diff options
Diffstat (limited to 'drawinglayer')
-rw-r--r-- | drawinglayer/inc/pch/precompiled_drawinglayer.hxx | 235 |
1 files changed, 146 insertions, 89 deletions
diff --git a/drawinglayer/inc/pch/precompiled_drawinglayer.hxx b/drawinglayer/inc/pch/precompiled_drawinglayer.hxx index 3c0c6d8efcf0..b3756d1a94dd 100644 --- a/drawinglayer/inc/pch/precompiled_drawinglayer.hxx +++ b/drawinglayer/inc/pch/precompiled_drawinglayer.hxx @@ -8,18 +8,74 @@ */ /* - This file has been autogenerated by update_pch.sh . It is possible to edit it - manually (such as when an include file has been moved/renamed/removed. All such + This file has been autogenerated by update_pch.sh. It is possible to edit it + manually (such as when an include file has been moved/renamed/removed). All such manual changes will be rewritten by the next run of update_pch.sh (which presumably also fixes all possible problems, so it's usually better to use it). + + Generated on 2015-11-14 14:16:31 using: + ./bin/update_pch drawinglayer drawinglayer --cutoff=4 --exclude:system --exclude:module --exclude:local + + If after updating build fails, use the following command to locate conflicting headers: + ./bin/update_pch_bisect ./drawinglayer/inc/pch/precompiled_drawinglayer.hxx "/opt/lo/bin/make drawinglayer.build" --find-conflicts */ -#include "i18nlangtag/lang.h" -#include "sal/config.h" -#include "svl/ctloptions.hxx" -#include "vcl/settings.hxx" -#include "vcl/svapp.hxx" #include <algorithm> +#include <cassert> +#include <config_features.h> +#include <cstddef> +#include <cstdlib> +#include <limits.h> +#include <memory> +#include <new> +#include <numeric> +#include <ostream> +#include <stdlib.h> +#include <string.h> +#include <vector> +#include <boost/current_function.hpp> +#include <boost/intrusive_ptr.hpp> +#include <boost/noncopyable.hpp> +#include <osl/diagnose.h> +#include <osl/mutex.hxx> +#include <osl/process.h> +#include <rtl/alloc.h> +#include <rtl/instance.hxx> +#include <rtl/ref.hxx> +#include <rtl/strbuf.hxx> +#include <rtl/string.hxx> +#include <rtl/stringutils.hxx> +#include <rtl/textenc.h> +#include <rtl/unload.h> +#include <rtl/ustrbuf.hxx> +#include <rtl/ustring.h> +#include <rtl/ustring.hxx> +#include <sal/config.h> +#include <sal/detail/log.h> +#include <sal/log.hxx> +#include <sal/saldllapi.h> +#include <sal/types.h> +#include <vcl/apptypes.hxx> +#include <vcl/bitmapex.hxx> +#include <vcl/cursor.hxx> +#include <vcl/dllapi.h> +#include <vcl/event.hxx> +#include <vcl/fntstyle.hxx> +#include <vcl/font.hxx> +#include <vcl/graph.hxx> +#include <vcl/inputctx.hxx> +#include <vcl/keycodes.hxx> +#include <vcl/outdev.hxx> +#include <vcl/pointr.hxx> +#include <vcl/region.hxx> +#include <vcl/salnativewidgets.hxx> +#include <vcl/svapp.hxx> +#include <vcl/vclenum.hxx> +#include <vcl/vclevent.hxx> +#include <vcl/vclptr.hxx> +#include <vcl/virdev.hxx> +#include <vcl/window.hxx> +#include <basegfx/basegfxdllapi.h> #include <basegfx/color/bcolor.hxx> #include <basegfx/color/bcolormodifier.hxx> #include <basegfx/matrix/b2dhommatrix.hxx> @@ -27,108 +83,109 @@ #include <basegfx/matrix/b3dhommatrix.hxx> #include <basegfx/numeric/ftools.hxx> #include <basegfx/point/b3dpoint.hxx> -#include <basegfx/polygon/b2dlinegeometry.hxx> #include <basegfx/polygon/b2dpolygon.hxx> #include <basegfx/polygon/b2dpolygonclipper.hxx> #include <basegfx/polygon/b2dpolygontools.hxx> #include <basegfx/polygon/b2dpolypolygon.hxx> #include <basegfx/polygon/b2dpolypolygontools.hxx> -#include <basegfx/polygon/b2dtrapezoid.hxx> #include <basegfx/polygon/b3dpolygon.hxx> #include <basegfx/polygon/b3dpolygontools.hxx> #include <basegfx/polygon/b3dpolypolygon.hxx> #include <basegfx/polygon/b3dpolypolygontools.hxx> #include <basegfx/range/b2drange.hxx> #include <basegfx/range/b3drange.hxx> -#include <basegfx/raster/bpixelraster.hxx> -#include <basegfx/raster/bzpixelraster.hxx> -#include <basegfx/raster/rasterconvert3d.hxx> +#include <basegfx/range/basicrange.hxx> #include <basegfx/tools/canvastools.hxx> -#include <basegfx/tools/gradienttools.hxx> +#include <basegfx/tuple/b2dtuple.hxx> +#include <basegfx/tuple/b3dtuple.hxx> #include <basegfx/vector/b2dvector.hxx> +#include <basegfx/vector/b2enums.hxx> +#include <basegfx/vector/b2ivector.hxx> #include <basegfx/vector/b3dvector.hxx> -#include <boost/noncopyable.hpp> -#include <com/sun/star/awt/PosSize.hpp> -#include <com/sun/star/awt/XView.hpp> -#include <com/sun/star/awt/XWindow2.hpp> #include <com/sun/star/beans/XPropertySet.hpp> #include <com/sun/star/drawing/LineCap.hpp> -#include <com/sun/star/drawing/ShadeMode.hpp> -#include <com/sun/star/drawing/XShape.hpp> -#include <com/sun/star/drawing/XShapes.hpp> -#include <com/sun/star/geometry/AffineMatrix2D.hpp> -#include <com/sun/star/geometry/AffineMatrix3D.hpp> -#include <com/sun/star/geometry/RealRectangle2D.hpp> -#include <com/sun/star/geometry/RealRectangle3D.hpp> -#include <com/sun/star/graphic/XPrimitive2DRenderer.hpp> -#include <com/sun/star/i18n/BreakIterator.hpp> -#include <com/sun/star/i18n/CharType.hpp> -#include <com/sun/star/i18n/CharacterIteratorMode.hdl> -#include <com/sun/star/i18n/CharacterIteratorMode.hpp> -#include <com/sun/star/i18n/WordType.hpp> -#include <com/sun/star/lang/XComponent.hpp> -#include <com/sun/star/lang/XMultiServiceFactory.hpp> -#include <com/sun/star/lang/XServiceInfo.hpp> -#include <com/sun/star/lang/XSingleServiceFactory.hpp> -#include <com/sun/star/registry/XRegistryKey.hpp> -#include <com/sun/star/table/BorderLineStyle.hpp> -#include <com/sun/star/text/XText.hpp> -#include <com/sun/star/uno/Reference.h> -#include <com/sun/star/uno/RuntimeException.hpp> -#include <com/sun/star/xml/sax/InputSource.hpp> -#include <com/sun/star/xml/sax/XParser.hpp> +#include <com/sun/star/drawing/NormalsKind.hpp> +#include <com/sun/star/drawing/TextureKind2.hpp> +#include <com/sun/star/drawing/TextureMode.hpp> +#include <com/sun/star/drawing/TextureProjectionMode.hpp> +#include <com/sun/star/graphic/XPrimitive2D.hpp> +#include <com/sun/star/graphic/XPrimitive3D.hpp> +#include <com/sun/star/lang/Locale.hpp> +#include <com/sun/star/uno/Reference.hxx> #include <comphelper/broadcasthelper.hxx> #include <comphelper/processfactory.hxx> -#include <comphelper/random.hxx> -#include <comphelper/unique_disposing_ptr.hxx> -#include <comphelper/string.hxx> -#include <cppuhelper/factory.hxx> -#include <cppuhelper/implbase2.hxx> -#include <cppuhelper/supportsservice.hxx> -#include <cstdio> +#include <cppuhelper/compbase1.hxx> +#include <cppuhelper/interfacecontainer.h> +#include <cppuhelper/weakref.hxx> +#include <i18nlangtag/i18nlangtagdllapi.h> +#include <i18nlangtag/lang.h> #include <i18nlangtag/languagetag.hxx> -#include <iostream> -#include <libxml/xmlwriter.h> -#include <numeric> -#include <osl/diagnose.h> -#include <rtl/instance.hxx> -#include <rtl/strbuf.hxx> -#include <rtl/ustrbuf.hxx> -#include <rtl/ustring.hxx> -#include <sal/config.h> -#include <svtools/borderhelper.hxx> -#include <svtools/grfmgr.hxx> +#include <o3tl/cow_wrapper.hxx> +#include <o3tl/typed_flags_set.hxx> +#include <rsc/rsc-vcl-shared-types.hxx> #include <svtools/optionsdrawinglayer.hxx> -#include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx> -#include <toolkit/awt/vclxwindow.hxx> -#include <toolkit/helper/formpdfexport.hxx> -#include <toolkit/helper/vclunohelper.hxx> -#include <tools/debug.hxx> -#include <tools/diagnose_ex.h> -#include <tools/fract.hxx> +#include <svtools/svtdllapi.h> +#include <tools/color.hxx> +#include <tools/fontenum.hxx> #include <tools/gen.hxx> -#include <tools/stream.hxx> -#include <vcl/animate.hxx> -#include <vcl/bitmapex.hxx> -#include <vcl/bmpacc.hxx> -#include <vcl/canvastools.hxx> -#include <vcl/dibtools.hxx> -#include <vcl/font.hxx> -#include <vcl/gdimtf.hxx> -#include <vcl/gradient.hxx> -#include <vcl/graph.hxx> -#include <vcl/graphictools.hxx> -#include <vcl/hatch.hxx> -#include <vcl/lazydelete.hxx> -#include <vcl/lineinfo.hxx> -#include <vcl/metaact.hxx> -#include <vcl/metric.hxx> -#include <vcl/outdev.hxx> -#include <vcl/salbtype.hxx> -#include <vcl/svapp.hxx> -#include <vcl/timer.hxx> -#include <vcl/vclenum.hxx> -#include <vcl/virdev.hxx> -#include <vcl/window.hxx> +#include <tools/resid.hxx> +#include <tools/solar.h> +#include <tools/toolsdllapi.h> +#include <tools/wintypes.hxx> +#include <drawinglayer/attribute/fillgradientattribute.hxx> +#include <drawinglayer/attribute/lineattribute.hxx> +#include <drawinglayer/attribute/materialattribute3d.hxx> +#include <drawinglayer/attribute/sdrallattribute3d.hxx> +#include <drawinglayer/attribute/sdrfillattribute.hxx> +#include <drawinglayer/attribute/sdrfillgraphicattribute.hxx> +#include <drawinglayer/attribute/sdrlineattribute.hxx> +#include <drawinglayer/attribute/sdrlinestartendattribute.hxx> +#include <drawinglayer/attribute/sdrobjectattribute3d.hxx> +#include <drawinglayer/attribute/sdrshadowattribute.hxx> +#include <drawinglayer/attribute/strokeattribute.hxx> +#include <drawinglayer/drawinglayerdllapi.h> +#include <drawinglayer/geometry/viewinformation2d.hxx> +#include <drawinglayer/geometry/viewinformation3d.hxx> +#include <drawinglayer/primitive2d/baseprimitive2d.hxx> +#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx> +#include <drawinglayer/primitive2d/controlprimitive2d.hxx> +#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx> +#include <drawinglayer/primitive2d/epsprimitive2d.hxx> +#include <drawinglayer/primitive2d/fillgradientprimitive2d.hxx> +#include <drawinglayer/primitive2d/fillgraphicprimitive2d.hxx> +#include <drawinglayer/primitive2d/fillhatchprimitive2d.hxx> +#include <drawinglayer/primitive2d/graphicprimitive2d.hxx> +#include <drawinglayer/primitive2d/groupprimitive2d.hxx> +#include <drawinglayer/primitive2d/hiddengeometryprimitive2d.hxx> +#include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx> +#include <drawinglayer/primitive2d/maskprimitive2d.hxx> +#include <drawinglayer/primitive2d/metafileprimitive2d.hxx> +#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx> +#include <drawinglayer/primitive2d/pagepreviewprimitive2d.hxx> +#include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx> +#include <drawinglayer/primitive2d/polygonprimitive2d.hxx> +#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx> +#include <drawinglayer/primitive2d/primitivetools2d.hxx> +#include <drawinglayer/primitive2d/textdecoratedprimitive2d.hxx> +#include <drawinglayer/primitive2d/textlayoutdevice.hxx> +#include <drawinglayer/primitive2d/textprimitive2d.hxx> +#include <drawinglayer/primitive2d/transformprimitive2d.hxx> +#include <drawinglayer/primitive2d/transparenceprimitive2d.hxx> +#include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx> +#include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx> +#include <drawinglayer/primitive3d/baseprimitive3d.hxx> +#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx> +#include <drawinglayer/primitive3d/hatchtextureprimitive3d.hxx> +#include <drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx> +#include <drawinglayer/primitive3d/polygonprimitive3d.hxx> +#include <drawinglayer/primitive3d/polypolygonprimitive3d.hxx> +#include <drawinglayer/primitive3d/sdrdecompositiontools3d.hxx> +#include <drawinglayer/primitive3d/sdrextrudelathetools3d.hxx> +#include <drawinglayer/primitive3d/sdrprimitive3d.hxx> +#include <drawinglayer/primitive3d/textureprimitive3d.hxx> +#include <drawinglayer/primitive3d/transformprimitive3d.hxx> +#include <drawinglayer/processor2d/baseprocessor2d.hxx> +#include <drawinglayer/processor3d/baseprocessor3d.hxx> +#include <drawinglayer/texture/texture.hxx> /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |