diff options
Diffstat (limited to 'framework')
-rw-r--r-- | framework/inc/classes/wildcard.hxx | 2 | ||||
-rw-r--r-- | framework/source/services/frame.cxx | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/framework/inc/classes/wildcard.hxx b/framework/inc/classes/wildcard.hxx index 758fcae8fb27..c2bef274b3ab 100644 --- a/framework/inc/classes/wildcard.hxx +++ b/framework/inc/classes/wildcard.hxx @@ -28,7 +28,7 @@ namespace framework{ @short implement wildcard-mechanism for unicode @descr This class can be used to get information about the matching of a pattern to a given text. It's suitable for 8-Bit- AND 16-Bit-strings! - @ATTENTION This class is'nt threadsafe! + @ATTENTION This class isn't threadsafe! @devstatus deprecated *//*-*************************************************************************************************************/ diff --git a/framework/source/services/frame.cxx b/framework/source/services/frame.cxx index 5cdb57e50c0c..587a058965dc 100644 --- a/framework/source/services/frame.cxx +++ b/framework/source/services/frame.cxx @@ -680,7 +680,7 @@ css::uno::Reference< css::frame::XFrame > SAL_CALL Frame::getActiveFrame() throw @seealso method getActiveFrame() @param "xFrame", reference to new active child. It must be an already existing child! - @onerror An assertion is thrown and element is ignored, if given frame is'nt already a child of us. + @onerror An assertion is thrown and element is ignored, if given frame isn't already a child of us. *//*-*****************************************************************************************************/ void SAL_CALL Frame::setActiveFrame( const css::uno::Reference< css::frame::XFrame >& xFrame ) throw( css::uno::RuntimeException, std::exception ) { @@ -702,7 +702,7 @@ void SAL_CALL Frame::setActiveFrame( const css::uno::Reference< css::frame::XFra aWriteLock.clear(); /* UNSAFE AREA --------------------------------------------------------------------------------------------- */ - // Don't work, if "new" active frame is'nt different from current one! + // Don't work, if "new" active frame isn't different from current one! // (xFrame==NULL is allowed to UNSET it!) if( xActiveChild != xFrame ) { |