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Diffstat (limited to 'drawinglayer/source/processor2d/vclhelperbufferdevice.cxx')
-rw-r--r--drawinglayer/source/processor2d/vclhelperbufferdevice.cxx180
1 files changed, 90 insertions, 90 deletions
diff --git a/drawinglayer/source/processor2d/vclhelperbufferdevice.cxx b/drawinglayer/source/processor2d/vclhelperbufferdevice.cxx
index ae753a40a39b..f362559d12bf 100644
--- a/drawinglayer/source/processor2d/vclhelperbufferdevice.cxx
+++ b/drawinglayer/source/processor2d/vclhelperbufferdevice.cxx
@@ -267,40 +267,40 @@ namespace drawinglayer
maDestPixel = ::tools::Rectangle(aEmptyPoint, mrOutDev.GetOutputSizePixel());
maDestPixel.Intersection(aRectPixel);
- if(isVisible())
- {
+ if(!isVisible())
+ return;
+
#ifdef IOS
- // Exact mechanism unknown, but for some reason SmartArt
- // rendering, especially shadows, is broken on iOS unless
- // we pass 'true' here. Are virtual devices always de
- // facto cleared when created on other platforms?
- mpContent = getVDevBuffer().alloc(mrOutDev, maDestPixel.GetSize(), true, false);
+ // Exact mechanism unknown, but for some reason SmartArt
+ // rendering, especially shadows, is broken on iOS unless
+ // we pass 'true' here. Are virtual devices always de
+ // facto cleared when created on other platforms?
+ mpContent = getVDevBuffer().alloc(mrOutDev, maDestPixel.GetSize(), true, false);
#else
- mpContent = getVDevBuffer().alloc(mrOutDev, maDestPixel.GetSize(), false, false);
+ mpContent = getVDevBuffer().alloc(mrOutDev, maDestPixel.GetSize(), false, false);
#endif
- // #i93485# assert when copying from window to VDev is used
- OSL_ENSURE(mrOutDev.GetOutDevType() != OUTDEV_WINDOW,
- "impBufferDevice render helper: Copying from Window to VDev, this should be avoided (!)");
+ // #i93485# assert when copying from window to VDev is used
+ OSL_ENSURE(mrOutDev.GetOutDevType() != OUTDEV_WINDOW,
+ "impBufferDevice render helper: Copying from Window to VDev, this should be avoided (!)");
- const bool bWasEnabledSrc(mrOutDev.IsMapModeEnabled());
- mrOutDev.EnableMapMode(false);
- mpContent->DrawOutDev(aEmptyPoint, maDestPixel.GetSize(), maDestPixel.TopLeft(), maDestPixel.GetSize(), mrOutDev);
- mrOutDev.EnableMapMode(bWasEnabledSrc);
+ const bool bWasEnabledSrc(mrOutDev.IsMapModeEnabled());
+ mrOutDev.EnableMapMode(false);
+ mpContent->DrawOutDev(aEmptyPoint, maDestPixel.GetSize(), maDestPixel.TopLeft(), maDestPixel.GetSize(), mrOutDev);
+ mrOutDev.EnableMapMode(bWasEnabledSrc);
- MapMode aNewMapMode(mrOutDev.GetMapMode());
+ MapMode aNewMapMode(mrOutDev.GetMapMode());
- const Point aLogicTopLeft(mrOutDev.PixelToLogic(maDestPixel.TopLeft()));
- aNewMapMode.SetOrigin(Point(-aLogicTopLeft.X(), -aLogicTopLeft.Y()));
+ const Point aLogicTopLeft(mrOutDev.PixelToLogic(maDestPixel.TopLeft()));
+ aNewMapMode.SetOrigin(Point(-aLogicTopLeft.X(), -aLogicTopLeft.Y()));
- mpContent->SetMapMode(aNewMapMode);
+ mpContent->SetMapMode(aNewMapMode);
- // copy AA flag for new target
- mpContent->SetAntialiasing(mrOutDev.GetAntialiasing());
+ // copy AA flag for new target
+ mpContent->SetAntialiasing(mrOutDev.GetAntialiasing());
- // copy RasterOp (e.g. may be RasterOp::Xor on destination)
- mpContent->SetRasterOp(mrOutDev.GetRasterOp());
- }
+ // copy RasterOp (e.g. may be RasterOp::Xor on destination)
+ mpContent->SetRasterOp(mrOutDev.GetRasterOp());
}
impBufferDevice::~impBufferDevice()
@@ -323,98 +323,98 @@ namespace drawinglayer
void impBufferDevice::paint(double fTrans)
{
- if(isVisible())
- {
- const Point aEmptyPoint;
- const Size aSizePixel(maDestPixel.GetSize());
- const bool bWasEnabledDst(mrOutDev.IsMapModeEnabled());
+ if(!isVisible())
+ return;
+
+ const Point aEmptyPoint;
+ const Size aSizePixel(maDestPixel.GetSize());
+ const bool bWasEnabledDst(mrOutDev.IsMapModeEnabled());
#ifdef DBG_UTIL
- static bool bDoSaveForVisualControl(false); // loplugin:constvars:ignore
+ static bool bDoSaveForVisualControl(false); // loplugin:constvars:ignore
#endif
- mrOutDev.EnableMapMode(false);
- mpContent->EnableMapMode(false);
+ mrOutDev.EnableMapMode(false);
+ mpContent->EnableMapMode(false);
#ifdef DBG_UTIL
- if(bDoSaveForVisualControl)
- {
- SvFileStream aNew(
+ if(bDoSaveForVisualControl)
+ {
+ SvFileStream aNew(
#ifdef _WIN32
- "c:\\content.bmp",
+ "c:\\content.bmp",
#else
- "~/content.bmp",
+ "~/content.bmp",
#endif
- StreamMode::WRITE|StreamMode::TRUNC);
- Bitmap aContent(mpContent->GetBitmap(aEmptyPoint, aSizePixel));
- WriteDIB(aContent, aNew, false, true);
- }
+ StreamMode::WRITE|StreamMode::TRUNC);
+ Bitmap aContent(mpContent->GetBitmap(aEmptyPoint, aSizePixel));
+ WriteDIB(aContent, aNew, false, true);
+ }
#endif
- // during painting the buffer, disable evtl. set RasterOp (may be RasterOp::Xor)
- const RasterOp aOrigRasterOp(mrOutDev.GetRasterOp());
- mrOutDev.SetRasterOp(RasterOp::OverPaint);
+ // during painting the buffer, disable evtl. set RasterOp (may be RasterOp::Xor)
+ const RasterOp aOrigRasterOp(mrOutDev.GetRasterOp());
+ mrOutDev.SetRasterOp(RasterOp::OverPaint);
- if(mpAlpha)
- {
- mpAlpha->EnableMapMode(false);
- const AlphaMask aAlphaMask(mpAlpha->GetBitmap(aEmptyPoint, aSizePixel));
+ if(mpAlpha)
+ {
+ mpAlpha->EnableMapMode(false);
+ const AlphaMask aAlphaMask(mpAlpha->GetBitmap(aEmptyPoint, aSizePixel));
#ifdef DBG_UTIL
- if(bDoSaveForVisualControl)
- {
- SvFileStream aNew(
+ if(bDoSaveForVisualControl)
+ {
+ SvFileStream aNew(
#ifdef _WIN32
- "c:\\transparence.bmp",
+ "c:\\transparence.bmp",
#else
- "~/transparence.bmp",
+ "~/transparence.bmp",
#endif
- StreamMode::WRITE|StreamMode::TRUNC);
- WriteDIB(aAlphaMask.GetBitmap(), aNew, false, true);
- }
+ StreamMode::WRITE|StreamMode::TRUNC);
+ WriteDIB(aAlphaMask.GetBitmap(), aNew, false, true);
+ }
#endif
- Bitmap aContent(mpContent->GetBitmap(aEmptyPoint, aSizePixel));
- mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent, aAlphaMask));
- }
- else if(mpMask)
- {
- mpMask->EnableMapMode(false);
- const Bitmap aMask(mpMask->GetBitmap(aEmptyPoint, aSizePixel));
+ Bitmap aContent(mpContent->GetBitmap(aEmptyPoint, aSizePixel));
+ mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent, aAlphaMask));
+ }
+ else if(mpMask)
+ {
+ mpMask->EnableMapMode(false);
+ const Bitmap aMask(mpMask->GetBitmap(aEmptyPoint, aSizePixel));
#ifdef DBG_UTIL
- if(bDoSaveForVisualControl)
- {
- SvFileStream aNew(
+ if(bDoSaveForVisualControl)
+ {
+ SvFileStream aNew(
#ifdef _WIN32
- "c:\\mask.bmp",
+ "c:\\mask.bmp",
#else
- "~/mask.bmp",
-#endif
- StreamMode::WRITE|StreamMode::TRUNC);
- WriteDIB(aMask, aNew, false, true);
- }
+ "~/mask.bmp",
#endif
-
- Bitmap aContent(mpContent->GetBitmap(aEmptyPoint, aSizePixel));
- mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent, aMask));
- }
- else if(0.0 != fTrans)
- {
- sal_uInt8 nMaskValue(static_cast<sal_uInt8>(basegfx::fround(fTrans * 255.0)));
- const AlphaMask aAlphaMask(aSizePixel, &nMaskValue);
- Bitmap aContent(mpContent->GetBitmap(aEmptyPoint, aSizePixel));
- mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent, aAlphaMask));
- }
- else
- {
- mrOutDev.DrawOutDev(maDestPixel.TopLeft(), aSizePixel,
- aEmptyPoint, aSizePixel,
- *mpContent);
+ StreamMode::WRITE|StreamMode::TRUNC);
+ WriteDIB(aMask, aNew, false, true);
}
+#endif
- mrOutDev.SetRasterOp(aOrigRasterOp);
- mrOutDev.EnableMapMode(bWasEnabledDst);
+ Bitmap aContent(mpContent->GetBitmap(aEmptyPoint, aSizePixel));
+ mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent, aMask));
}
+ else if(0.0 != fTrans)
+ {
+ sal_uInt8 nMaskValue(static_cast<sal_uInt8>(basegfx::fround(fTrans * 255.0)));
+ const AlphaMask aAlphaMask(aSizePixel, &nMaskValue);
+ Bitmap aContent(mpContent->GetBitmap(aEmptyPoint, aSizePixel));
+ mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent, aAlphaMask));
+ }
+ else
+ {
+ mrOutDev.DrawOutDev(maDestPixel.TopLeft(), aSizePixel,
+ aEmptyPoint, aSizePixel,
+ *mpContent);
+ }
+
+ mrOutDev.SetRasterOp(aOrigRasterOp);
+ mrOutDev.EnableMapMode(bWasEnabledDst);
}
VirtualDevice& impBufferDevice::getContent()