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-rw-r--r--drawinglayer/source/processor3d/shadow3dextractor.cxx6
1 files changed, 3 insertions, 3 deletions
diff --git a/drawinglayer/source/processor3d/shadow3dextractor.cxx b/drawinglayer/source/processor3d/shadow3dextractor.cxx
index 2fad74959cd1..bed08b9688fb 100644
--- a/drawinglayer/source/processor3d/shadow3dextractor.cxx
+++ b/drawinglayer/source/processor3d/shadow3dextractor.cxx
@@ -76,15 +76,15 @@ namespace drawinglayer::processor3d
rPrimitive.getShadowTransform(),
rPrimitive.getShadowColor(),
0, // shadow3d doesn't have rPrimitive.getShadowBlur() yet.
- aNewSubList);
+ std::move(aNewSubList));
if(basegfx::fTools::more(rPrimitive.getShadowTransparence(), 0.0))
{
// create simpleTransparencePrimitive, add created primitives
- const primitive2d::Primitive2DContainer aNewTransPrimitiveVector { pNew };
+ primitive2d::Primitive2DContainer aNewTransPrimitiveVector { pNew };
pNew = new primitive2d::UnifiedTransparencePrimitive2D(
- aNewTransPrimitiveVector,
+ std::move(aNewTransPrimitiveVector),
rPrimitive.getShadowTransparence());
}