diff options
Diffstat (limited to 'include/drawinglayer/primitive2d/markerarrayprimitive2d.hxx')
-rw-r--r-- | include/drawinglayer/primitive2d/markerarrayprimitive2d.hxx | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/include/drawinglayer/primitive2d/markerarrayprimitive2d.hxx b/include/drawinglayer/primitive2d/markerarrayprimitive2d.hxx index e98dbcf4c3ad..925e65eb3c61 100644 --- a/include/drawinglayer/primitive2d/markerarrayprimitive2d.hxx +++ b/include/drawinglayer/primitive2d/markerarrayprimitive2d.hxx @@ -45,7 +45,7 @@ namespace drawinglayer It decomposes to the needed number of BitmapPrimitive2D's, so it would be efficient to handle it directly in a renderer. */ - class DRAWINGLAYER_DLLPUBLIC MarkerArrayPrimitive2D : public BufferedDecompositionPrimitive2D + class DRAWINGLAYER_DLLPUBLIC MarkerArrayPrimitive2D final : public BufferedDecompositionPrimitive2D { private: /// the positions for the marker @@ -54,7 +54,6 @@ namespace drawinglayer /// the marker definition to visualize BitmapEx maMarker; - protected: /// create local decomposition virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override; |