diff options
Diffstat (limited to 'include/drawinglayer')
-rw-r--r-- | include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx | 2 | ||||
-rw-r--r-- | include/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx | 2 |
2 files changed, 0 insertions, 4 deletions
diff --git a/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx b/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx index 5e67ffe45d0e..42bfd7348437 100644 --- a/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx +++ b/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx @@ -58,7 +58,6 @@ namespace drawinglayer geometry::ViewInformation3D* mpLastRLGViewInformation; bool mbSmoothNormals : 1; // Plane self - bool mbSmoothHorizontalNormals : 1; // always bool mbSmoothLids : 1; // Front/back bool mbCharacterMode : 1; bool mbCloseFront : 1; @@ -98,7 +97,6 @@ namespace drawinglayer double getDiagonal() const { return mfDiagonal; } double getBackScale() const { return mfBackScale; } bool getSmoothNormals() const { return mbSmoothNormals; } - bool getSmoothHorizontalNormals() const { return mbSmoothHorizontalNormals; } bool getSmoothLids() const { return mbSmoothLids; } bool getCharacterMode() const { return mbCharacterMode; } bool getCloseFront() const { return mbCloseFront; } diff --git a/include/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx b/include/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx index d4fabef127b4..a26aea5a5cd9 100644 --- a/include/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx +++ b/include/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx @@ -60,7 +60,6 @@ namespace drawinglayer geometry::ViewInformation3D* mpLastRLGViewInformation; bool mbSmoothNormals : 1; // Plane self - bool mbSmoothHorizontalNormals : 1; // always bool mbSmoothLids : 1; // Front/back bool mbCharacterMode : 1; bool mbCloseFront : 1; @@ -104,7 +103,6 @@ namespace drawinglayer double getBackScale() const { return mfBackScale; } double getRotation() const { return mfRotation; } bool getSmoothNormals() const { return mbSmoothNormals; } - bool getSmoothHorizontalNormals() const { return mbSmoothHorizontalNormals; } bool getSmoothLids() const { return mbSmoothLids; } bool getCharacterMode() const { return mbCharacterMode; } bool getCloseFront() const { return mbCloseFront; } |