diff options
Diffstat (limited to 'drawinglayer/source/processor2d/vclprocessor2d.cxx')
-rw-r--r-- | drawinglayer/source/processor2d/vclprocessor2d.cxx | 40 |
1 files changed, 17 insertions, 23 deletions
diff --git a/drawinglayer/source/processor2d/vclprocessor2d.cxx b/drawinglayer/source/processor2d/vclprocessor2d.cxx index ffb649da3554..3b469af3a145 100644 --- a/drawinglayer/source/processor2d/vclprocessor2d.cxx +++ b/drawinglayer/source/processor2d/vclprocessor2d.cxx @@ -757,7 +757,7 @@ void VclProcessor2D::RenderPolyPolygonGraphicPrimitive2D( } } -// mask group. Force output to VDev and create mask from given mask +// mask group void VclProcessor2D::RenderMaskPrimitive2DPixel(const primitive2d::MaskPrimitive2D& rMaskCandidate) { if (rMaskCandidate.getChildren().empty()) @@ -769,6 +769,17 @@ void VclProcessor2D::RenderMaskPrimitive2DPixel(const primitive2d::MaskPrimitive return; aMask.transform(maCurrentTransformation); + + // Unless smooth edges are needed, simply use clipping. + if (basegfx::utils::isRectangle(aMask) || !getOptionsDrawinglayer().IsAntiAliasing()) + { + mpOutputDevice->Push(PushFlags::CLIPREGION); + mpOutputDevice->IntersectClipRegion(vcl::Region(aMask)); + process(rMaskCandidate.getChildren()); + mpOutputDevice->Pop(); + return; + } + const basegfx::B2DRange aRange(basegfx::utils::getRange(aMask)); impBufferDevice aBufferDevice(*mpOutputDevice, aRange); @@ -785,28 +796,11 @@ void VclProcessor2D::RenderMaskPrimitive2DPixel(const primitive2d::MaskPrimitive // back to old OutDev mpOutputDevice = pLastOutputDevice; - // if the mask fills the whole area we can skip - // creating a transparent vd and filling it. - if (!basegfx::utils::isRectangle(aMask)) - { - // draw mask - if (getOptionsDrawinglayer().IsAntiAliasing()) - { - // with AA, use 8bit AlphaMask to get nice borders - VirtualDevice& rTransparence = aBufferDevice.getTransparence(); - rTransparence.SetLineColor(); - rTransparence.SetFillColor(COL_BLACK); - rTransparence.DrawPolyPolygon(aMask); - } - else - { - // No AA, use 1bit mask - VirtualDevice& rMask = aBufferDevice.getMask(); - rMask.SetLineColor(); - rMask.SetFillColor(COL_BLACK); - rMask.DrawPolyPolygon(aMask); - } - } + // draw mask + VirtualDevice& rMask = aBufferDevice.getTransparence(); + rMask.SetLineColor(); + rMask.SetFillColor(COL_BLACK); + rMask.DrawPolyPolygon(aMask); // dump buffer to outdev aBufferDevice.paint(); |