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-/*************************************************************************
- *
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * Copyright 2008 by Sun Microsystems, Inc.
- *
- * OpenOffice.org - a multi-platform office productivity suite
- *
- * $RCSfile: shapes.hxx,v $
- * $Revision: 1.4 $
- *
- * This file is part of OpenOffice.org.
- *
- * OpenOffice.org is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License version 3
- * only, as published by the Free Software Foundation.
- *
- * OpenOffice.org is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License version 3 for more details
- * (a copy is included in the LICENSE file that accompanied this code).
- *
- * You should have received a copy of the GNU Lesser General Public License
- * version 3 along with OpenOffice.org. If not, see
- * <http://www.openoffice.org/license.html>
- * for a copy of the LGPLv3 License.
- *
- ************************************************************************/
-#ifndef _SHAPES_HXX
-#define _SHAPES_HXX
-
-
-#include <vcl/image.hxx>
-#include <vcl/outdev.hxx>
-
-#define KANONEX 10
-#define BOMBEY 20
-#define MUNIXY 10
-#define BOMBXY 5
-#define WALLY 400
-#define WALLKOLL 8
-
-Image* ImplLoadImage( USHORT nId, ResMgr* pRes );
-
-enum FighterMode { FIGHT_NORM, FIGHT_RIGHT, FIGHT_LEFT, FIGHT_DEST};
-
-class Explosion;
-
-class Fighter
-{
- private:
- Image* pFightr;
- Image* pFightl;
- Point aOut;
- Point aStart;
- long nMax;
- FighterMode eMode;
- BOOL bNoKey;
- Size aSize;
- long nDelay;
-
- public:
-
- Image* pFight1;
-
- Fighter(Size& rOut, ResMgr* pRes);
- ~Fighter();
- void Paint(OutputDevice& pDev);
- void Move(long nDirect);
- Point& GetPoint() { return aOut; }
- BOOL Kollision(Rectangle, Explosion* pExpl);
- void Init();
- void NoFighter() { eMode = FIGHT_DEST; }
- long GetHalf() { return aOut.X()+aSize.Width()/2; }
-};
-
-enum MuniMode { MUNI_DEL, MUNI_MODE1, MUNI_MODE2 };
-
-#define MUNIY 10
-#define MUNMAX 5
-
-struct Munition_Impl
-{
- MuniMode eMode;
- Point aPoint;
- Rectangle aKoll;
-};
-
-DECLARE_LIST(MunitionListe,Munition_Impl*)
-
-class Munition : public MunitionListe
-{
- private:
- Image* pMunition2;
- Size aSize;
-
- public:
-
- Image* pMunition1;
-
- Munition(ResMgr* pRes);
- ~Munition();
- void Paint(OutputDevice& rDev);
- void Start(Point& rPoint);
- void SetDelete(long nWert) { GetObject(nWert)->eMode = MUNI_DEL; }
- Rectangle GetKoll(long nWert) { return GetObject(nWert)->aKoll; }
- void SetKoll(long nWert, Rectangle aRect)
- { GetObject(nWert)->aKoll = aRect; }
- MuniMode GetMode(long nWert) { return GetObject(nWert)->eMode; }
- void SetMode(long nWert, enum MuniMode mode)
- { GetObject(nWert)->eMode = mode; }
- void SetPoint(long nWert, const Point& rPoint)
- { GetObject(nWert)->aPoint = rPoint; }
- Point GetPoint(long nWert) { return GetObject(nWert)->aPoint; }
- long RemoveMunition();
- void ClearAll();
-};
-
-struct Bombe_Impl
-{
- Point aXY;
- Rectangle aKoll;
- BOOL bDelete;
-};
-
-DECLARE_LIST(BombenListe, Bombe_Impl*)
-
-class Bombe : public BombenListe
-{
- private:
- Image* pBombe;
- Size aSize;
- long nSpeed;
-
- public:
- Bombe(ResMgr* pRes);
- ~Bombe();
- void Paint(OutputDevice& rDev);
- Point& GetPoint(long nWert) { return GetObject(nWert)->aXY; }
- void SetPoint(long nWert, const Point& rPoint)
- { GetObject(nWert)->aXY = rPoint; }
- void InsertBombe(const Point& rPoint);
- Rectangle GetKoll(long nWert) { return GetObject(nWert)->aKoll; }
- void SetKoll(long nWert, Rectangle aRect)
- { GetObject(nWert)->aKoll = aRect; }
- void SetDelete(long nWert) { GetObject(nWert)->bDelete = TRUE; }
- void RemoveBomben();
- void SetSpeed(long nWert) { nSpeed = nWert; }
- void ClearAll();
- BOOL Kollision(Rectangle aRect, Explosion* pExpl);
-};
-
-enum WallMode { WALL_MOD1, WALL_MOD2, WALL_MOD3, WALL_MOD4, WALL_MOD5,
- WALL_MOD6, WALL_MOD7, WALL_MOD8, WALL_MOD9, WALL_MOD10,
- WALL_DEL };
-struct Wall_Impl
-{
- Point aXY;
- WallMode eMode;
-};
-
-DECLARE_LIST(WallListe, Wall_Impl*)
-
-class Wall : public WallListe
-{
- private:
- Image* pWall1;
- Image* pWall2;
- Image* pWall3;
- Image* pWall4;
- Image* pWall5;
- Image* pWall6;
- Image* pWall7;
- Image* pWall8;
- Image* pWall9;
- Image* pWall10;
- Size aSize;
-
- public:
- Wall(ResMgr* pRes);
- ~Wall();
-
- void Paint(OutputDevice& pDev);
- WallMode GetMode(long nWert) { return GetObject(nWert)->eMode; }
- void SetMode(long nWert, enum WallMode Mode)
- { GetObject(nWert)->eMode = Mode; }
- Point GetPoint(long nWert) { return GetObject(nWert)->aXY; }
- void InsertWall(const Point& rPoint);
- void ClearAll();
- BOOL Kollision(Rectangle& rRect, BOOL bDel);
-};
-
-#endif