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-rw-r--r--framework/source/dispatch/oxt_handler.cxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/framework/source/dispatch/oxt_handler.cxx b/framework/source/dispatch/oxt_handler.cxx
index 3094316a7c57..4fd8ffb5c23e 100644
--- a/framework/source/dispatch/oxt_handler.cxx
+++ b/framework/source/dispatch/oxt_handler.cxx
@@ -159,12 +159,12 @@ void SAL_CALL Oxt_Handler::dispatch( const css::util::URL&
So call can search for another detect service and ask him too.
@attention a) We don't need any mutex here ... because we don't use any member!
- b) Dont' use internal player instance "m_pPlayer" to detect given sound file!
+ b) Don't use internal player instance "m_pPlayer" to detect given sound file!
It's not neccessary to do that ... and we can use temp. variable to do the same.
This way is easy - we don't must synchronize it with currently played sounds!
Another reason to do so ... We are a listener on our internal ma_Player object.
If you would call "IsSoundFile()" on this instance, he would call us back and
- we make some uneccssary things ...
+ we make some unnecessary things ...
@seealso -