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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef _MZSTRING_H_
+#define _MZSTRING_H_
+
+#ifdef __GNUG__
+# pragma interface
+#endif
+
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+/** @name MzString class
+
+ It was supposed to be used instead of std::string.
+
+ Notes for usage:
+
+ When you declare an MzString, it is initially empty. There is no need to
+ do things like #MzString a = "";#, especially not in constructors.
+
+ If you want to use a default empty MzString as a parameter, use
+
+#void foo(MzString par = MzString()); // Correct#
+
+rather than
+
+#void foo(MzString par = ""); // WRONG!#
+#void foo(MzString par = 0); // WRONG!#
+
+(The last one is only wrong because some compilers can't handle it.)
+
+Methods that take an index as parameter all follow this rule: Valid indexes
+go from 0 to length()-1.
+\begin{tabular}{rl}
+Correct: & #foo.substr(0, length()-1);# \\
+Wrong: & #bar.substr(0, length());#
+\end{tabular}
+
+It is important that you declare MzStrings as const if possible, because
+some methods are much more efficient in const versions.
+
+If you want to check whether a string is empty, do
+
+#if (foo.empty()) something right#
+
+rather than something along the lines of
+
+#if (!foo) completely wrong#
+
+When you use the #.copy()# method, MzString calls "#new []#", so you have to
+release the memory with #delete[]#. Don't preallocate memory.
+
+When you want to copy an MzString, just do
+
+#MzString a, b = "String";#
+#a = b; // That's it!#
+
+not something like
+
+#MzString a, b = "String";#
+#a = b.copy();#
+
+The class automatically handles deep copying when required.
+*/
+
+class MzString
+{
+ public:
+ MzString(); // Create an empty string
+// if len = 0, len becomes s.length)
+ MzString(MzString const &s, int len = 0);
+ ~MzString();
+
+ int length() const;
+ const char* c_str() const;
+ operator char*() { return (char *)c_str(); }
+
+// If it is not posible to use the constructor with an initial
+// allocation size, use the following member to set the size.
+ bool resize(int len);
+
+// Assignment
+ MzString &operator = (MzString &s);
+ MzString &operator = (const char *s);
+
+// Appending
+ MzString &operator += (char);
+ MzString &operator += (const char *);
+ MzString &operator += (MzString const &);
+
+ MzString &operator << (const char *);
+ MzString &operator << (char);
+ MzString &operator << (unsigned char c) { return *this<<(char)c; }
+ MzString &operator << (int);
+ MzString &operator << (long);
+ MzString &operator << (short i) { return *this<<(int)i; }
+ MzString &operator << (MzString const &);
+/* MzString &operator << (MzString *s) { return *this<<*s; }
+
+ // Removing
+ char operator >> (char &c);
+*/
+// Access to specific characters
+//char &operator [] (int n);
+ char operator [] (int n);
+ char last();
+
+// Comparison
+// Return:
+// 0 : 'this' is equal to 's'.
+// -1 : 'this' is less than 's'.
+// 1 : 'this' is greater than 's'.
+ int compare(const char *s);
+
+// Searching for parts
+ int find (char c);
+ int find (char c, int pos);
+ int find (char *);
+ int find (char *, int pos);
+ int rfind (char c);
+ int rfind (char c, int pos);
+
+// Manipulation
+ void replace(int, char c);
+
+ void append (MzString const &s);
+ void append (const char *s);
+ void append (const char *s, int n);
+
+ private:
+ int Length; // Current Length
+ int Allocated; // Total space allocated
+ char *Data; // The actual contents
+
+// Allocate some space for the data.
+// Delete Data if it has been allocated.
+ bool allocate(int len);
+};
+
+inline int MzString::length() const
+{
+ return Length;
+}
+
+
+inline const char* MzString::c_str() const
+{
+ if (Data)
+ {
+ Data[Length] = '\0'; // We always leave room for this.
+ return (const char *)Data;
+ } else
+ return "";
+}
+
+
+//
+// Non friend, non member operators
+//
+#endif /* _MZSTRING_H_ */
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */