diff options
Diffstat (limited to 'include/svx/obj3d.hxx')
-rw-r--r-- | include/svx/obj3d.hxx | 57 |
1 files changed, 0 insertions, 57 deletions
diff --git a/include/svx/obj3d.hxx b/include/svx/obj3d.hxx index 4a0d497acb0b..0f2dacb157fb 100644 --- a/include/svx/obj3d.hxx +++ b/include/svx/obj3d.hxx @@ -254,68 +254,11 @@ public : virtual sal_uInt32 GetHdlCount() const SAL_OVERRIDE; virtual void AddToHdlList(SdrHdlList& rHdlList) const SAL_OVERRIDE; - // DoubleSided: sal_True/FALSE - bool GetDoubleSided() const - { return static_cast<const SfxBoolItem&>(GetObjectItemSet().Get(SDRATTR_3DOBJ_DOUBLE_SIDED)).GetValue(); } - - // NormalsKind: 0 == sal_False/sal_False, 1 == sal_True/sal_False, else == sal_True/TRUE - sal_uInt16 GetNormalsKind() const - { return static_cast<const Svx3DNormalsKindItem&>(GetObjectItemSet().Get(SDRATTR_3DOBJ_NORMALS_KIND)).GetValue(); } - - // NormalsInvert: sal_True/FALSE - bool GetNormalsInvert() const - { return static_cast<const SfxBoolItem&>(GetObjectItemSet().Get(SDRATTR_3DOBJ_NORMALS_INVERT)).GetValue(); } - - // TextureProjX: 0 == sal_False/sal_False, 1 == sal_True/sal_False, else == sal_True/TRUE - sal_uInt16 GetTextureProjectionX() const - { return static_cast<const Svx3DTextureProjectionXItem&>(GetObjectItemSet().Get(SDRATTR_3DOBJ_TEXTURE_PROJ_X)).GetValue(); } - - // TextureProjY: 0 == sal_False/sal_False, 1 == sal_True/sal_False, else == sal_True/TRUE - sal_uInt16 GetTextureProjectionY() const - { return static_cast<const Svx3DTextureProjectionYItem&>(GetObjectItemSet().Get(SDRATTR_3DOBJ_TEXTURE_PROJ_Y)).GetValue(); } - - // Shadow3D: sal_True/FALSE - bool GetShadow3D() const - { return static_cast<const SfxBoolItem&>(GetObjectItemSet().Get(SDRATTR_3DOBJ_SHADOW_3D)).GetValue(); } - - // MaterialColor: Color - Color GetMaterialColor() const - { return static_cast<const SvxColorItem&>(GetObjectItemSet().Get(SDRATTR_3DOBJ_MAT_COLOR)).GetValue(); } - - // MaterialEmission: Color - Color GetMaterialEmission() const - { return static_cast<const SvxColorItem&>(GetObjectItemSet().Get(SDRATTR_3DOBJ_MAT_EMISSION)).GetValue(); } - - // MaterialSpecular: Color - Color GetMaterialSpecular() const - { return static_cast<const SvxColorItem&>(GetObjectItemSet().Get(SDRATTR_3DOBJ_MAT_SPECULAR)).GetValue(); } - - // MaterialSpecularIntensity: - sal_uInt16 GetMaterialSpecularIntensity() const - { return static_cast<const SfxUInt16Item&>(GetObjectItemSet().Get(SDRATTR_3DOBJ_MAT_SPECULAR_INTENSITY)).GetValue(); } - - // TextureFilter: sal_True/FALSE - bool GetTextureFilter() const - { return static_cast<const SfxBoolItem&>(GetObjectItemSet().Get(SDRATTR_3DOBJ_TEXTURE_FILTER)).GetValue(); } - - // #i28528# - // Added extra Item (Bool) for chart2 to be able to show reduced line geometry - bool GetReducedLineGeometry() const - { return static_cast<const Svx3DReducedLineGeometryItem&>(GetObjectItemSet().Get(SDRATTR_3DOBJ_REDUCED_LINE_GEOMETRY)).GetValue(); } - virtual sal_uInt16 GetObjIdentifier() const SAL_OVERRIDE; virtual void RecalcSnapRect() SAL_OVERRIDE; - // set/get parameters for geometry creation - bool GetCreateNormals() const { return bCreateNormals; } - - bool GetCreateTexture() const { return bCreateTexture; } - virtual E3dCompoundObject* Clone() const SAL_OVERRIDE; - // material of the object - const Color& GetMaterialAmbientColor() const { return aMaterialAmbientColor; } - bool IsAOrdNumRemapCandidate(E3dScene*& prScene) const; }; |