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-rw-r--r--framework/source/dispatch/closedispatcher.cxx8
-rw-r--r--framework/source/dispatch/interceptionhelper.cxx2
-rw-r--r--framework/source/dispatch/loaddispatcher.cxx2
-rw-r--r--framework/source/dispatch/mailtodispatcher.cxx2
-rw-r--r--framework/source/dispatch/oxt_handler.cxx2
5 files changed, 8 insertions, 8 deletions
diff --git a/framework/source/dispatch/closedispatcher.cxx b/framework/source/dispatch/closedispatcher.cxx
index e1ee79796aaa..afef22b867c3 100644
--- a/framework/source/dispatch/closedispatcher.cxx
+++ b/framework/source/dispatch/closedispatcher.cxx
@@ -189,7 +189,7 @@ void SAL_CALL CloseDispatcher::dispatchWithNotification(const css::util::URL&
// OK - URLs are the right ones.
// But we can't execute synchronously :-)
// May we are called from a generic key-input handler,
- // which isnt aware that this call kill its own environment ...
+ // which isn't aware that this call kill its own environment ...
// Do it asynchronous everytimes!
// But dont forget to hold usself alive.
@@ -279,7 +279,7 @@ IMPL_LINK_NOARG(CloseDispatcher, impl_asyncCallback)
FrameListAnalyzer aCheck1(xDesktop, xCloseFrame, FrameListAnalyzer::E_HELP | FrameListAnalyzer::E_BACKINGCOMPONENT);
// a) If the curent frame (where the close dispatch was requested for) does not have
- // any parent frame ... it will close this frame only. Such frame isnt part of the
+ // any parent frame ... it will close this frame only. Such frame isn't part of the
// global desktop tree ... and such frames are used as "implementation details" only.
// E.g. the live previews of our wizards doing such things. And then the owner of the frame
// is responsible for closing the application or accepting closing of the application
@@ -403,7 +403,7 @@ IMPL_LINK_NOARG(CloseDispatcher, impl_asyncCallback)
// We reached this method only, by using a reference to ourself :-)
// Further this member is used to detect still running and not yet finished
// ansynchronous operations. So its time now to release this reference.
- // But hold it temp alive. Otherwhise we die before we can finish this method really :-))
+ // But hold it temp alive. Otherwise we die before we can finish this method really :-))
css::uno::Reference< css::uno::XInterface > xTempHold = m_xSelfHold;
m_xSelfHold.clear();
m_xResultListener.clear();
@@ -574,7 +574,7 @@ css::uno::Reference< css::frame::XFrame > CloseDispatcher::static_impl_searchRig
{
// b1) Note: Toolkit interface XTopWindow sometimes is used by real VCL-child-windows also .-)
// Be sure that these window is really a "top system window".
- // Attention ! Checking Window->GetParent() isnt the right approach here.
+ // Attention ! Checking Window->GetParent() isn't the right approach here.
// Because sometimes VCL create "implicit border windows" as parents even we created
// a simple XWindow using the toolkit only .-(
SolarMutexGuard aSolarLock;
diff --git a/framework/source/dispatch/interceptionhelper.cxx b/framework/source/dispatch/interceptionhelper.cxx
index 3abc72bdf4ac..83d510d89b70 100644
--- a/framework/source/dispatch/interceptionhelper.cxx
+++ b/framework/source/dispatch/interceptionhelper.cxx
@@ -238,7 +238,7 @@ void SAL_CALL InterceptionHelper::disposing(const css::lang::EventObject& aEvent
css::uno::Reference< css::frame::XDispatchProvider > xThis(static_cast< ::cppu::OWeakObject* >(this), css::uno::UNO_QUERY_THROW);
// We need a full copy of all currently registered interceptor objects.
- // Otherwhise we can't iterate over this vector without the risk, that our iterator will be invalid.
+ // Otherwise we can't iterate over this vector without the risk, that our iterator will be invalid.
// Because this vetor will be influenced by every deregistered interceptor.
InterceptionHelper::InterceptorList aCopy = m_lInterceptionRegs;
diff --git a/framework/source/dispatch/loaddispatcher.cxx b/framework/source/dispatch/loaddispatcher.cxx
index 7df716733c98..4e90a3a846ca 100644
--- a/framework/source/dispatch/loaddispatcher.cxx
+++ b/framework/source/dispatch/loaddispatcher.cxx
@@ -79,7 +79,7 @@ css::uno::Any LoadDispatcher::impl_dispatch( const css::util::URL& rURL,
const css::uno::Reference< css::frame::XDispatchResultListener >& xListener )
{
// Attention: May be nobody outside hold such temp. dispatch object alive (because
- // the container in which we resists isnt implemented threadsafe but updated by a timer
+ // the container in which we resists isn't implemented threadsafe but updated by a timer
// and clear our reference ...) we should hold us self alive!
css::uno::Reference< css::uno::XInterface > xThis(static_cast< css::frame::XNotifyingDispatch* >(this), css::uno::UNO_QUERY);
diff --git a/framework/source/dispatch/mailtodispatcher.cxx b/framework/source/dispatch/mailtodispatcher.cxx
index 17624c9cf794..44946c5e5d7a 100644
--- a/framework/source/dispatch/mailtodispatcher.cxx
+++ b/framework/source/dispatch/mailtodispatcher.cxx
@@ -170,7 +170,7 @@ void SAL_CALL MailToDispatcher::dispatchWithNotification( const css::util::URL&
@return <TRUE/> if dispatch could be started successfully
Note: Our internal used shell executor doesn't return any state value - so we must
- belive that call was successfully.
+ believe that call was successfully.
<FALSE/> if necessary resource couldn't be created or an exception was thrown.
*/
bool MailToDispatcher::implts_dispatch( const css::util::URL& aURL ,
diff --git a/framework/source/dispatch/oxt_handler.cxx b/framework/source/dispatch/oxt_handler.cxx
index ebacbf512246..b3e9bb3c81f9 100644
--- a/framework/source/dispatch/oxt_handler.cxx
+++ b/framework/source/dispatch/oxt_handler.cxx
@@ -78,7 +78,7 @@ Oxt_Handler::~Oxt_Handler()
@short try to load audio file
@descr This method try to load given audio file by URL and play it. We use vcl/Sound class to do that.
- Playing of sound is asynchron everytime.
+ Playing of sound is asynchron every time.
@attention We must hold us alive by ourself ... because we use async. vcl sound player ... but playing is started
in async interface call "dispatch()" too. And caller forget us immediately. But then our uno ref count