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-/*************************************************************************
- *
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * Copyright 2008 by Sun Microsystems, Inc.
- *
- * OpenOffice.org - a multi-platform office productivity suite
- *
- * $RCSfile: b3dvolum.hxx,v $
- * $Revision: 1.5 $
- *
- * This file is part of OpenOffice.org.
- *
- * OpenOffice.org is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License version 3
- * only, as published by the Free Software Foundation.
- *
- * OpenOffice.org is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License version 3 for more details
- * (a copy is included in the LICENSE file that accompanied this code).
- *
- * You should have received a copy of the GNU Lesser General Public License
- * version 3 along with OpenOffice.org. If not, see
- * <http://www.openoffice.org/license.html>
- * for a copy of the LGPLv3 License.
- *
- ************************************************************************/
-
-#ifndef _B3D_VOLUM_HXX
-#define _B3D_VOLUM_HXX
-
-//#ifndef _SVX_VECTOR3D_HXX
-//#include "vector3d.hxx"
-//#endif
-
-#ifndef _INC_FLOAT
-#include <float.h>
-#endif
-#include <tools/stream.hxx>
-
-/*************************************************************************
-|*
-|* dreidimensionales Volumen, symmetrisch zu den Koordinatenachsen
-|*
-\************************************************************************/
-
-class B3dVolume
-{
- friend class Vol3DPointIterator;
-
- protected:
- Vector3D aMinVec;
- Vector3D aMaxVec;
-
- public:
- B3dVolume(const Vector3D& rPos, const Vector3D& r3DSize,
- BOOL bPosIsCenter = TRUE);
- B3dVolume();
-
- void Reset();
- BOOL IsValid() const;
-
- B3dVolume& Union(const B3dVolume& rVol2);
- B3dVolume& Union(const Vector3D& rVec);
-
- const Vector3D& MinVec() const { return aMinVec; }
- Vector3D& MinVec() { return aMinVec; }
-
- const Vector3D& MaxVec() const { return aMaxVec; }
- Vector3D& MaxVec() { return aMaxVec; }
-
- double GetWidth() const { return aMaxVec.X() - aMinVec.X(); }
- double GetHeight() const { return aMaxVec.Y() - aMinVec.Y(); }
- double GetDepth() const { return aMaxVec.Z() - aMinVec.Z(); }
- Vector3D GetSize() const;
- BOOL IsInside(const Vector3D& rVec);
-
- friend SvStream& operator>>(SvStream& rIStream, B3dVolume&);
- friend SvStream& operator<<(SvStream& rOStream, const B3dVolume&);
-};
-
-
-#endif // _B3D_VOLUM_HXX