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-rw-r--r--drawinglayer/source/processor2d/vclprocessor2d.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/drawinglayer/source/processor2d/vclprocessor2d.cxx b/drawinglayer/source/processor2d/vclprocessor2d.cxx
index e1cf42b0f42c..0240cd988dad 100644
--- a/drawinglayer/source/processor2d/vclprocessor2d.cxx
+++ b/drawinglayer/source/processor2d/vclprocessor2d.cxx
@@ -650,7 +650,7 @@ namespace drawinglayer
// tools::PolyPolygon is filled. Create the bitmap tile area in object
// coordinates. For this, the object transformation needs to be created
// from the already scaled PolyPolygon. The tile area in object
- // coordinates wil always be non-rotated, so it's not necessary to
+ // coordinates will always be non-rotated, so it's not necessary to
// work with a polygon here
basegfx::B2DRange aTileRange(rFillGraphicAttribute.getGraphicRange());
const basegfx::B2DRange aPolyPolygonRange(rPolyPolygon.getB2DRange());