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+/*************************************************************************
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * $RCSfile: vclhelpergradient.cxx,v $
+ *
+ * $Revision: 1.1 $
+ *
+ * last change: $Author: aw $ $Date: 2007-03-06 12:34:17 $
+ *
+ * The Contents of this file are made available subject to
+ * the terms of GNU Lesser General Public License Version 2.1.
+ *
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2005 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ ************************************************************************/
+
+#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLHELPERGRADIENT_HXX
+#include <vclhelpergradient.hxx>
+#endif
+
+#ifndef _BGFX_RANGE_B2DRANGE_HXX
+#include <basegfx/range/b2drange.hxx>
+#endif
+
+#ifndef _SV_OUTDEV_HXX
+#include <vcl/outdev.hxx>
+#endif
+
+#ifndef _BGFX_POLYGON_B2DPOLYGON_HXX
+#include <basegfx/polygon/b2dpolygon.hxx>
+#endif
+
+#ifndef _BGFX_POLYPOLYGON_B2DPOLYGONTOOLS_HXX
+#include <basegfx/polygon/b2dpolypolygontools.hxx>
+#endif
+
+#ifndef _BGFX_POLYGON_B2DPOLYGONTOOLS_HXX
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#endif
+
+#ifndef INCLUDED_DRAWINGLAYER_TEXTURE_TEXTURE_HXX
+#include <drawinglayer/texture/texture.hxx>
+#endif
+
+//////////////////////////////////////////////////////////////////////////////
+// support methods for vcl direct gradient renderering
+
+namespace drawinglayer
+{
+ namespace
+ {
+ sal_uInt32 impCalcGradientSteps(OutputDevice& rOutDev, sal_uInt32 nSteps, const basegfx::B2DRange& rRange, sal_uInt32 nMaxDist)
+ {
+ if(nSteps == 0L)
+ {
+ const Size aSize(rOutDev.LogicToPixel(Size(basegfx::fround(rRange.getWidth()), basegfx::fround(rRange.getHeight()))));
+ nSteps = (aSize.getWidth() + aSize.getHeight()) >> 3L;
+ }
+
+ if(nSteps < 2L)
+ {
+ nSteps = 2L;
+ }
+
+ if(nSteps > nMaxDist)
+ {
+ nSteps = nMaxDist;
+ }
+
+ return nSteps;
+ }
+
+ void impDrawGradientToOutDevSimple(
+ OutputDevice& rOutDev,
+ const basegfx::B2DPolyPolygon& rTargetForm,
+ const ::std::vector< basegfx::B2DHomMatrix >& rMatrices,
+ const ::std::vector< basegfx::BColor >& rColors,
+ const basegfx::B2DPolygon& rUnitPolygon)
+ {
+ rOutDev.SetLineColor();
+
+ for(sal_uInt32 a(0L); a < rColors.size(); a++)
+ {
+ // set correct color
+ const basegfx::BColor aFillColor(rColors[a]);
+ rOutDev.SetFillColor(Color(aFillColor));
+
+ if(a)
+ {
+ if(a - 1L < rMatrices.size())
+ {
+ basegfx::B2DPolygon aNewPoly(rUnitPolygon);
+ aNewPoly.transform(rMatrices[a - 1L]);
+ rOutDev.DrawPolygon(Polygon(aNewPoly));
+ }
+ }
+ else
+ {
+ rOutDev.DrawPolyPolygon(PolyPolygon(rTargetForm));
+ }
+ }
+ }
+
+ void impDrawGradientToOutDevComplex(
+ OutputDevice& rOutDev,
+ const basegfx::B2DPolyPolygon& rTargetForm,
+ const ::std::vector< basegfx::B2DHomMatrix >& rMatrices,
+ const ::std::vector< basegfx::BColor >& rColors,
+ const basegfx::B2DPolygon& rUnitPolygon)
+ {
+ PolyPolygon aVclTargetForm(rTargetForm);
+ ::std::vector< Polygon > aVclPolygons;
+ sal_uInt32 a;
+
+ // remember and set to XOR
+ rOutDev.SetLineColor();
+ rOutDev.Push(PUSH_RASTEROP);
+ rOutDev.SetRasterOp(ROP_XOR);
+
+ // draw gradient PolyPolygons
+ for(a = 0L; a < rMatrices.size(); a++)
+ {
+ // create polygon and remember
+ basegfx::B2DPolygon aNewPoly(rUnitPolygon);
+ aNewPoly.transform(rMatrices[a]);
+ aVclPolygons.push_back(Polygon(aNewPoly));
+
+ // set correct color
+ if(rColors.size() > a)
+ {
+ const basegfx::BColor aFillColor(rColors[a]);
+ rOutDev.SetFillColor(Color(aFillColor));
+ }
+
+ // create vcl PolyPolygon and draw it
+ if(a)
+ {
+ PolyPolygon aVclPolyPoly(aVclPolygons[a - 1L]);
+ aVclPolyPoly.Insert(aVclPolygons[a]);
+ rOutDev.DrawPolyPolygon(aVclPolyPoly);
+ }
+ else
+ {
+ PolyPolygon aVclPolyPoly(aVclTargetForm);
+ aVclPolyPoly.Insert(aVclPolygons[0L]);
+ rOutDev.DrawPolyPolygon(aVclPolyPoly);
+ }
+ }
+
+ // draw last poly in last color
+ if(rColors.size())
+ {
+ const basegfx::BColor aFillColor(rColors[rColors.size() - 1L]);
+ rOutDev.SetFillColor(Color(aFillColor));
+ rOutDev.DrawPolygon(aVclPolygons[aVclPolygons.size() - 1L]);
+ }
+
+ // draw object form in black and go back to XOR
+ rOutDev.SetFillColor(COL_BLACK);
+ rOutDev.SetRasterOp(ROP_0);
+ rOutDev.DrawPolyPolygon(aVclTargetForm);
+ rOutDev.SetRasterOp(ROP_XOR);
+
+ // draw gradient PolyPolygons again
+ for(a = 0L; a < rMatrices.size(); a++)
+ {
+ // set correct color
+ if(rColors.size() > a)
+ {
+ const basegfx::BColor aFillColor(rColors[a]);
+ rOutDev.SetFillColor(Color(aFillColor));
+ }
+
+ // create vcl PolyPolygon and draw it
+ if(a)
+ {
+ PolyPolygon aVclPolyPoly(aVclPolygons[a - 1L]);
+ aVclPolyPoly.Insert(aVclPolygons[a]);
+ rOutDev.DrawPolyPolygon(aVclPolyPoly);
+ }
+ else
+ {
+ PolyPolygon aVclPolyPoly(aVclTargetForm);
+ aVclPolyPoly.Insert(aVclPolygons[0L]);
+ rOutDev.DrawPolyPolygon(aVclPolyPoly);
+ }
+ }
+
+ // draw last poly in last color
+ if(rColors.size())
+ {
+ const basegfx::BColor aFillColor(rColors[rColors.size() - 1L]);
+ rOutDev.SetFillColor(Color(aFillColor));
+ rOutDev.DrawPolygon(aVclPolygons[aVclPolygons.size() - 1L]);
+ }
+
+ // reset drawmode
+ rOutDev.Pop();
+ }
+ } // end of anonymous namespace
+} // end of namespace drawinglayer
+
+namespace drawinglayer
+{
+ void impDrawGradientToOutDev(
+ OutputDevice& rOutDev,
+ const basegfx::B2DPolyPolygon& rTargetForm,
+ attribute::GradientStyle eGradientStyle,
+ sal_uInt32 nSteps,
+ const basegfx::BColor& rStart,
+ const basegfx::BColor& rEnd,
+ double fBorder, double fAngle, double fOffsetX, double fOffsetY, bool bSimple)
+ {
+ const basegfx::B2DRange aOutlineRange(basegfx::tools::getRange(rTargetForm));
+ ::std::vector< basegfx::B2DHomMatrix > aMatrices;
+ ::std::vector< basegfx::BColor > aColors;
+ basegfx::B2DPolygon aUnitPolygon;
+
+ if(attribute::GRADIENTSTYLE_RADIAL == eGradientStyle || attribute::GRADIENTSTYLE_ELLIPTICAL == eGradientStyle)
+ {
+ const basegfx::B2DPoint aCircleCenter(0.5, 0.5);
+ aUnitPolygon = basegfx::tools::createPolygonFromEllipse(aCircleCenter, 0.5, 0.5);
+ // aUnitPolygon = basegfx::tools::adaptiveSubdivideByAngle(aUnitPolygon);
+ }
+ else
+ {
+ aUnitPolygon = basegfx::tools::createPolygonFromRect(basegfx::B2DRange(0.0, 0.0, 1.0, 1.0));
+ }
+
+ // make sure steps is not too high/low
+ nSteps = impCalcGradientSteps(rOutDev, nSteps, aOutlineRange, sal_uInt32((rStart.getMaximumDistance(rEnd) * 127.5) + 0.5));
+
+ // create geometries
+ switch(eGradientStyle)
+ {
+ case attribute::GRADIENTSTYLE_LINEAR:
+ {
+ texture::GeoTexSvxGradientLinear aGradient(aOutlineRange, rStart, rEnd, nSteps, fBorder, fAngle);
+ aGradient.appendTransformations(aMatrices);
+ aGradient.appendColors(aColors);
+ break;
+ }
+ case attribute::GRADIENTSTYLE_AXIAL:
+ {
+ texture::GeoTexSvxGradientAxial aGradient(aOutlineRange, rStart, rEnd, nSteps, fBorder, fAngle);
+ aGradient.appendTransformations(aMatrices);
+ aGradient.appendColors(aColors);
+ break;
+ }
+ case attribute::GRADIENTSTYLE_RADIAL:
+ {
+ texture::GeoTexSvxGradientRadial aGradient(aOutlineRange, rStart, rEnd, nSteps, fBorder, fOffsetX, fOffsetY);
+ aGradient.appendTransformations(aMatrices);
+ aGradient.appendColors(aColors);
+ break;
+ }
+ case attribute::GRADIENTSTYLE_ELLIPTICAL:
+ {
+ texture::GeoTexSvxGradientElliptical aGradient(aOutlineRange, rStart, rEnd, nSteps, fBorder, fOffsetX, fOffsetX, fAngle);
+ aGradient.appendTransformations(aMatrices);
+ aGradient.appendColors(aColors);
+ break;
+ }
+ case attribute::GRADIENTSTYLE_SQUARE:
+ {
+ texture::GeoTexSvxGradientSquare aGradient(aOutlineRange, rStart, rEnd, nSteps, fBorder, fOffsetX, fOffsetX, fAngle);
+ aGradient.appendTransformations(aMatrices);
+ aGradient.appendColors(aColors);
+ break;
+ }
+ case attribute::GRADIENTSTYLE_RECT:
+ {
+ texture::GeoTexSvxGradientRect aGradient(aOutlineRange, rStart, rEnd, nSteps, fBorder, fOffsetX, fOffsetX, fAngle);
+ aGradient.appendTransformations(aMatrices);
+ aGradient.appendColors(aColors);
+ break;
+ }
+ }
+
+ // paint them with mask using the XOR method
+ if(aMatrices.size())
+ {
+ if(bSimple)
+ {
+ impDrawGradientToOutDevSimple(rOutDev, rTargetForm, aMatrices, aColors, aUnitPolygon);
+ }
+ else
+ {
+ impDrawGradientToOutDevComplex(rOutDev, rTargetForm, aMatrices, aColors, aUnitPolygon);
+ }
+ }
+ }
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+// eof