diff options
Diffstat (limited to 'filter')
-rw-r--r-- | filter/source/msfilter/escherex.cxx | 8 | ||||
-rw-r--r-- | filter/source/msfilter/msdffimp.cxx | 70 | ||||
-rw-r--r-- | filter/source/msfilter/svdfppt.cxx | 12 |
3 files changed, 45 insertions, 45 deletions
diff --git a/filter/source/msfilter/escherex.cxx b/filter/source/msfilter/escherex.cxx index 505e43d91fc1..bde712649af4 100644 --- a/filter/source/msfilter/escherex.cxx +++ b/filter/source/msfilter/escherex.cxx @@ -2102,12 +2102,12 @@ static sal_Int32 lcl_GetConnectorAdjustValue ( const XPolygon& rPoly, sal_uInt16 } -static void lcl_Rotate(sal_Int32 nAngle, Point center, Point& pt) +static void lcl_Rotate(Degree100 nAngle, Point center, Point& pt) { nAngle = NormAngle36000(nAngle); int cs, sn; - switch (nAngle) + switch (nAngle.get()) { case 0: cs =1; @@ -2149,8 +2149,8 @@ static bool lcl_GetAngle(tools::Polygon &rPoly, ShapeFlag& rShapeFlags,sal_Int32 if ( nAngle ) { Point center((aEnd.X()+aStart.X())>>1,(aEnd.Y()+aStart.Y())>>1); - lcl_Rotate(-nAngle, center,p1); - lcl_Rotate(-nAngle, center,p2); + lcl_Rotate(Degree100(-nAngle), center,p1); + lcl_Rotate(Degree100(-nAngle), center,p2); } if ( p1.X() > p2.X() ) { diff --git a/filter/source/msfilter/msdffimp.cxx b/filter/source/msfilter/msdffimp.cxx index 442509617f91..bddc9c2552c2 100644 --- a/filter/source/msfilter/msdffimp.cxx +++ b/filter/source/msfilter/msdffimp.cxx @@ -383,12 +383,12 @@ void DffPropertyReader::ReadPropSet( SvStream& rIn, SvxMSDffClientData* pClientD } -sal_Int32 DffPropertyReader::Fix16ToAngle( sal_Int32 nContent ) +Degree100 DffPropertyReader::Fix16ToAngle( sal_Int32 nContent ) { - sal_Int32 nAngle = 0; + Degree100 nAngle(0); if ( nContent ) { - nAngle = ( static_cast<sal_Int16>( nContent >> 16) * 100L ) + ( ( ( nContent & 0x0000ffff) * 100L ) >> 16 ); + nAngle = Degree100(( static_cast<sal_Int16>( nContent >> 16) * 100L ) + ( ( ( nContent & 0x0000ffff) * 100L ) >> 16 )); nAngle = NormAngle36000( -nAngle ); } return nAngle; @@ -1150,7 +1150,7 @@ static void GetShadeColors( const SvxMSDffManager& rManager, const DffPropertyRe rIn.Seek( nPos ); } -static void ApplyRectangularGradientAsBitmap( const SvxMSDffManager& rManager, SvStream& rIn, SfxItemSet& rSet, const std::vector< ShadeColor >& rShadeColors, const DffObjData& rObjData, sal_Int32 nFix16Angle ) +static void ApplyRectangularGradientAsBitmap( const SvxMSDffManager& rManager, SvStream& rIn, SfxItemSet& rSet, const std::vector< ShadeColor >& rShadeColors, const DffObjData& rObjData, Degree100 nFix16Angle ) { Size aBitmapSizePixel( static_cast< sal_Int32 >( ( rObjData.aBoundRect.GetWidth() / 2540.0 ) * 90.0 ), // we will create a bitmap with 90 dpi static_cast< sal_Int32 >( ( rObjData.aBoundRect.GetHeight() / 2540.0 ) * 90.0 ) ); @@ -1293,7 +1293,7 @@ static void ApplyRectangularGradientAsBitmap( const SvxMSDffManager& rManager, S if ( bRotateWithShape ) { // convert from 100th to 10th degrees - aBitmapEx.Rotate( Degree10(nFix16Angle * 10), rShadeColors[ 0 ].aColor ); + aBitmapEx.Rotate( toDegree10(nFix16Angle), rShadeColors[ 0 ].aColor ); BmpMirrorFlags nMirrorFlags = BmpMirrorFlags::NONE; if ( rObjData.nSpFlags & ShapeFlag::FlipV ) @@ -2770,7 +2770,7 @@ void DffPropertyReader::CheckAndCorrectExcelTextRotation( SvStream& rIn, SfxItem *pAny >>= fExtraTextRotateAngle; if ( rManager.mnFix16Angle ) - fExtraTextRotateAngle += mnFix16Angle / 100.0; + fExtraTextRotateAngle += mnFix16Angle.get() / 100.0; if ( rObjData.nSpFlags & ShapeFlag::FlipV ) fExtraTextRotateAngle -= 180.0; @@ -2788,15 +2788,15 @@ void DffPropertyReader::ImportGradientColor( SfxItemSet& aSet, sal_uInt32 eMSO_F //support this prop. So need some swap for the two color to keep fidelity with AOO and MS shape. //So below var is defined. sal_Int32 nChgColors = 0; - sal_Int32 nAngle = GetPropertyValue( DFF_Prop_fillAngle, 0 ); - if(nAngle >= 0) + sal_Int32 nAngleFix16 = GetPropertyValue( DFF_Prop_fillAngle, 0 ); + if(nAngleFix16 >= 0) nChgColors ^= 1; //Translate a MS clockwise(+) or count clockwise angle(-) into an AOO count clock wise angle - nAngle=3600 - ( ( Fix16ToAngle(nAngle) + 5 ) / 10 ); + Degree10 nAngle( 3600 - ( ( Fix16ToAngle(nAngleFix16).get() + 5 ) / 10 ) ); //Make sure this angle belongs to 0~3600 - while ( nAngle >= 3600 ) nAngle -= 3600; - while ( nAngle < 0 ) nAngle += 3600; + while ( nAngle >= Degree10(3600) ) nAngle -= Degree10(3600); + while ( nAngle < Degree10(0) ) nAngle += Degree10(3600); //Rotate angle if ( mbRotateGranientFillWithAngle ) @@ -2807,10 +2807,10 @@ void DffPropertyReader::ImportGradientColor( SfxItemSet& aSet, sal_uInt32 eMSO_F nRotateAngle = ( nRotateAngle + 5 ) / 10 ;//round up //nAngle is a clockwise angle. If nRotateAngle is a clockwise angle, then gradient needs to be rotated a little less //or it needs to be rotated a little more - nAngle -= nRotateAngle; + nAngle -= Degree10(nRotateAngle); } - while ( nAngle >= 3600 ) nAngle -= 3600; - while ( nAngle < 0 ) nAngle += 3600; + while ( nAngle >= Degree10(3600) ) nAngle -= Degree10(3600); + while ( nAngle < Degree10(0) ) nAngle += Degree10(3600); css::awt::GradientStyle eGrad = css::awt::GradientStyle_LINEAR; @@ -2870,7 +2870,7 @@ void DffPropertyReader::ImportGradientColor( SfxItemSet& aSet, sal_uInt32 eMSO_F } //Construct gradient item - XGradient aGrad( aCol2, aCol1, eGrad, Degree10(nAngle), nFocusX, nFocusY ); + XGradient aGrad( aCol2, aCol1, eGrad, nAngle, nFocusX, nFocusY ); //Intensity has been merged into color. So here just set is as 100 aGrad.SetStartIntens( 100 ); aGrad.SetEndIntens( 100 ); @@ -2883,7 +2883,7 @@ void DffPropertyReader::ImportGradientColor( SfxItemSet& aSet, sal_uInt32 eMSO_F aCol1 = Color(nStartCol, nStartCol, nStartCol); aCol2 = Color(nEndCol, nEndCol, nEndCol); - XGradient aGrad2( aCol2 , aCol1 , eGrad, Degree10(nAngle), nFocusX, nFocusY ); + XGradient aGrad2( aCol2 , aCol1 , eGrad, nAngle, nFocusX, nFocusY ); aSet.Put( XFillFloatTransparenceItem( OUString(), aGrad2 ) ); } } @@ -4054,13 +4054,13 @@ SdrObject* SvxMSDffManager::ImportGroup( const DffRecordHeader& rHd, SvStream& r bool bOk = ReadDffRecordHeader(rSt, aRecHd); if (bOk && aRecHd.nRecType == DFF_msofbtSpContainer) { - mnFix16Angle = 0; + mnFix16Angle = 0_deg100; if (!aRecHd.SeekToBegOfRecord(rSt)) return pRet; pRet = ImportObj( rSt, rClientData, rClientRect, rGlobalChildRect, nCalledByGroup + 1, pShapeId ); if ( pRet ) { - sal_Int32 nGroupRotateAngle = 0; + Degree100 nGroupRotateAngle(0); ShapeFlag nSpFlags = nGroupShapeFlags; nGroupRotateAngle = mnFix16Angle; @@ -4072,8 +4072,8 @@ SdrObject* SvxMSDffManager::ImportGroup( const DffRecordHeader& rHd, SvStream& r else aGlobalChildRect = rGlobalChildRect; - if ( ( nGroupRotateAngle > 4500 && nGroupRotateAngle <= 13500 ) - || ( nGroupRotateAngle > 22500 && nGroupRotateAngle <= 31500 ) ) + if ( ( nGroupRotateAngle > 4500_deg100 && nGroupRotateAngle <= 13500_deg100 ) + || ( nGroupRotateAngle > 22500_deg100 && nGroupRotateAngle <= 31500_deg100 ) ) { sal_Int32 nHalfWidth = ( aClientRect.GetWidth() + 1 ) >> 1; sal_Int32 nHalfHeight = ( aClientRect.GetHeight() + 1 ) >> 1; @@ -4237,7 +4237,7 @@ SdrObject* SvxMSDffManager::ImportShape( const DffRecordHeader& rHd, SvStream& r else { InitializePropSet( DFF_msofbtOPT ); // get the default PropSet - static_cast<DffPropertyReader*>(this)->mnFix16Angle = 0; + static_cast<DffPropertyReader*>(this)->mnFix16Angle = 0_deg100; } aObjData.bOpt2 = maShapeRecords.SeekToContent( rSt, DFF_msofbtUDefProp, SEEK_FROM_CURRENT_AND_RESTART ); @@ -4287,8 +4287,8 @@ SdrObject* SvxMSDffManager::ImportShape( const DffRecordHeader& rHd, SvStream& r { // apply rotation to the BoundingBox BEFORE an object has been generated if( mnFix16Angle ) { - tools::Long nAngle = mnFix16Angle; - if ( ( nAngle > 4500 && nAngle <= 13500 ) || ( nAngle > 22500 && nAngle <= 31500 ) ) + Degree100 nAngle = mnFix16Angle; + if ( ( nAngle > 4500_deg100 && nAngle <= 13500_deg100 ) || ( nAngle > 22500_deg100 && nAngle <= 31500_deg100 ) ) { sal_Int32 nHalfWidth = ( aObjData.aBoundRect.GetWidth() + 1 ) >> 1; sal_Int32 nHalfHeight = ( aObjData.aBoundRect.GetHeight() + 1 ) >> 1; @@ -4320,7 +4320,7 @@ SdrObject* SvxMSDffManager::ImportShape( const DffRecordHeader& rHd, SvStream& r SfxItemSet aSet( pSdrModel->GetItemPool() ); bool bIsConnector = ( ( aObjData.eShapeType >= mso_sptStraightConnector1 ) && ( aObjData.eShapeType <= mso_sptCurvedConnector5 ) ); - sal_Int32 nObjectRotation = mnFix16Angle; + Degree100 nObjectRotation = mnFix16Angle; ShapeFlag nSpFlags = aObjData.nSpFlags; if ( bGraphic ) @@ -4679,12 +4679,12 @@ SdrObject* SvxMSDffManager::ImportShape( const DffRecordHeader& rHd, SvStream& r // sj: taking care of the different rotation points, since the new arc is having a bigger snaprect if ( mnFix16Angle ) { - sal_Int32 nAngle = mnFix16Angle; + Degree100 nAngle = mnFix16Angle; if ( nSpFlags & ShapeFlag::FlipH ) - nAngle = 36000 - nAngle; + nAngle = 36000_deg100 - nAngle; if ( nSpFlags & ShapeFlag::FlipV ) nAngle = -nAngle; - double a = nAngle * F_PI18000; + double a = nAngle.get() * F_PI18000; double ss = sin( a ); double cc = cos( a ); Point aP1( aOldBoundRect.TopLeft() ); @@ -4759,7 +4759,7 @@ SdrObject* SvxMSDffManager::ImportShape( const DffRecordHeader& rHd, SvStream& r // pay attention to the rotations if ( nObjectRotation ) { - double a = nObjectRotation * F_PI18000; + double a = nObjectRotation.get() * F_PI18000; Point aCenter( aObjData.aBoundRect.Center() ); double ss = sin(a); double cc = cos(a); @@ -4768,7 +4768,7 @@ SdrObject* SvxMSDffManager::ImportShape( const DffRecordHeader& rHd, SvStream& r RotatePoint(aPoint2, aCenter, ss, cc); // #i120437# reset rotation, it is part of the path and shall not be applied again - nObjectRotation = 0; + nObjectRotation = 0_deg100; } // rotate/mirror line within the area as we need it @@ -5220,7 +5220,7 @@ SdrObject* SvxMSDffManager::ProcessObj(SvStream& rSt, ScaleEmu( nTextTop ); ScaleEmu( nTextBottom ); - sal_Int32 nTextRotationAngle=0; + Degree100 nTextRotationAngle(0); bool bVerticalText = false; if ( IsProperty( DFF_Prop_txflTextFlow ) ) { @@ -5228,18 +5228,18 @@ SdrObject* SvxMSDffManager::ProcessObj(SvStream& rSt, switch( eTextFlow ) { case mso_txflBtoT: - nTextRotationAngle = 9000; + nTextRotationAngle = 9000_deg100; break; case mso_txflVertN: case mso_txflTtoBN: - nTextRotationAngle = 27000; + nTextRotationAngle = 27000_deg100; break; case mso_txflTtoBA: bVerticalText = true; break; case mso_txflHorzA: bVerticalText = true; - nTextRotationAngle = 9000; + nTextRotationAngle = 9000_deg100; break; case mso_txflHorzN: default : @@ -5249,7 +5249,7 @@ SdrObject* SvxMSDffManager::ProcessObj(SvStream& rSt, if (nTextRotationAngle) { - switch (nTextRotationAngle) + switch (nTextRotationAngle.get()) { case 9000: { @@ -5436,7 +5436,7 @@ SdrObject* SvxMSDffManager::ProcessObj(SvStream& rSt, // rotate text with shape? if ( mnFix16Angle ) { - double a = mnFix16Angle * F_PI18000; + double a = mnFix16Angle.get() * F_PI18000; pTextObj->NbcRotate( rObjData.aBoundRect.Center(), mnFix16Angle, sin( a ), cos( a ) ); } diff --git a/filter/source/msfilter/svdfppt.cxx b/filter/source/msfilter/svdfppt.cxx index 545afd68514d..7da1450799c6 100644 --- a/filter/source/msfilter/svdfppt.cxx +++ b/filter/source/msfilter/svdfppt.cxx @@ -814,14 +814,14 @@ SdrObject* SdrEscherImport::ProcessObj( SvStream& rSt, DffObjData& rObjData, Svx bool bVerticalText = false; // and if the text object is not empty, it must be applied to pRet, the object we // initially got from our escher import - sal_Int32 nTextRotationAngle = 0; + Degree100 nTextRotationAngle(0); if ( IsProperty( DFF_Prop_txflTextFlow ) ) { auto eTextFlow = GetPropertyValue(DFF_Prop_txflTextFlow, 0) & 0xFFFF; switch( eTextFlow ) { case mso_txflBtoT : // Bottom to Top non-@ - nTextRotationAngle += 9000; + nTextRotationAngle += 9000_deg100; break; case mso_txflTtoBA : /* #68110# */ // Top to Bottom @-font case mso_txflTtoBN : // Top to Bottom non-@ @@ -840,7 +840,7 @@ SdrObject* SdrEscherImport::ProcessObj( SvStream& rSt, DffObjData& rObjData, Svx } const bool bFail = o3tl::checked_multiply<sal_Int32>(nFontDirection, 9000, nFontDirection); if (!bFail) - nTextRotationAngle -= nFontDirection; + nTextRotationAngle -= Degree100(nFontDirection); else SAL_WARN("filter.ms", "Parsing error: bad fontdirection: " << nFontDirection); aTextObj.SetVertical( bVerticalText ); @@ -1174,7 +1174,7 @@ SdrObject* SdrEscherImport::ProcessObj( SvStream& rSt, DffObjData& rObjData, Svx } } // rotate text with shape? - sal_Int32 nAngle = ( rObjData.nSpFlags & ShapeFlag::FlipV ) ? -mnFix16Angle : mnFix16Angle; // #72116# vertical flip -> rotate by using the other way + Degree100 nAngle = ( rObjData.nSpFlags & ShapeFlag::FlipV ) ? -mnFix16Angle : mnFix16Angle; // #72116# vertical flip -> rotate by using the other way nAngle += nTextRotationAngle; if ( dynamic_cast< const SdrObjCustomShape* >(pTObj) == nullptr ) @@ -1182,10 +1182,10 @@ SdrObject* SdrEscherImport::ProcessObj( SvStream& rSt, DffObjData& rObjData, Svx if ( rObjData.nSpFlags & ShapeFlag::FlipV ) { double a = 18000 * F_PI18000; - pTObj->Rotate( rTextRect.Center(), 18000, sin( a ), cos( a ) ); + pTObj->Rotate( rTextRect.Center(), 18000_deg100, sin( a ), cos( a ) ); } if ( rObjData.nSpFlags & ShapeFlag::FlipH ) - nAngle = 36000 - nAngle; + nAngle = 36000_deg100 - nAngle; if ( nAngle ) pTObj->NbcRotate( rObjData.aBoundRect.Center(), nAngle ); } |