diff options
Diffstat (limited to 'include/drawinglayer/primitive2d/baseprimitive2d.hxx')
-rw-r--r-- | include/drawinglayer/primitive2d/baseprimitive2d.hxx | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/drawinglayer/primitive2d/baseprimitive2d.hxx b/include/drawinglayer/primitive2d/baseprimitive2d.hxx index 856c3d31438e..53bfbba1e17a 100644 --- a/include/drawinglayer/primitive2d/baseprimitive2d.hxx +++ b/include/drawinglayer/primitive2d/baseprimitive2d.hxx @@ -84,13 +84,13 @@ namespace drawinglayer using this primitive and do not know it, may get the decomposition and process these instead. An example is e.g. a fat line, who's decomposition may contain the geometric representation of that line using filled polygon prmimitives. When - the renderer knows how to handle fat lines, he may proccess this primitive directly; + the renderer knows how to handle fat lines, he may process this primitive directly; if not he can use the decomposition. With this functionality, renderers may operate by knowing only a small set of primitives. When a primitive does not implement get2DDecomposition, it is called a 'Basic Primitive' and belongs to the set of primitives which a processor should be able to handle. Practice - will define this minimal sets of primitives. When defined and the concept is prooved, + will define this minimal sets of primitives. When defined and the concept is proved, unique UNO APIs may be defined/implemented for these set to allow more intense work with primitives using UNO. |