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-rw-r--r--drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx2
-rw-r--r--drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx2
-rw-r--r--drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx14
-rw-r--r--drawinglayer/source/primitive3d/sdrextrudelathetools3d.cxx18
-rw-r--r--drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx2
-rw-r--r--drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx2
-rw-r--r--drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx2
-rw-r--r--drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx2
8 files changed, 22 insertions, 22 deletions
diff --git a/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx b/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx
index 37f4b4041cab..2d0304deb5df 100644
--- a/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx
@@ -135,7 +135,7 @@ namespace drawinglayer
const basegfx::B2DRange aOutlineRange(basegfx::tools::getRange(aTexPolyPolygon));
const basegfx::BColor aHatchColor(getHatch().getColor());
const double fAngle(getHatch().getAngle());
- ::std::vector< basegfx::B2DHomMatrix > aMatrices;
+ std::vector< basegfx::B2DHomMatrix > aMatrices;
// get hatch transformations
switch(getHatch().getStyle())
diff --git a/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx
index 4de490ac1e89..9c52e5e57bbe 100644
--- a/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx
@@ -126,7 +126,7 @@ namespace drawinglayer
}
// build vector of PolyPolygons
- ::std::vector< basegfx::B3DPolyPolygon > a3DPolyPolygonVector;
+ std::vector< basegfx::B3DPolyPolygon > a3DPolyPolygonVector;
for(sal_uInt32 a(0L); a < aFill.count(); a++)
{
diff --git a/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx b/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx
index bf593985b94b..a53caf43e315 100644
--- a/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx
@@ -45,7 +45,7 @@ namespace drawinglayer
{
namespace primitive3d
{
- basegfx::B3DRange getRangeFrom3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill)
+ basegfx::B3DRange getRangeFrom3DGeometry(std::vector< basegfx::B3DPolyPolygon >& rFill)
{
basegfx::B3DRange aRetval;
@@ -57,7 +57,7 @@ namespace drawinglayer
return aRetval;
}
- void applyNormalsKindSphereTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill, const basegfx::B3DRange& rRange)
+ void applyNormalsKindSphereTo3DGeometry(std::vector< basegfx::B3DPolyPolygon >& rFill, const basegfx::B3DRange& rRange)
{
// create sphere normals
const basegfx::B3DPoint aCenter(rRange.getCenter());
@@ -68,7 +68,7 @@ namespace drawinglayer
}
}
- void applyNormalsKindFlatTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill)
+ void applyNormalsKindFlatTo3DGeometry(std::vector< basegfx::B3DPolyPolygon >& rFill)
{
for(basegfx::B3DPolyPolygon & a : rFill)
{
@@ -76,7 +76,7 @@ namespace drawinglayer
}
}
- void applyNormalsInvertTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill)
+ void applyNormalsInvertTo3DGeometry(std::vector< basegfx::B3DPolyPolygon >& rFill)
{
// invert normals
for(basegfx::B3DPolyPolygon & a : rFill)
@@ -88,7 +88,7 @@ namespace drawinglayer
void applyTextureTo3DGeometry(
css::drawing::TextureProjectionMode eModeX,
css::drawing::TextureProjectionMode eModeY,
- ::std::vector< basegfx::B3DPolyPolygon >& rFill,
+ std::vector< basegfx::B3DPolyPolygon >& rFill,
const basegfx::B3DRange& rRange,
const basegfx::B2DVector& rTextureSize)
{
@@ -165,7 +165,7 @@ namespace drawinglayer
}
Primitive3DContainer create3DPolyPolygonFillPrimitives(
- const ::std::vector< basegfx::B3DPolyPolygon >& r3DPolyPolygonVector,
+ const std::vector< basegfx::B3DPolyPolygon >& r3DPolyPolygonVector,
const basegfx::B3DHomMatrix& rObjectTransform,
const basegfx::B2DVector& rTextureSize,
const attribute::Sdr3DObjectAttribute& aSdr3DObjectAttribute,
@@ -298,7 +298,7 @@ namespace drawinglayer
}
Primitive3DContainer createHiddenGeometryPrimitives3D(
- const ::std::vector< basegfx::B3DPolyPolygon >& r3DPolyPolygonVector,
+ const std::vector< basegfx::B3DPolyPolygon >& r3DPolyPolygonVector,
const basegfx::B3DHomMatrix& rObjectTransform,
const basegfx::B2DVector& rTextureSize,
const attribute::Sdr3DObjectAttribute& aSdr3DObjectAttribute)
diff --git a/drawinglayer/source/primitive3d/sdrextrudelathetools3d.cxx b/drawinglayer/source/primitive3d/sdrextrudelathetools3d.cxx
index dba0f54bcbd0..b150120ee9d1 100644
--- a/drawinglayer/source/primitive3d/sdrextrudelathetools3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrextrudelathetools3d.cxx
@@ -111,14 +111,14 @@ namespace
bool bCreateTextureCoordinates)
{
OSL_ENSURE(rPolA.count() == rPolB.count(), "impAddInBetweenFill: unequally sized polygons (!)");
- const sal_uInt32 nPolygonCount(::std::min(rPolA.count(), rPolB.count()));
+ const sal_uInt32 nPolygonCount(std::min(rPolA.count(), rPolB.count()));
for(sal_uInt32 a(0L); a < nPolygonCount; a++)
{
const basegfx::B3DPolygon aSubA(rPolA.getB3DPolygon(a));
const basegfx::B3DPolygon aSubB(rPolB.getB3DPolygon(a));
OSL_ENSURE(aSubA.count() == aSubB.count(), "impAddInBetweenFill: unequally sized polygons (!)");
- const sal_uInt32 nPointCount(::std::min(aSubA.count(), aSubB.count()));
+ const sal_uInt32 nPointCount(std::min(aSubA.count(), aSubB.count()));
if(nPointCount)
{
@@ -208,14 +208,14 @@ namespace
bool bSmoothHorizontalNormals)
{
OSL_ENSURE(rPolA.count() == rPolB.count(), "sdrExtrudePrimitive3D: unequally sized polygons (!)");
- const sal_uInt32 nPolygonCount(::std::min(rPolA.count(), rPolB.count()));
+ const sal_uInt32 nPolygonCount(std::min(rPolA.count(), rPolB.count()));
for(sal_uInt32 a(0L); a < nPolygonCount; a++)
{
basegfx::B3DPolygon aSubA(rPolA.getB3DPolygon(a));
basegfx::B3DPolygon aSubB(rPolB.getB3DPolygon(a));
OSL_ENSURE(aSubA.count() == aSubB.count(), "sdrExtrudePrimitive3D: unequally sized polygons (!)");
- const sal_uInt32 nPointCount(::std::min(aSubA.count(), aSubB.count()));
+ const sal_uInt32 nPointCount(std::min(aSubA.count(), aSubB.count()));
if(nPointCount)
{
@@ -292,14 +292,14 @@ namespace
{
const double fWeightB(1.0 - fWeightA);
OSL_ENSURE(rPolA.count() == rPolB.count(), "sdrExtrudePrimitive3D: unequally sized polygons (!)");
- const sal_uInt32 nPolygonCount(::std::min(rPolA.count(), rPolB.count()));
+ const sal_uInt32 nPolygonCount(std::min(rPolA.count(), rPolB.count()));
for(sal_uInt32 a(0L); a < nPolygonCount; a++)
{
basegfx::B3DPolygon aSubA(rPolA.getB3DPolygon(a));
const basegfx::B3DPolygon aSubB(rPolB.getB3DPolygon(a));
OSL_ENSURE(aSubA.count() == aSubB.count(), "sdrExtrudePrimitive3D: unequally sized polygons (!)");
- const sal_uInt32 nPointCount(::std::min(aSubA.count(), aSubB.count()));
+ const sal_uInt32 nPointCount(std::min(aSubA.count(), aSubB.count()));
for(sal_uInt32 b(0L); b < nPointCount; b++)
{
@@ -572,7 +572,7 @@ namespace drawinglayer
}
void extractPlanesFromSlice(
- ::std::vector< basegfx::B3DPolyPolygon >& rFill,
+ std::vector< basegfx::B3DPolyPolygon >& rFill,
const Slice3DVector& rSliceVector,
bool bCreateNormals,
bool bSmoothHorizontalNormals,
@@ -595,7 +595,7 @@ namespace drawinglayer
// texture parameters
double fInvTexHeight(1.0);
- ::std::vector<double> aTexHeightArray;
+ std::vector<double> aTexHeightArray;
basegfx::B3DRange aTexRangeFront;
basegfx::B3DRange aTexRangeBack;
@@ -624,7 +624,7 @@ namespace drawinglayer
aCenter = aNextCenter;
}
- const double fTexHeight(::std::accumulate(aTexHeightArray.begin(), aTexHeightArray.end(), 0.0));
+ const double fTexHeight(std::accumulate(aTexHeightArray.begin(), aTexHeightArray.end(), 0.0));
if(!basegfx::fTools::equalZero(fTexHeight))
{
diff --git a/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx
index 9cfbba2473a6..750d4d8977e3 100644
--- a/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx
@@ -76,7 +76,7 @@ namespace drawinglayer
}
// create geometry
- ::std::vector< basegfx::B3DPolyPolygon > aFill;
+ std::vector< basegfx::B3DPolyPolygon > aFill;
extractPlanesFromSlice(aFill, rSliceVector,
bCreateNormals, true/*smoothHorizontalNormals*/, getSmoothNormals(), getSmoothLids(), false,
0.5, 0.6, bCreateTextureCoordinatesX || bCreateTextureCoordinatesY, aTexTransform);
diff --git a/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx
index 64041d8439df..0bffc5801b01 100644
--- a/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx
@@ -71,7 +71,7 @@ namespace drawinglayer
}
// create geometry
- ::std::vector< basegfx::B3DPolyPolygon > aFill;
+ std::vector< basegfx::B3DPolyPolygon > aFill;
extractPlanesFromSlice(aFill, rSliceVector,
bCreateNormals, true/*smoothHorizontalNormals*/, getSmoothNormals(), getSmoothLids(), bClosedRotation,
0.85, 0.6, bCreateTextureCoordinatesX || bCreateTextureCoordinatesY, aTexTransform);
diff --git a/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx
index 6cd4b576460f..76c2ac5d24eb 100644
--- a/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx
@@ -39,7 +39,7 @@ namespace drawinglayer
if(getPolyPolygon3D().count())
{
- ::std::vector< basegfx::B3DPolyPolygon > aFill;
+ std::vector< basegfx::B3DPolyPolygon > aFill;
aFill.push_back(getPolyPolygon3D());
// get full range
diff --git a/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx
index 6cb80766a359..1374778dc2ce 100644
--- a/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx
@@ -115,7 +115,7 @@ namespace drawinglayer
}
// build vector of PolyPolygons
- ::std::vector< basegfx::B3DPolyPolygon > a3DPolyPolygonVector;
+ std::vector< basegfx::B3DPolyPolygon > a3DPolyPolygonVector;
for(sal_uInt32 a(0L); a < aFill.count(); a++)
{