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Diffstat (limited to 'include/sfx2/bindings.hxx')
-rw-r--r--include/sfx2/bindings.hxx30
1 files changed, 15 insertions, 15 deletions
diff --git a/include/sfx2/bindings.hxx b/include/sfx2/bindings.hxx
index b68c484497a0..a45b7f52dfe8 100644
--- a/include/sfx2/bindings.hxx
+++ b/include/sfx2/bindings.hxx
@@ -106,7 +106,7 @@ friend class SfxBindings_Impl;
private:
SAL_DLLPRIVATE const SfxPoolItem* Execute_Impl( sal_uInt16 nSlot, const SfxPoolItem **pArgs, sal_uInt16 nModi,
- SfxCallMode nCall, const SfxPoolItem **pInternalArgs, sal_Bool bGlobalOnly=sal_False);
+ SfxCallMode nCall, const SfxPoolItem **pInternalArgs, bool bGlobalOnly=false);
SAL_DLLPRIVATE void SetSubBindings_Impl( SfxBindings* );
SAL_DLLPRIVATE void UpdateSlotServer_Impl(); // Update SlotServer
SAL_DLLPRIVATE SfxItemSet* CreateSet_Impl( SfxStateCache* &pCache,
@@ -134,19 +134,19 @@ public:
void Update( sal_uInt16 nId ); // For example, from Menu::Activate
void Update();
- SAL_DLLPRIVATE void StartUpdate_Impl(sal_Bool bComplete=sal_False);
+ SAL_DLLPRIVATE void StartUpdate_Impl(bool bComplete=false);
void Invalidate( sal_uInt16 nId );
void Invalidate( const sal_uInt16* pIds );
- void InvalidateShell( const SfxShell &rSh, sal_Bool bDeep = sal_False );
- void InvalidateAll( sal_Bool bWithMsg );
+ void InvalidateShell( const SfxShell &rSh, bool bDeep = false );
+ void InvalidateAll( bool bWithMsg );
void SetState( const SfxItemSet &rSet );
void SetState( const SfxPoolItem &rItem );
- void Invalidate( sal_uInt16 nId, sal_Bool bWithItem, sal_Bool bWithMsg=sal_False);
- void Invalidate( sal_uInt16 nId, sal_Bool bWithMsg);
- sal_Bool IsInUpdate() const;
- void SetVisibleState( sal_uInt16 nId, sal_Bool bShow );
+ void Invalidate( sal_uInt16 nId, bool bWithItem, bool bWithMsg=false);
+ void Invalidate( sal_uInt16 nId, bool bWithMsg);
+ bool IsInUpdate() const;
+ void SetVisibleState( sal_uInt16 nId, bool bShow );
- sal_Bool IsBound( sal_uInt16 nMsgId, sal_uInt16 nStartSearchAt = 0 );
+ bool IsBound( sal_uInt16 nMsgId, sal_uInt16 nStartSearchAt = 0 );
SfxStateCache* GetStateCache( sal_uInt16 nId);
SAL_DLLPRIVATE SfxStateCache* GetAnyStateCache_Impl( sal_uInt16 nId );
@@ -159,7 +159,7 @@ public:
const SfxPoolItem **pArgs = 0,
sal_uInt16 nModi = 0,
const SfxPoolItem **pInternalArgs = 0);
- sal_Bool Execute( sal_uInt16 nSlot,
+ bool Execute( sal_uInt16 nSlot,
const SfxPoolItem **pArgs = 0,
sal_uInt16 nModi = 0,
SfxCallMode nCall = SFX_CALLMODE_SLOT,
@@ -178,22 +178,22 @@ public:
{ return pDispatcher; }
com::sun::star::uno::Reference< com::sun::star::frame::XDispatchRecorder > GetRecorder() const;
com::sun::star::uno::Reference < com::sun::star::frame::XDispatch >
- GetDispatch( const SfxSlot*, const com::sun::star::util::URL& aURL, sal_Bool bMasterCommand );
+ GetDispatch( const SfxSlot*, const com::sun::star::util::URL& aURL, bool bMasterCommand );
SAL_DLLPRIVATE void ContextChanged_Impl();
SAL_DLLPRIVATE void Execute_Impl( SfxRequest& rReq, const SfxSlot* pSlot, SfxShell* pShell );
SAL_DLLPRIVATE void DeleteControllers_Impl();
SAL_DLLPRIVATE SfxDispatcher* GetDispatcher_Impl() { return pDispatcher; }
SAL_DLLPRIVATE void ClearCache_Impl( sal_uInt16 nSlotId );
- SAL_DLLPRIVATE sal_Bool IsInUpdate_Impl() const{ return IsInUpdate(); }
+ SAL_DLLPRIVATE bool IsInUpdate_Impl() const{ return IsInUpdate(); }
SAL_DLLPRIVATE void RegisterInternal_Impl( SfxControllerItem& rBinding );
- SAL_DLLPRIVATE void Register_Impl( SfxControllerItem& rBinding, sal_Bool );
+ SAL_DLLPRIVATE void Register_Impl( SfxControllerItem& rBinding, bool );
SAL_DLLPRIVATE SfxWorkWindow* GetWorkWindow_Impl() const;
SAL_DLLPRIVATE void SetWorkWindow_Impl( SfxWorkWindow* );
- SAL_DLLPRIVATE SfxBindings* GetSubBindings_Impl( sal_Bool bTop = sal_False ) const;
+ SAL_DLLPRIVATE SfxBindings* GetSubBindings_Impl( bool bTop = false ) const;
SAL_DLLPRIVATE void InvalidateUnoControllers_Impl();
SAL_DLLPRIVATE void RegisterUnoController_Impl( SfxUnoControllerItem* );
SAL_DLLPRIVATE void ReleaseUnoController_Impl( SfxUnoControllerItem* );
- SAL_DLLPRIVATE sal_Bool ExecuteCommand_Impl( const OUString& rCommand );
+ SAL_DLLPRIVATE bool ExecuteCommand_Impl( const OUString& rCommand );
SAL_DLLPRIVATE void SetRecorder_Impl( com::sun::star::uno::Reference< com::sun::star::frame::XDispatchRecorder >& );
SAL_DLLPRIVATE void InvalidateSlotsInMap_Impl();
SAL_DLLPRIVATE void AddSlotToInvalidateSlotsMap_Impl( sal_uInt16 nId );