summaryrefslogtreecommitdiff
path: root/include/drawinglayer/primitive2d
diff options
context:
space:
mode:
Diffstat (limited to 'include/drawinglayer/primitive2d')
-rw-r--r--include/drawinglayer/primitive2d/baseprimitive2d.hxx4
-rw-r--r--include/drawinglayer/primitive2d/metafileprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/pointarrayprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/polygonprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/polypolygonprimitive2d.hxx2
6 files changed, 7 insertions, 7 deletions
diff --git a/include/drawinglayer/primitive2d/baseprimitive2d.hxx b/include/drawinglayer/primitive2d/baseprimitive2d.hxx
index 856c3d31438e..53bfbba1e17a 100644
--- a/include/drawinglayer/primitive2d/baseprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/baseprimitive2d.hxx
@@ -84,13 +84,13 @@ namespace drawinglayer
using this primitive and do not know it, may get the decomposition and process
these instead. An example is e.g. a fat line, who's decomposition may contain
the geometric representation of that line using filled polygon prmimitives. When
- the renderer knows how to handle fat lines, he may proccess this primitive directly;
+ the renderer knows how to handle fat lines, he may process this primitive directly;
if not he can use the decomposition. With this functionality, renderers may operate by
knowing only a small set of primitives.
When a primitive does not implement get2DDecomposition, it is called a 'Basic Primitive' and
belongs to the set of primitives which a processor should be able to handle. Practice
- will define this minimal sets of primitives. When defined and the concept is prooved,
+ will define this minimal sets of primitives. When defined and the concept is proved,
unique UNO APIs may be defined/implemented for these set to allow more intense work
with primitives using UNO.
diff --git a/include/drawinglayer/primitive2d/metafileprimitive2d.hxx b/include/drawinglayer/primitive2d/metafileprimitive2d.hxx
index 7b75a21a441a..679f681fe74e 100644
--- a/include/drawinglayer/primitive2d/metafileprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/metafileprimitive2d.hxx
@@ -37,7 +37,7 @@ namespace drawinglayer
This is the MetaFile representing primitive. It's geometry is defined
by MetaFileTransform. The content (defined by MetaFile) will be scaled
- to the geometric definiton by using PrefMapMode and PrefSize of the
+ to the geometric definition by using PrefMapMode and PrefSize of the
Metafile.
It has shown that this not always guarantees that all Metafile content
diff --git a/include/drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx b/include/drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx
index 156a0ceb3873..cfb7e1a5c07c 100644
--- a/include/drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx
@@ -44,7 +44,7 @@ namespace drawinglayer
For the possibilities of color modifications, please refer
to the basegfx::BColorModifier definitions in basegfx. For
processing there is tooling in basegfx to build a stack of
- BColorModifierSharedPtrs to always be able to proccess the correct
+ BColorModifierSharedPtrs to always be able to process the correct
colors.
If a renderer does not handle this primitive, the content will
diff --git a/include/drawinglayer/primitive2d/pointarrayprimitive2d.hxx b/include/drawinglayer/primitive2d/pointarrayprimitive2d.hxx
index 9b01e4278057..2407a7f883c4 100644
--- a/include/drawinglayer/primitive2d/pointarrayprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/pointarrayprimitive2d.hxx
@@ -39,7 +39,7 @@ namespace drawinglayer
the logic size of a 'pixel' depends on the view transformation.
This is one of the non-decomposable primitives, so a renderer
- should proccess it (Currently it is only used for grid visualisation,
+ should process it (Currently it is only used for grid visualisation,
but this may change).
*/
class DRAWINGLAYER_DLLPUBLIC PointArrayPrimitive2D : public BasePrimitive2D
diff --git a/include/drawinglayer/primitive2d/polygonprimitive2d.hxx b/include/drawinglayer/primitive2d/polygonprimitive2d.hxx
index 53d86fc477ab..04bef93a4cd6 100644
--- a/include/drawinglayer/primitive2d/polygonprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/polygonprimitive2d.hxx
@@ -43,7 +43,7 @@ namespace drawinglayer
this primitive is view-dependent, too.
This is one of the non-decomposable primitives, so a renderer
- should proccess it.
+ should process it.
*/
class DRAWINGLAYER_DLLPUBLIC PolygonHairlinePrimitive2D : public BasePrimitive2D
{
diff --git a/include/drawinglayer/primitive2d/polypolygonprimitive2d.hxx b/include/drawinglayer/primitive2d/polypolygonprimitive2d.hxx
index 46579cb3b904..e65952250362 100644
--- a/include/drawinglayer/primitive2d/polypolygonprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/polypolygonprimitive2d.hxx
@@ -203,7 +203,7 @@ namespace drawinglayer
This primitive defines a PolyPolygon filled with a single color.
This is one of the non-decomposable primitives, so a renderer
- should proccess it.
+ should process it.
*/
class DRAWINGLAYER_DLLPUBLIC PolyPolygonColorPrimitive2D : public BasePrimitive2D
{