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-rw-r--r--external/glew/ExternalProject_glew.mk3
-rw-r--r--external/glew/UnpackedTarball_glew.mk1
-rw-r--r--external/glew/glew-vc2013-project.patch.1508
3 files changed, 510 insertions, 2 deletions
diff --git a/external/glew/ExternalProject_glew.mk b/external/glew/ExternalProject_glew.mk
index d7e553bcc749..7eec3e8ae46f 100644
--- a/external/glew/ExternalProject_glew.mk
+++ b/external/glew/ExternalProject_glew.mk
@@ -18,8 +18,7 @@ $(call gb_ExternalProject_get_state_target,glew,build) :
$(call gb_ExternalProject_run,build,\
msbuild.exe glew_shared.vcxproj /p:Configuration=$(if $(MSVC_USE_DEBUG_RUNTIME),Debug,Release) \
$(if $(filter 110,$(VCVER)),/p:PlatformToolset=$(if $(filter 80,$(WINDOWS_SDK_VERSION)),v110,v110_xp) /p:VisualStudioVersion=11.0) \
- $(if $(filter 120,$(VCVER)),/p:PlatformToolset=v120 /p:VisualStudioVersion=12.0) \
- ,build/vc10)
+ ,$(if $(filter 120,$(VCVER)),build/vc12,build/vc10))
else
diff --git a/external/glew/UnpackedTarball_glew.mk b/external/glew/UnpackedTarball_glew.mk
index 64cbc5cf8b62..242c73e31bac 100644
--- a/external/glew/UnpackedTarball_glew.mk
+++ b/external/glew/UnpackedTarball_glew.mk
@@ -22,6 +22,7 @@ ifeq ($(OS)$(COM),WNTMSC)
$(eval $(call gb_UnpackedTarball_set_patchflags,glew,--binary))
$(eval $(call gb_UnpackedTarball_add_patches,glew,\
external/glew/glew-fix-rc-error.patch.1 \
+ external/glew/glew-vc2013-project.patch.1 \
))
else
$(eval $(call gb_UnpackedTarball_add_patches,glew,\
diff --git a/external/glew/glew-vc2013-project.patch.1 b/external/glew/glew-vc2013-project.patch.1
new file mode 100644
index 000000000000..f56769c6bb17
--- /dev/null
+++ b/external/glew/glew-vc2013-project.patch.1
@@ -0,0 +1,508 @@
+-*- Mode:Diff -*-
+--- /dev/null
++++ glew/build/vc12/common.props
+@@ -0,0 +1,29 @@
++<?xml version="1.0" encoding="utf-8"?>
++<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
++ <ImportGroup Label="PropertySheets" />
++ <PropertyGroup Label="UserMacros">
++ <INCLUDE_DIR>../../include</INCLUDE_DIR>
++ <LIB_DIR>../../lib</LIB_DIR>
++ <BIN_DIR>../../bin</BIN_DIR>
++ </PropertyGroup>
++ <PropertyGroup />
++ <ItemDefinitionGroup>
++ <ClCompile>
++ <AdditionalIncludeDirectories>$(INCLUDE_DIR)</AdditionalIncludeDirectories>
++ </ClCompile>
++ </ItemDefinitionGroup>
++ <ItemGroup>
++ <BuildMacro Include="INCLUDE_DIR">
++ <Value>$(INCLUDE_DIR)</Value>
++ <EnvironmentVariable>true</EnvironmentVariable>
++ </BuildMacro>
++ <BuildMacro Include="LIB_DIR">
++ <Value>$(LIB_DIR)</Value>
++ <EnvironmentVariable>true</EnvironmentVariable>
++ </BuildMacro>
++ <BuildMacro Include="BIN_DIR">
++ <Value>$(BIN_DIR)</Value>
++ <EnvironmentVariable>true</EnvironmentVariable>
++ </BuildMacro>
++ </ItemGroup>
++</Project>
+--- /dev/null
++++ glew/build/vc12/glew_shared.vcxproj
+@@ -0,0 +1,472 @@
++<?xml version="1.0" encoding="utf-8"?>
++<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
++ <ItemGroup Label="ProjectConfigurations">
++ <ProjectConfiguration Include="Debug MX|Win32">
++ <Configuration>Debug MX</Configuration>
++ <Platform>Win32</Platform>
++ </ProjectConfiguration>
++ <ProjectConfiguration Include="Debug MX|x64">
++ <Configuration>Debug MX</Configuration>
++ <Platform>x64</Platform>
++ </ProjectConfiguration>
++ <ProjectConfiguration Include="Debug|Win32">
++ <Configuration>Debug</Configuration>
++ <Platform>Win32</Platform>
++ </ProjectConfiguration>
++ <ProjectConfiguration Include="Debug|x64">
++ <Configuration>Debug</Configuration>
++ <Platform>x64</Platform>
++ </ProjectConfiguration>
++ <ProjectConfiguration Include="Release MX|Win32">
++ <Configuration>Release MX</Configuration>
++ <Platform>Win32</Platform>
++ </ProjectConfiguration>
++ <ProjectConfiguration Include="Release MX|x64">
++ <Configuration>Release MX</Configuration>
++ <Platform>x64</Platform>
++ </ProjectConfiguration>
++ <ProjectConfiguration Include="Release|Win32">
++ <Configuration>Release</Configuration>
++ <Platform>Win32</Platform>
++ </ProjectConfiguration>
++ <ProjectConfiguration Include="Release|x64">
++ <Configuration>Release</Configuration>
++ <Platform>x64</Platform>
++ </ProjectConfiguration>
++ </ItemGroup>
++ <PropertyGroup Label="Globals">
++ <SccProjectName />
++ <SccLocalPath />
++ <ProjectGuid>{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}</ProjectGuid>
++ </PropertyGroup>
++ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
++ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
++ <ConfigurationType>DynamicLibrary</ConfigurationType>
++ <UseOfMfc>false</UseOfMfc>
++ <PlatformToolset>v120</PlatformToolset>
++ </PropertyGroup>
++ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
++ <ConfigurationType>DynamicLibrary</ConfigurationType>
++ <UseOfMfc>false</UseOfMfc>
++ <PlatformToolset>v120</PlatformToolset>
++ </PropertyGroup>
++ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug MX|Win32'" Label="Configuration">
++ <ConfigurationType>DynamicLibrary</ConfigurationType>
++ <UseOfMfc>false</UseOfMfc>
++ <PlatformToolset>v120</PlatformToolset>
++ </PropertyGroup>
++ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug MX|x64'" Label="Configuration">
++ <ConfigurationType>DynamicLibrary</ConfigurationType>
++ <UseOfMfc>false</UseOfMfc>
++ <PlatformToolset>v120</PlatformToolset>
++ </PropertyGroup>
++ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
++ <ConfigurationType>DynamicLibrary</ConfigurationType>
++ <UseOfMfc>false</UseOfMfc>
++ <PlatformToolset>v120</PlatformToolset>
++ </PropertyGroup>
++ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
++ <ConfigurationType>DynamicLibrary</ConfigurationType>
++ <UseOfMfc>false</UseOfMfc>
++ <PlatformToolset>v120</PlatformToolset>
++ </PropertyGroup>
++ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release MX|Win32'" Label="Configuration">
++ <ConfigurationType>DynamicLibrary</ConfigurationType>
++ <UseOfMfc>false</UseOfMfc>
++ <PlatformToolset>v120</PlatformToolset>
++ </PropertyGroup>
++ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release MX|x64'" Label="Configuration">
++ <ConfigurationType>DynamicLibrary</ConfigurationType>
++ <UseOfMfc>false</UseOfMfc>
++ <PlatformToolset>v120</PlatformToolset>
++ </PropertyGroup>
++ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
++ <ImportGroup Label="ExtensionSettings">
++ </ImportGroup>
++ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
++ <Import Project="common.props" />
++ </ImportGroup>
++ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
++ <Import Project="common.props" />
++ </ImportGroup>
++ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug MX|Win32'" Label="PropertySheets">
++ <Import Project="common.props" />
++ </ImportGroup>
++ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug MX|x64'" Label="PropertySheets">
++ <Import Project="common.props" />
++ </ImportGroup>
++ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
++ <Import Project="common.props" />
++ </ImportGroup>
++ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
++ <Import Project="common.props" />
++ </ImportGroup>
++ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release MX|Win32'" Label="PropertySheets">
++ <Import Project="common.props" />
++ </ImportGroup>
++ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release MX|x64'" Label="PropertySheets">
++ <Import Project="common.props" />
++ </ImportGroup>
++ <PropertyGroup Label="UserMacros" />
++ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release MX|Win32'">
++ <OutDir>$(BIN_DIR)\$(Configuration)\$(PlatformName)\</OutDir>
++ <IntDir>tmp\$(TargetName)\$(Configuration)\$(PlatformName)\</IntDir>
++ <LinkIncremental>false</LinkIncremental>
++ <TargetName>glew32mx</TargetName>
++ </PropertyGroup>
++ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release MX|x64'">
++ <OutDir>$(BIN_DIR)\$(Configuration)\$(PlatformName)\</OutDir>
++ <IntDir>tmp\$(TargetName)\$(Configuration)\$(PlatformName)\</IntDir>
++ <LinkIncremental>false</LinkIncremental>
++ <TargetName>glew32mx</TargetName>
++ </PropertyGroup>
++ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
++ <OutDir>$(BIN_DIR)\$(Configuration)\$(PlatformName)\</OutDir>
++ <IntDir>tmp\$(TargetName)\$(Configuration)\$(PlatformName)\</IntDir>
++ <LinkIncremental>false</LinkIncremental>
++ <TargetName>glew32</TargetName>
++ </PropertyGroup>
++ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
++ <OutDir>$(BIN_DIR)\$(Configuration)\$(PlatformName)\</OutDir>
++ <IntDir>tmp\$(TargetName)\$(Configuration)\$(PlatformName)\</IntDir>
++ <LinkIncremental>false</LinkIncremental>
++ <TargetName>glew32</TargetName>
++ </PropertyGroup>
++ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug MX|Win32'">
++ <OutDir>$(BIN_DIR)\$(Configuration)\$(PlatformName)\</OutDir>
++ <IntDir>tmp\$(TargetName)\$(Configuration)\$(PlatformName)\</IntDir>
++ <LinkIncremental>false</LinkIncremental>
++ <TargetName>glew32mxd</TargetName>
++ </PropertyGroup>
++ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug MX|x64'">
++ <OutDir>$(BIN_DIR)\$(Configuration)\$(PlatformName)\</OutDir>
++ <IntDir>tmp\$(TargetName)\$(Configuration)\$(PlatformName)\</IntDir>
++ <LinkIncremental>false</LinkIncremental>
++ <TargetName>glew32mxd</TargetName>
++ </PropertyGroup>
++ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
++ <OutDir>$(BIN_DIR)\$(Configuration)\$(PlatformName)\</OutDir>
++ <IntDir>tmp\$(TargetName)\$(Configuration)\$(PlatformName)\</IntDir>
++ <LinkIncremental>false</LinkIncremental>
++ <TargetName>glew32d</TargetName>
++ </PropertyGroup>
++ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
++ <OutDir>$(BIN_DIR)\$(Configuration)\$(PlatformName)\</OutDir>
++ <IntDir>tmp\$(TargetName)\$(Configuration)\$(PlatformName)\</IntDir>
++ <LinkIncremental>false</LinkIncremental>
++ <TargetName>glew32d</TargetName>
++ </PropertyGroup>
++ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release MX|Win32'">
++ <ClCompile>
++ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
++ <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
++ <StringPooling>true</StringPooling>
++ <FunctionLevelLinking>true</FunctionLevelLinking>
++ <Optimization>MaxSpeed</Optimization>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <WarningLevel>Level3</WarningLevel>
++ <AdditionalIncludeDirectories>$(INCLUDE_DIR)</AdditionalIncludeDirectories>
++ <PreprocessorDefinitions>WIN32;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;GLEW_MX;GLEW_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ </ClCompile>
++ <Midl>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ <MkTypLibCompatible>true</MkTypLibCompatible>
++ <TargetEnvironment>Win32</TargetEnvironment>
++ </Midl>
++ <ResourceCompile>
++ <Culture>0x0409</Culture>
++ <PreprocessorDefinitions>NDEBUG;GLEW_MX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ </ResourceCompile>
++ <Bscmake>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ </Bscmake>
++ <Link>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <LinkDLL>true</LinkDLL>
++ <SubSystem>Console</SubSystem>
++ <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
++ <ImportLibrary>$(LIB_DIR)\$(Configuration)\$(PlatformName)\$(TargetName).lib</ImportLibrary>
++ <BaseAddress>0x62AA0000</BaseAddress>
++ <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
++ <AdditionalOptions> /ignore:4089</AdditionalOptions>
++ <AdditionalLibraryDirectories>
++ </AdditionalLibraryDirectories>
++ </Link>
++ </ItemDefinitionGroup>
++ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release MX|x64'">
++ <ClCompile>
++ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
++ <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
++ <StringPooling>true</StringPooling>
++ <FunctionLevelLinking>true</FunctionLevelLinking>
++ <Optimization>MaxSpeed</Optimization>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <WarningLevel>Level3</WarningLevel>
++ <AdditionalIncludeDirectories>$(INCLUDE_DIR)</AdditionalIncludeDirectories>
++ <PreprocessorDefinitions>WIN32;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;GLEW_MX;GLEW_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ </ClCompile>
++ <Midl>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ <MkTypLibCompatible>true</MkTypLibCompatible>
++ </Midl>
++ <ResourceCompile>
++ <Culture>0x0409</Culture>
++ <PreprocessorDefinitions>NDEBUG;GLEW_MX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ </ResourceCompile>
++ <Bscmake>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ </Bscmake>
++ <Link>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <LinkDLL>true</LinkDLL>
++ <SubSystem>Console</SubSystem>
++ <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
++ <ImportLibrary>$(LIB_DIR)\$(Configuration)\$(PlatformName)\$(TargetName).lib</ImportLibrary>
++ <BaseAddress>0x62AA0000</BaseAddress>
++ <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
++ <AdditionalOptions> /ignore:4089</AdditionalOptions>
++ <AdditionalLibraryDirectories>
++ </AdditionalLibraryDirectories>
++ </Link>
++ </ItemDefinitionGroup>
++ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
++ <ClCompile>
++ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
++ <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
++ <StringPooling>true</StringPooling>
++ <FunctionLevelLinking>true</FunctionLevelLinking>
++ <Optimization>MaxSpeed</Optimization>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <WarningLevel>Level3</WarningLevel>
++ <AdditionalIncludeDirectories>$(INCLUDE_DIR)</AdditionalIncludeDirectories>
++ <PreprocessorDefinitions>WIN32;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;GLEW_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ </ClCompile>
++ <Midl>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ <MkTypLibCompatible>true</MkTypLibCompatible>
++ <TargetEnvironment>Win32</TargetEnvironment>
++ </Midl>
++ <ResourceCompile>
++ <Culture>0x0409</Culture>
++ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ </ResourceCompile>
++ <Bscmake>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ </Bscmake>
++ <Link>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <LinkDLL>true</LinkDLL>
++ <SubSystem>Console</SubSystem>
++ <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
++ <ImportLibrary>$(LIB_DIR)\$(Configuration)\$(PlatformName)\$(TargetName).lib</ImportLibrary>
++ <BaseAddress>0x62AA0000</BaseAddress>
++ <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
++ <AdditionalOptions> /ignore:4089</AdditionalOptions>
++ <AdditionalLibraryDirectories>
++ </AdditionalLibraryDirectories>
++ </Link>
++ </ItemDefinitionGroup>
++ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
++ <ClCompile>
++ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
++ <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
++ <StringPooling>true</StringPooling>
++ <FunctionLevelLinking>true</FunctionLevelLinking>
++ <Optimization>MaxSpeed</Optimization>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <WarningLevel>Level3</WarningLevel>
++ <AdditionalIncludeDirectories>$(INCLUDE_DIR)</AdditionalIncludeDirectories>
++ <PreprocessorDefinitions>WIN32;WIN32_LEAN_AND_MEAN;VC_EXTRALEAN;GLEW_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ </ClCompile>
++ <Midl>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ <MkTypLibCompatible>true</MkTypLibCompatible>
++ </Midl>
++ <ResourceCompile>
++ <Culture>0x0409</Culture>
++ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ </ResourceCompile>
++ <Bscmake>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ </Bscmake>
++ <Link>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <LinkDLL>true</LinkDLL>
++ <SubSystem>Console</SubSystem>
++ <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
++ <ImportLibrary>$(LIB_DIR)\$(Configuration)\$(PlatformName)\$(TargetName).lib</ImportLibrary>
++ <BaseAddress>0x62AA0000</BaseAddress>
++ <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
++ <AdditionalOptions> /ignore:4089</AdditionalOptions>
++ <AdditionalLibraryDirectories>
++ </AdditionalLibraryDirectories>
++ </Link>
++ </ItemDefinitionGroup>
++ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug MX|Win32'">
++ <ClCompile>
++ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
++ <InlineFunctionExpansion>Default</InlineFunctionExpansion>
++ <FunctionLevelLinking>false</FunctionLevelLinking>
++ <Optimization>Disabled</Optimization>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <WarningLevel>Level3</WarningLevel>
++ <AdditionalIncludeDirectories>$(INCLUDE_DIR)</AdditionalIncludeDirectories>
++ <PreprocessorDefinitions>WIN32;WIN32_MEAN_AND_LEAN;VC_EXTRALEAN;GLEW_MX;GLEW_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
++ </ClCompile>
++ <Midl>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ <MkTypLibCompatible>true</MkTypLibCompatible>
++ <TargetEnvironment>Win32</TargetEnvironment>
++ </Midl>
++ <ResourceCompile>
++ <Culture>0x0409</Culture>
++ <PreprocessorDefinitions>_DEBUG;GLEW_MX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ </ResourceCompile>
++ <Bscmake>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ </Bscmake>
++ <Link>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <LinkDLL>true</LinkDLL>
++ <GenerateDebugInformation>true</GenerateDebugInformation>
++ <SubSystem>Console</SubSystem>
++ <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
++ <ImportLibrary>$(LIB_DIR)\$(Configuration)\$(PlatformName)\$(TargetName).lib</ImportLibrary>
++ <BaseAddress>0x62AA0000</BaseAddress>
++ <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
++ <AdditionalLibraryDirectories>
++ </AdditionalLibraryDirectories>
++ </Link>
++ </ItemDefinitionGroup>
++ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug MX|x64'">
++ <ClCompile>
++ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
++ <InlineFunctionExpansion>Default</InlineFunctionExpansion>
++ <FunctionLevelLinking>false</FunctionLevelLinking>
++ <Optimization>Disabled</Optimization>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <WarningLevel>Level3</WarningLevel>
++ <AdditionalIncludeDirectories>$(INCLUDE_DIR)</AdditionalIncludeDirectories>
++ <PreprocessorDefinitions>WIN32;WIN32_MEAN_AND_LEAN;VC_EXTRALEAN;GLEW_MX;GLEW_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
++ </ClCompile>
++ <Midl>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ <MkTypLibCompatible>true</MkTypLibCompatible>
++ </Midl>
++ <ResourceCompile>
++ <Culture>0x0409</Culture>
++ <PreprocessorDefinitions>_DEBUG;GLEW_MX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ </ResourceCompile>
++ <Bscmake>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ </Bscmake>
++ <Link>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <LinkDLL>true</LinkDLL>
++ <GenerateDebugInformation>true</GenerateDebugInformation>
++ <SubSystem>Console</SubSystem>
++ <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
++ <ImportLibrary>$(LIB_DIR)\$(Configuration)\$(PlatformName)\$(TargetName).lib</ImportLibrary>
++ <BaseAddress>0x62AA0000</BaseAddress>
++ <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
++ <AdditionalLibraryDirectories>
++ </AdditionalLibraryDirectories>
++ </Link>
++ </ItemDefinitionGroup>
++ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
++ <ClCompile>
++ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
++ <InlineFunctionExpansion>Default</InlineFunctionExpansion>
++ <FunctionLevelLinking>false</FunctionLevelLinking>
++ <Optimization>Disabled</Optimization>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <PreprocessorDefinitions>WIN32;WIN32_MEAN_AND_LEAN;VC_EXTRALEAN;GLEW_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
++ <WarningLevel>Level3</WarningLevel>
++ <AdditionalIncludeDirectories>$(INCLUDE_DIR)</AdditionalIncludeDirectories>
++ </ClCompile>
++ <Midl>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ <MkTypLibCompatible>true</MkTypLibCompatible>
++ <TargetEnvironment>Win32</TargetEnvironment>
++ </Midl>
++ <ResourceCompile>
++ <Culture>0x0409</Culture>
++ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ </ResourceCompile>
++ <Bscmake>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ </Bscmake>
++ <Link>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <LinkDLL>true</LinkDLL>
++ <GenerateDebugInformation>true</GenerateDebugInformation>
++ <SubSystem>Console</SubSystem>
++ <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
++ <ImportLibrary>$(LIB_DIR)\$(Configuration)\$(PlatformName)\$(TargetName).lib</ImportLibrary>
++ <BaseAddress>0x62AA0000</BaseAddress>
++ <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
++ <AdditionalLibraryDirectories>
++ </AdditionalLibraryDirectories>
++ </Link>
++ </ItemDefinitionGroup>
++ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
++ <ClCompile>
++ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
++ <InlineFunctionExpansion>Default</InlineFunctionExpansion>
++ <FunctionLevelLinking>false</FunctionLevelLinking>
++ <Optimization>Disabled</Optimization>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <PreprocessorDefinitions>WIN32;WIN32_LEAN_AND_MEAN;GLEW_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
++ <WarningLevel>Level3</WarningLevel>
++ <AdditionalIncludeDirectories>$(INCLUDE_DIR)</AdditionalIncludeDirectories>
++ </ClCompile>
++ <Midl>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ <MkTypLibCompatible>true</MkTypLibCompatible>
++ </Midl>
++ <ResourceCompile>
++ <Culture>0x0409</Culture>
++ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
++ </ResourceCompile>
++ <Bscmake>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ </Bscmake>
++ <Link>
++ <SuppressStartupBanner>true</SuppressStartupBanner>
++ <LinkDLL>true</LinkDLL>
++ <GenerateDebugInformation>true</GenerateDebugInformation>
++ <SubSystem>Console</SubSystem>
++ <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
++ <ImportLibrary>$(LIB_DIR)\$(Configuration)\$(PlatformName)\$(TargetName).lib</ImportLibrary>
++ <BaseAddress>0x62AA0000</BaseAddress>
++ <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
++ <AdditionalLibraryDirectories>
++ </AdditionalLibraryDirectories>
++ </Link>
++ </ItemDefinitionGroup>
++ <ItemGroup>
++ <ClCompile Include="..\..\src\glew.c" />
++ </ItemGroup>
++ <ItemGroup>
++ <ClInclude Include="..\..\include\GL\glew.h" />
++ <ClInclude Include="..\..\include\GL\wglew.h" />
++ </ItemGroup>
++ <ItemGroup>
++ <ResourceCompile Include="..\glew.rc" />
++ </ItemGroup>
++ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
++ <ImportGroup Label="ExtensionTargets">
++ </ImportGroup>
++</Project>