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Diffstat (limited to 'include/svx/sdr/overlay/overlayanimatedbitmapex.hxx')
-rw-r--r--include/svx/sdr/overlay/overlayanimatedbitmapex.hxx18
1 files changed, 9 insertions, 9 deletions
diff --git a/include/svx/sdr/overlay/overlayanimatedbitmapex.hxx b/include/svx/sdr/overlay/overlayanimatedbitmapex.hxx
index e906b0126328..426b0900be22 100644
--- a/include/svx/sdr/overlay/overlayanimatedbitmapex.hxx
+++ b/include/svx/sdr/overlay/overlayanimatedbitmapex.hxx
@@ -31,21 +31,21 @@ namespace sdr
class SVX_DLLPUBLIC OverlayAnimatedBitmapEx final : public OverlayObjectWithBasePosition
{
// the Bitmaps
- BitmapEx maBitmapEx1;
- BitmapEx maBitmapEx2;
+ BitmapEx const maBitmapEx1;
+ BitmapEx const maBitmapEx2;
// position of the basePosition inside the Bitmaps, in pixels
- sal_uInt16 mnCenterX1;
- sal_uInt16 mnCenterY1;
- sal_uInt16 mnCenterX2;
- sal_uInt16 mnCenterY2;
+ sal_uInt16 const mnCenterX1;
+ sal_uInt16 const mnCenterY1;
+ sal_uInt16 const mnCenterX2;
+ sal_uInt16 const mnCenterY2;
// #i53216# added CursorBlinkTime (in ms)
- sal_uInt32 mnBlinkTime;
+ sal_uInt32 const mnBlinkTime;
// optional shear and rotation
- double mfShearX;
- double mfRotation;
+ double const mfShearX;
+ double const mfRotation;
// Flag to remember which state to draw. Inited with false (0)
bool mbOverlayState : 1;