- // create default transformation with scale and rotate
- basegfx::B3DHomMatrix aVectorTrans;
- aVectorTrans.scale(fForwLen, getRadius(), getRadius());
- aVectorTrans *= aRotVector;
- aVectorTrans.translate(aCurr.getX(), aCurr.getY(), aCurr.getZ());
+ // prepare transformations for tube and cap
+ basegfx::B3DHomMatrix aTubeTrans;
+ basegfx::B3DHomMatrix aCapTrans;
- if(bNoLineJoin || (!bClosed && !a))
+ // cap gets radius size
+ aCapTrans.scale(getRadius(), getRadius(), getRadius());
+
+ if(bLineCapSquare)
+ {
+ // when square line cap just prolong line segment in X, maybe 2 x radius when
+ // first and last (simple line segment)
+ const double fExtraLength(bFirst && bLast ? getRadius() * 2.0 : getRadius());
+
+ aTubeTrans.scale(fForwLen + fExtraLength, getRadius(), getRadius());
+
+ if(bFirst)
+ {
+ // correct start positions for tube and cap when first and square prolonged
+ aTubeTrans.translate(-getRadius(), 0.0, 0.0);
+ aCapTrans.translate(-getRadius(), 0.0, 0.0);
+ }
+ }
+ else
+ {
+ // normal tube size
+ aTubeTrans.scale(fForwLen, getRadius(), getRadius());
+ }
+
+ // rotate and translate tube and cap
+ aTubeTrans *= aRotVector;
+ aTubeTrans.translate(aCurr.getX(), aCurr.getY(), aCurr.getZ());
+ aCapTrans *= aRotVector;
+ aCapTrans.translate(aCurr.getX(), aCurr.getY(), aCurr.getZ());
+
+ if(bNoLineJoin || (!bClosed && bFirst))
{
// line start edge, build transformed primitiveVector3D
- TransformPrimitive3D* pNewTransformedA = new TransformPrimitive3D(aVectorTrans, getLineCapSegments(nSegments, aMaterial));
+ Primitive3DSequence aSequence;
+
+ if(bLineCapRound && bFirst)
+ {
+ // LineCapRound used
+ aSequence = getLineCapRoundSegments(nSegments, aMaterial);
+ }
+ else
+ {
+ // simple closing cap
+ aSequence = getLineCapSegments(nSegments, aMaterial);
+ }
+
+ TransformPrimitive3D* pNewTransformedA = new TransformPrimitive3D(aCapTrans, aSequence);
aResultVector.push_back(pNewTransformedA);
}
else
@@ -457,7 +566,14 @@ namespace drawinglayer
{
// line connect non-parallel, aBack, aForw, use getLineJoin()
const double fAngle(acos(aBack.scalar(aForw) / (fForwLen * aBack.getLength()))); // 0.0 .. F_PI2
- Primitive3DSequence aNewList(getLineJoinSegments(nSegments, aMaterial, fAngle, getDegreeStepWidth(), getMiterMinimumAngle(), getLineJoin()));
+ Primitive3DSequence aNewList(
+ getLineJoinSegments(
+ nSegments,
+ aMaterial,
+ fAngle,
+ getDegreeStepWidth(),
+ getMiterMinimumAngle(),
+ getLineJoin()));
// calculate transformation. First, get angle in YZ between nForw projected on (1, 0, 0) and nBack
basegfx::B3DHomMatrix aInvRotVector(aRotVector);
@@ -475,28 +591,61 @@ namespace drawinglayer
aSphereTrans.translate(aCurr.getX(), aCurr.getY(), aCurr.getZ());
// line start edge, build transformed primitiveVector3D
- TransformPrimitive3D* pNewTransformedB = new TransformPrimitive3D(aSphereTrans, aNewList);
- aResultVector.push_back(pNewTransformedB);
+ aResultVector.push_back(
+ new TransformPrimitive3D(
+ aSphereTrans,
+ aNewList));
}
}
// create line segments, build transformed primitiveVector3D
- TransformPrimitive3D* pNewTransformedC = new TransformPrimitive3D(aVectorTrans, getLineTubeSegments(nSegments, aMaterial));
- aResultVector.push_back(pNewTransformedC);
+ aResultVector.push_back(
+ new TransformPrimitive3D(
+ aTubeTrans,
+ getLineTubeSegments(nSegments, aMaterial)));
- if(bNoLineJoin || (!bClosed && ((a + 1L) == nLoopCount)))
+ if(bNoLineJoin || (!bClosed && bLast))
{
- // line end edge, first rotate (mirror) and translate, then use use aRotVector
- basegfx::B3DHomMatrix aBackTrans;
- aBackTrans.rotate(0.0, F_PI, 0.0);
- aBackTrans.translate(1.0, 0.0, 0.0);
- aBackTrans.scale(fForwLen, getRadius(), getRadius());
- aBackTrans *= aRotVector;
- aBackTrans.translate(aCurr.getX(), aCurr.getY(), aCurr.getZ());
-
- // line end edge, build transformed primitiveVector3D
- TransformPrimitive3D* pNewTransformedD = new TransformPrimitive3D(aBackTrans, getLineCapSegments(nSegments, aMaterial));
- aResultVector.push_back(pNewTransformedD);
+ // line end edge
+ basegfx::B3DHomMatrix aBackCapTrans;
+
+ // Mirror (line end) and radius scale
+ aBackCapTrans.rotate(0.0, F_PI, 0.0);
+ aBackCapTrans.scale(getRadius(), getRadius(), getRadius());
+
+ if(bLineCapSquare && bLast)
+ {
+ // correct position when square and prolonged
+ aBackCapTrans.translate(fForwLen + getRadius(), 0.0, 0.0);
+ }
+ else
+ {
+ // standard position
+ aBackCapTrans.translate(fForwLen, 0.0, 0.0);
+ }
+
+ // rotate and translate to destination
+ aBackCapTrans *= aRotVector;
+ aBackCapTrans.translate(aCurr.getX(), aCurr.getY(), aCurr.getZ());
+
+ // get primitiveVector3D
+ Primitive3DSequence aSequence;
+
+ if(bLineCapRound && bLast)
+ {
+ // LineCapRound used
+ aSequence = getLineCapRoundSegments(nSegments, aMaterial);
+ }
+ else
+ {
+ // simple closing cap
+ aSequence = getLineCapSegments(nSegments, aMaterial);
+ }
+
+ aResultVector.push_back(
+ new TransformPrimitive3D(
+ aBackCapTrans,
+ aSequence));
}
}
@@ -528,6 +677,7 @@ namespace drawinglayer
const basegfx::B3DPolygon& rPolygon,
const basegfx::BColor& rBColor,
double fRadius, basegfx::B2DLineJoin aLineJoin,
+ com::sun::star::drawing::LineCap aLineCap,
double fDegreeStepWidth,
double fMiterMinimumAngle)
: PolygonHairlinePrimitive3D(rPolygon, rBColor),
@@ -535,7 +685,8 @@ namespace drawinglayer
mfRadius(fRadius),
mfDegreeStepWidth(fDegreeStepWidth),
mfMiterMinimumAngle(fMiterMinimumAngle),
- maLineJoin(aLineJoin)
+ maLineJoin(aLineJoin),
+ maLineCap(aLineCap)
{
}
@@ -548,7 +699,8 @@ namespace drawinglayer
return (getRadius() == rCompare.getRadius()
&& getDegreeStepWidth() == rCompare.getDegreeStepWidth()
&& getMiterMinimumAngle() == rCompare.getMiterMinimumAngle()
- && getLineJoin() == rCompare.getLineJoin());
+ && getLineJoin() == rCompare.getLineJoin()
+ && getLineCap() == rCompare.getLineCap());
}
return false;