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Diffstat (limited to 'drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx')
-rw-r--r-- | drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx | 339 |
1 files changed, 339 insertions, 0 deletions
diff --git a/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx b/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx new file mode 100644 index 000000000000..471d18ed846e --- /dev/null +++ b/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx @@ -0,0 +1,339 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +// MARKER(update_precomp.py): autogen include statement, do not remove +#include "precompiled_drawinglayer.hxx" + +#include <drawinglayer/primitive3d/sdrdecompositiontools3d.hxx> +#include <basegfx/polygon/b3dpolygon.hxx> +#include <drawinglayer/attribute/strokeattribute.hxx> +#include <drawinglayer/primitive3d/baseprimitive3d.hxx> +#include <drawinglayer/primitive3d/polygonprimitive3d.hxx> +#include <basegfx/polygon/b3dpolypolygon.hxx> +#include <drawinglayer/primitive3d/polypolygonprimitive3d.hxx> +#include <vcl/vclenum.hxx> +#include <drawinglayer/attribute/fillbitmapattribute.hxx> +#include <drawinglayer/attribute/sdrfillbitmapattribute.hxx> +#include <vcl/bmpacc.hxx> +#include <basegfx/polygon/b3dpolypolygontools.hxx> +#include <drawinglayer/primitive3d/textureprimitive3d.hxx> +#include <drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx> +#include <drawinglayer/primitive3d/hatchtextureprimitive3d.hxx> +#include <drawinglayer/primitive3d/shadowprimitive3d.hxx> +#include <basegfx/range/b2drange.hxx> +#include <drawinglayer/attribute/sdrlineattribute.hxx> +#include <drawinglayer/attribute/sdrobjectattribute3d.hxx> +#include <drawinglayer/attribute/sdrfillattribute.hxx> +#include <drawinglayer/attribute/sdrshadowattribute.hxx> +#include <drawinglayer/primitive3d/hiddengeometryprimitive3d.hxx> + +////////////////////////////////////////////////////////////////////////////// + +namespace drawinglayer +{ + namespace primitive3d + { + basegfx::B3DRange getRangeFrom3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill) + { + basegfx::B3DRange aRetval; + + for(sal_uInt32 a(0); a < rFill.size(); a++) + { + aRetval.expand(basegfx::tools::getRange(rFill[a])); + } + + return aRetval; + } + + void applyNormalsKindSphereTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill, const basegfx::B3DRange& rRange) + { + // create sphere normals + const basegfx::B3DPoint aCenter(rRange.getCenter()); + + for(sal_uInt32 a(0); a < rFill.size(); a++) + { + rFill[a] = basegfx::tools::applyDefaultNormalsSphere(rFill[a], aCenter); + } + } + + void applyNormalsKindFlatTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill) + { + for(sal_uInt32 a(0); a < rFill.size(); a++) + { + rFill[a].clearNormals(); + } + } + + void applyNormalsInvertTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill) + { + // invert normals + for(sal_uInt32 a(0); a < rFill.size(); a++) + { + rFill[a] = basegfx::tools::invertNormals(rFill[a]); + } + } + + void applyTextureTo3DGeometry( + ::com::sun::star::drawing::TextureProjectionMode eModeX, + ::com::sun::star::drawing::TextureProjectionMode eModeY, + ::std::vector< basegfx::B3DPolyPolygon >& rFill, + const basegfx::B3DRange& rRange, + const basegfx::B2DVector& rTextureSize) + { + sal_uInt32 a; + + // handle texture coordinates X + const bool bParallelX(::com::sun::star::drawing::TextureProjectionMode_PARALLEL == eModeX); + const bool bSphereX(!bParallelX && (::com::sun::star::drawing::TextureProjectionMode_SPHERE == eModeX)); + + // handle texture coordinates Y + const bool bParallelY(::com::sun::star::drawing::TextureProjectionMode_PARALLEL == eModeY); + const bool bSphereY(!bParallelY && (::com::sun::star::drawing::TextureProjectionMode_SPHERE == eModeY)); + + if(bParallelX || bParallelY) + { + // apply parallel texture coordinates in X and/or Y + for(a = 0; a < rFill.size(); a++) + { + rFill[a] = basegfx::tools::applyDefaultTextureCoordinatesParallel(rFill[a], rRange, bParallelX, bParallelY); + } + } + + if(bSphereX || bSphereY) + { + // apply spherical texture coordinates in X and/or Y + const basegfx::B3DPoint aCenter(rRange.getCenter()); + + for(a = 0; a < rFill.size(); a++) + { + rFill[a] = basegfx::tools::applyDefaultTextureCoordinatesSphere(rFill[a], aCenter, bSphereX, bSphereY); + } + } + + // transform texture coordinates to texture size + basegfx::B2DHomMatrix aTexMatrix; + aTexMatrix.scale(rTextureSize.getX(), rTextureSize.getY()); + + for(a = 0; a < rFill.size(); a++) + { + rFill[a].transformTextureCoordiantes(aTexMatrix); + } + } + + Primitive3DSequence create3DPolyPolygonLinePrimitives( + const basegfx::B3DPolyPolygon& rUnitPolyPolygon, + const basegfx::B3DHomMatrix& rObjectTransform, + const attribute::SdrLineAttribute& rLine) + { + // prepare fully scaled polyPolygon + basegfx::B3DPolyPolygon aScaledPolyPolygon(rUnitPolyPolygon); + aScaledPolyPolygon.transform(rObjectTransform); + + // create line and stroke attribute + const attribute::LineAttribute aLineAttribute(rLine.getColor(), rLine.getWidth(), rLine.getJoin()); + const attribute::StrokeAttribute aStrokeAttribute(rLine.getDotDashArray(), rLine.getFullDotDashLen()); + + // create primitives + Primitive3DSequence aRetval(aScaledPolyPolygon.count()); + + for(sal_uInt32 a(0L); a < aScaledPolyPolygon.count(); a++) + { + const Primitive3DReference xRef(new PolygonStrokePrimitive3D(aScaledPolyPolygon.getB3DPolygon(a), aLineAttribute, aStrokeAttribute)); + aRetval[a] = xRef; + } + + if(0.0 != rLine.getTransparence()) + { + // create UnifiedTransparenceTexturePrimitive3D, add created primitives and exchange + const Primitive3DReference xRef(new UnifiedTransparenceTexturePrimitive3D(rLine.getTransparence(), aRetval)); + aRetval = Primitive3DSequence(&xRef, 1L); + } + + return aRetval; + } + + Primitive3DSequence create3DPolyPolygonFillPrimitives( + const ::std::vector< basegfx::B3DPolyPolygon >& r3DPolyPolygonVector, + const basegfx::B3DHomMatrix& rObjectTransform, + const basegfx::B2DVector& rTextureSize, + const attribute::Sdr3DObjectAttribute& aSdr3DObjectAttribute, + const attribute::SdrFillAttribute& rFill, + const attribute::FillGradientAttribute& rFillGradient) + { + Primitive3DSequence aRetval; + + if(r3DPolyPolygonVector.size()) + { + // create list of simple fill primitives + aRetval.realloc(r3DPolyPolygonVector.size()); + + for(sal_uInt32 a(0L); a < r3DPolyPolygonVector.size(); a++) + { + // get scaled PolyPolygon + basegfx::B3DPolyPolygon aScaledPolyPolygon(r3DPolyPolygonVector[a]); + aScaledPolyPolygon.transform(rObjectTransform); + + if(aScaledPolyPolygon.areNormalsUsed()) + { + aScaledPolyPolygon.transformNormals(rObjectTransform); + } + + const Primitive3DReference xRef(new PolyPolygonMaterialPrimitive3D( + aScaledPolyPolygon, + aSdr3DObjectAttribute.getMaterial(), + aSdr3DObjectAttribute.getDoubleSided())); + aRetval[a] = xRef; + } + + // look for and evtl. build texture sub-group primitive + if(!rFill.getGradient().isDefault() + || !rFill.getHatch().isDefault() + || !rFill.getBitmap().isDefault()) + { + bool bModulate(::com::sun::star::drawing::TextureMode_MODULATE == aSdr3DObjectAttribute.getTextureMode()); + bool bFilter(aSdr3DObjectAttribute.getTextureFilter()); + BasePrimitive3D* pNewTexturePrimitive3D = 0; + + if(!rFill.getGradient().isDefault()) + { + // create gradientTexture3D with sublist, add to local aRetval + pNewTexturePrimitive3D = new GradientTexturePrimitive3D( + rFill.getGradient(), + aRetval, + rTextureSize, + bModulate, + bFilter); + } + else if(!rFill.getHatch().isDefault()) + { + // create hatchTexture3D with sublist, add to local aRetval + pNewTexturePrimitive3D = new HatchTexturePrimitive3D( + rFill.getHatch(), + aRetval, + rTextureSize, + bModulate, + bFilter); + } + else // if(!rFill.getBitmap().isDefault()) + { + // create bitmapTexture3D with sublist, add to local aRetval + basegfx::B2DRange aTexRange(0.0, 0.0, rTextureSize.getX(), rTextureSize.getY()); + + pNewTexturePrimitive3D = new BitmapTexturePrimitive3D( + rFill.getBitmap().getFillBitmapAttribute(aTexRange), + aRetval, + rTextureSize, + bModulate, + bFilter); + } + + // exchange aRetval content with texture group + const Primitive3DReference xRef(pNewTexturePrimitive3D); + aRetval = Primitive3DSequence(&xRef, 1L); + + if(::com::sun::star::drawing::TextureKind2_LUMINANCE == aSdr3DObjectAttribute.getTextureKind()) + { + // use modified color primitive to force textures to gray + const basegfx::BColorModifier aBColorModifier(basegfx::BColor(), 0.0, basegfx::BCOLORMODIFYMODE_GRAY); + const Primitive3DReference xRef2(new ModifiedColorPrimitive3D(aRetval, aBColorModifier)); + aRetval = Primitive3DSequence(&xRef2, 1L); + } + } + + if(0.0 != rFill.getTransparence()) + { + // create UnifiedTransparenceTexturePrimitive3D with sublist and exchange + const Primitive3DReference xRef(new UnifiedTransparenceTexturePrimitive3D(rFill.getTransparence(), aRetval)); + aRetval = Primitive3DSequence(&xRef, 1L); + } + else if(!rFillGradient.isDefault()) + { + // create TransparenceTexturePrimitive3D with sublist and exchange + const Primitive3DReference xRef(new TransparenceTexturePrimitive3D(rFillGradient, aRetval, rTextureSize)); + aRetval = Primitive3DSequence(&xRef, 1L); + } + } + + return aRetval; + } + + Primitive3DSequence createShadowPrimitive3D( + const Primitive3DSequence& rSource, + const attribute::SdrShadowAttribute& rShadow, + bool bShadow3D) + { + // create Shadow primitives. Uses already created primitives + if(rSource.hasElements() && !basegfx::fTools::moreOrEqual(rShadow.getTransparence(), 1.0)) + { + // prepare new list for shadow geometry + basegfx::B2DHomMatrix aShadowOffset; + aShadowOffset.set(0, 2, rShadow.getOffset().getX()); + aShadowOffset.set(1, 2, rShadow.getOffset().getY()); + + // create shadow primitive and add primitives + const Primitive3DReference xRef(new ShadowPrimitive3D(aShadowOffset, rShadow.getColor(), rShadow.getTransparence(), bShadow3D, rSource)); + return Primitive3DSequence(&xRef, 1L); + } + else + { + return Primitive3DSequence(); + } + } + + Primitive3DSequence createHiddenGeometryPrimitives3D( + const ::std::vector< basegfx::B3DPolyPolygon >& r3DPolyPolygonVector, + const basegfx::B3DHomMatrix& rObjectTransform, + const basegfx::B2DVector& rTextureSize, + const attribute::Sdr3DObjectAttribute& aSdr3DObjectAttribute) + { + // create hidden sub-geometry which can be used for HitTest + // and BoundRect calculations, but will not be visualized + const attribute::SdrFillAttribute aSimplifiedFillAttribute( + 0.0, + basegfx::BColor(), + attribute::FillGradientAttribute(), + attribute::FillHatchAttribute(), + attribute::SdrFillBitmapAttribute()); + + const Primitive3DReference aHidden( + new HiddenGeometryPrimitive3D( + create3DPolyPolygonFillPrimitives( + r3DPolyPolygonVector, + rObjectTransform, + rTextureSize, + aSdr3DObjectAttribute, + aSimplifiedFillAttribute, + attribute::FillGradientAttribute()))); + + return Primitive3DSequence(&aHidden, 1); + } + + } // end of namespace primitive3d +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// +// eof |