diff options
Diffstat (limited to 'include/basegfx/polygon/b3dpolygontools.hxx')
-rw-r--r-- | include/basegfx/polygon/b3dpolygontools.hxx | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/include/basegfx/polygon/b3dpolygontools.hxx b/include/basegfx/polygon/b3dpolygontools.hxx index 9a2291004cde..fa1442f19def 100644 --- a/include/basegfx/polygon/b3dpolygontools.hxx +++ b/include/basegfx/polygon/b3dpolygontools.hxx @@ -65,7 +65,7 @@ namespace basegfx const B3DPolygon& rCandidate, const ::std::vector<double>& rDotDashArray, B3DPolyPolygon* pLineTarget, - B3DPolyPolygon* pGapTarget = nullptr, + B3DPolyPolygon* pGapTarget, double fFullDashDotLen = 0.0); /** Create/replace normals for given 3d geometry with default normals from given center to outside. @@ -83,20 +83,20 @@ namespace basegfx If bChangeX, x texture coordinate will be recalculated. If bChangeY, y texture coordinate will be recalculated. */ - BASEGFX_DLLPUBLIC B3DPolygon applyDefaultTextureCoordinatesParallel( const B3DPolygon& rCandidate, const B3DRange& rRange, bool bChangeX = true, bool bChangeY = true); + BASEGFX_DLLPUBLIC B3DPolygon applyDefaultTextureCoordinatesParallel( const B3DPolygon& rCandidate, const B3DRange& rRange, bool bChangeX, bool bChangeY = true); /** Create/replace texture coordinates for given 3d geometry with spherical one rCenter: the centre of the used 3d geometry If bChangeX, x texture coordinate will be recalculated. If bChangeY, y texture coordinate will be recalculated. */ - BASEGFX_DLLPUBLIC B3DPolygon applyDefaultTextureCoordinatesSphere( const B3DPolygon& rCandidate, const B3DPoint& rCenter, bool bChangeX = true, bool bChangeY = true); + BASEGFX_DLLPUBLIC B3DPolygon applyDefaultTextureCoordinatesSphere( const B3DPolygon& rCandidate, const B3DPoint& rCenter, bool bChangeX, bool bChangeY = true); // isInside tests for B3DPoint. On border is not inside as long as not true is given in bWithBorder flag. - BASEGFX_DLLPUBLIC bool isInside(const B3DPolygon& rCandidate, const B3DPoint& rPoint, bool bWithBorder = false); + BASEGFX_DLLPUBLIC bool isInside(const B3DPolygon& rCandidate, const B3DPoint& rPoint, bool bWithBorder); // calculates if given point is on given line, taking care of the numerical epsilon - BASEGFX_DLLPUBLIC bool isPointOnLine(const B3DPoint& rStart, const B3DPoint& rEnd, const B3DPoint& rCandidate, bool bWithPoints = false); + BASEGFX_DLLPUBLIC bool isPointOnLine(const B3DPoint& rStart, const B3DPoint& rEnd, const B3DPoint& rCandidate, bool bWithPoints); // calculates if given point is on given polygon, taking care of the numerical epsilon. Uses // isPointOnLine internally |