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Diffstat (limited to 'include/basegfx/polygon/b3dpolygontools.hxx')
-rw-r--r--include/basegfx/polygon/b3dpolygontools.hxx10
1 files changed, 5 insertions, 5 deletions
diff --git a/include/basegfx/polygon/b3dpolygontools.hxx b/include/basegfx/polygon/b3dpolygontools.hxx
index 9a2291004cde..fa1442f19def 100644
--- a/include/basegfx/polygon/b3dpolygontools.hxx
+++ b/include/basegfx/polygon/b3dpolygontools.hxx
@@ -65,7 +65,7 @@ namespace basegfx
const B3DPolygon& rCandidate,
const ::std::vector<double>& rDotDashArray,
B3DPolyPolygon* pLineTarget,
- B3DPolyPolygon* pGapTarget = nullptr,
+ B3DPolyPolygon* pGapTarget,
double fFullDashDotLen = 0.0);
/** Create/replace normals for given 3d geometry with default normals from given center to outside.
@@ -83,20 +83,20 @@ namespace basegfx
If bChangeX, x texture coordinate will be recalculated.
If bChangeY, y texture coordinate will be recalculated.
*/
- BASEGFX_DLLPUBLIC B3DPolygon applyDefaultTextureCoordinatesParallel( const B3DPolygon& rCandidate, const B3DRange& rRange, bool bChangeX = true, bool bChangeY = true);
+ BASEGFX_DLLPUBLIC B3DPolygon applyDefaultTextureCoordinatesParallel( const B3DPolygon& rCandidate, const B3DRange& rRange, bool bChangeX, bool bChangeY = true);
/** Create/replace texture coordinates for given 3d geometry with spherical one
rCenter: the centre of the used 3d geometry
If bChangeX, x texture coordinate will be recalculated.
If bChangeY, y texture coordinate will be recalculated.
*/
- BASEGFX_DLLPUBLIC B3DPolygon applyDefaultTextureCoordinatesSphere( const B3DPolygon& rCandidate, const B3DPoint& rCenter, bool bChangeX = true, bool bChangeY = true);
+ BASEGFX_DLLPUBLIC B3DPolygon applyDefaultTextureCoordinatesSphere( const B3DPolygon& rCandidate, const B3DPoint& rCenter, bool bChangeX, bool bChangeY = true);
// isInside tests for B3DPoint. On border is not inside as long as not true is given in bWithBorder flag.
- BASEGFX_DLLPUBLIC bool isInside(const B3DPolygon& rCandidate, const B3DPoint& rPoint, bool bWithBorder = false);
+ BASEGFX_DLLPUBLIC bool isInside(const B3DPolygon& rCandidate, const B3DPoint& rPoint, bool bWithBorder);
// calculates if given point is on given line, taking care of the numerical epsilon
- BASEGFX_DLLPUBLIC bool isPointOnLine(const B3DPoint& rStart, const B3DPoint& rEnd, const B3DPoint& rCandidate, bool bWithPoints = false);
+ BASEGFX_DLLPUBLIC bool isPointOnLine(const B3DPoint& rStart, const B3DPoint& rEnd, const B3DPoint& rCandidate, bool bWithPoints);
// calculates if given point is on given polygon, taking care of the numerical epsilon. Uses
// isPointOnLine internally