summaryrefslogtreecommitdiff
path: root/include/drawinglayer
diff options
context:
space:
mode:
Diffstat (limited to 'include/drawinglayer')
-rw-r--r--include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx2
-rw-r--r--include/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx2
2 files changed, 0 insertions, 4 deletions
diff --git a/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx b/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx
index 5e67ffe45d0e..42bfd7348437 100644
--- a/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx
+++ b/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx
@@ -58,7 +58,6 @@ namespace drawinglayer
geometry::ViewInformation3D* mpLastRLGViewInformation;
bool mbSmoothNormals : 1; // Plane self
- bool mbSmoothHorizontalNormals : 1; // always
bool mbSmoothLids : 1; // Front/back
bool mbCharacterMode : 1;
bool mbCloseFront : 1;
@@ -98,7 +97,6 @@ namespace drawinglayer
double getDiagonal() const { return mfDiagonal; }
double getBackScale() const { return mfBackScale; }
bool getSmoothNormals() const { return mbSmoothNormals; }
- bool getSmoothHorizontalNormals() const { return mbSmoothHorizontalNormals; }
bool getSmoothLids() const { return mbSmoothLids; }
bool getCharacterMode() const { return mbCharacterMode; }
bool getCloseFront() const { return mbCloseFront; }
diff --git a/include/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx b/include/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx
index d4fabef127b4..a26aea5a5cd9 100644
--- a/include/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx
+++ b/include/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx
@@ -60,7 +60,6 @@ namespace drawinglayer
geometry::ViewInformation3D* mpLastRLGViewInformation;
bool mbSmoothNormals : 1; // Plane self
- bool mbSmoothHorizontalNormals : 1; // always
bool mbSmoothLids : 1; // Front/back
bool mbCharacterMode : 1;
bool mbCloseFront : 1;
@@ -104,7 +103,6 @@ namespace drawinglayer
double getBackScale() const { return mfBackScale; }
double getRotation() const { return mfRotation; }
bool getSmoothNormals() const { return mbSmoothNormals; }
- bool getSmoothHorizontalNormals() const { return mbSmoothHorizontalNormals; }
bool getSmoothLids() const { return mbSmoothLids; }
bool getCharacterMode() const { return mbCharacterMode; }
bool getCloseFront() const { return mbCloseFront; }