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-rw-r--r--drawinglayer/inc/pch/precompiled_drawinglayer.hxx28
1 files changed, 22 insertions, 6 deletions
diff --git a/drawinglayer/inc/pch/precompiled_drawinglayer.hxx b/drawinglayer/inc/pch/precompiled_drawinglayer.hxx
index ea4fe9578815..37692475a1d8 100644
--- a/drawinglayer/inc/pch/precompiled_drawinglayer.hxx
+++ b/drawinglayer/inc/pch/precompiled_drawinglayer.hxx
@@ -13,7 +13,7 @@
manual changes will be rewritten by the next run of update_pch.sh (which presumably
also fixes all possible problems, so it's usually better to use it).
- Generated on 2016-02-06 12:33:25 using:
+ Generated on 2017-09-20 22:52:28 using:
./bin/update_pch drawinglayer drawinglayer --cutoff=4 --exclude:system --exclude:module --exclude:local
If after updating build fails, use the following command to locate conflicting headers:
@@ -24,6 +24,7 @@
#include <cassert>
#include <cstddef>
#include <cstdlib>
+#include <deque>
#include <limits.h>
#include <memory>
#include <new>
@@ -31,12 +32,12 @@
#include <ostream>
#include <string.h>
#include <vector>
-#include <boost/intrusive_ptr.hpp>
#include <osl/diagnose.h>
#include <osl/mutex.hxx>
#include <osl/process.h>
#include <rtl/alloc.h>
#include <rtl/instance.hxx>
+#include <rtl/locale.h>
#include <rtl/ref.hxx>
#include <rtl/strbuf.hxx>
#include <rtl/string.hxx>
@@ -52,6 +53,7 @@
#include <sal/saldllapi.h>
#include <sal/types.h>
#include <vcl/bitmapex.hxx>
+#include <vcl/canvastools.hxx>
#include <vcl/cursor.hxx>
#include <vcl/dllapi.h>
#include <vcl/event.hxx>
@@ -66,6 +68,7 @@
#include <vcl/region.hxx>
#include <vcl/salnativewidgets.hxx>
#include <vcl/svapp.hxx>
+#include <vcl/uitest/factory.hxx>
#include <vcl/vclenum.hxx>
#include <vcl/vclevent.hxx>
#include <vcl/vclptr.hxx>
@@ -78,7 +81,9 @@
#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include <basegfx/matrix/b3dhommatrix.hxx>
#include <basegfx/numeric/ftools.hxx>
+#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/point/b3dpoint.hxx>
+#include <basegfx/polygon/b2dlinegeometry.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolygonclipper.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
@@ -89,11 +94,15 @@
#include <basegfx/polygon/b3dpolypolygon.hxx>
#include <basegfx/polygon/b3dpolypolygontools.hxx>
#include <basegfx/range/b2drange.hxx>
+#include <basegfx/range/b2drectangle.hxx>
#include <basegfx/range/b3drange.hxx>
#include <basegfx/range/basicrange.hxx>
#include <basegfx/tools/canvastools.hxx>
+#include <basegfx/tools/gradienttools.hxx>
+#include <basegfx/tools/tools.hxx>
#include <basegfx/tuple/b2dtuple.hxx>
#include <basegfx/tuple/b3dtuple.hxx>
+#include <basegfx/vector/b2dsize.hxx>
#include <basegfx/vector/b2dvector.hxx>
#include <basegfx/vector/b2enums.hxx>
#include <basegfx/vector/b2ivector.hxx>
@@ -107,17 +116,23 @@
#include <com/sun/star/graphic/XPrimitive2D.hpp>
#include <com/sun/star/graphic/XPrimitive3D.hpp>
#include <com/sun/star/lang/Locale.hpp>
+#include <com/sun/star/rendering/PathCapType.hpp>
+#include <com/sun/star/rendering/PathJoinType.hpp>
+#include <com/sun/star/rendering/TexturingMode.hpp>
+#include <com/sun/star/rendering/XCanvas.hpp>
#include <com/sun/star/uno/Reference.hxx>
-#include <comphelper/broadcasthelper.hxx>
+#include <com/sun/star/util/XAccounting.hpp>
+#include <comphelper/comphelperdllapi.h>
#include <comphelper/processfactory.hxx>
#include <comphelper/sequence.hxx>
-#include <cppuhelper/compbase1.hxx>
-#include <cppuhelper/interfacecontainer.h>
+#include <cppuhelper/basemutex.hxx>
+#include <cppuhelper/compbase.hxx>
#include <cppuhelper/weakref.hxx>
#include <i18nlangtag/i18nlangtagdllapi.h>
#include <i18nlangtag/lang.h>
#include <i18nlangtag/languagetag.hxx>
#include <o3tl/cow_wrapper.hxx>
+#include <o3tl/strong_int.hxx>
#include <o3tl/typed_flags_set.hxx>
#include <svtools/optionsdrawinglayer.hxx>
#include <svtools/svtdllapi.h>
@@ -128,7 +143,6 @@
#include <tools/toolsdllapi.h>
#include <tools/wintypes.hxx>
#include <drawinglayer/attribute/fillgradientattribute.hxx>
-#include <drawinglayer/attribute/lineattribute.hxx>
#include <drawinglayer/attribute/materialattribute3d.hxx>
#include <drawinglayer/attribute/sdrallattribute3d.hxx>
#include <drawinglayer/attribute/sdrfillattribute.hxx>
@@ -161,6 +175,7 @@
#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
#include <drawinglayer/primitive2d/primitivetools2d.hxx>
+#include <drawinglayer/primitive2d/svggradientprimitive2d.hxx>
#include <drawinglayer/primitive2d/textdecoratedprimitive2d.hxx>
#include <drawinglayer/primitive2d/textlayoutdevice.hxx>
#include <drawinglayer/primitive2d/textprimitive2d.hxx>
@@ -181,5 +196,6 @@
#include <drawinglayer/processor2d/baseprocessor2d.hxx>
#include <drawinglayer/processor3d/baseprocessor3d.hxx>
#include <drawinglayer/texture/texture.hxx>
+#include <drawinglayer/tools/converters.hxx>
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */