diff options
Diffstat (limited to 'include/svx/sdr/overlay/overlayanimatedbitmapex.hxx')
-rw-r--r-- | include/svx/sdr/overlay/overlayanimatedbitmapex.hxx | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/include/svx/sdr/overlay/overlayanimatedbitmapex.hxx b/include/svx/sdr/overlay/overlayanimatedbitmapex.hxx index e906b0126328..426b0900be22 100644 --- a/include/svx/sdr/overlay/overlayanimatedbitmapex.hxx +++ b/include/svx/sdr/overlay/overlayanimatedbitmapex.hxx @@ -31,21 +31,21 @@ namespace sdr class SVX_DLLPUBLIC OverlayAnimatedBitmapEx final : public OverlayObjectWithBasePosition { // the Bitmaps - BitmapEx maBitmapEx1; - BitmapEx maBitmapEx2; + BitmapEx const maBitmapEx1; + BitmapEx const maBitmapEx2; // position of the basePosition inside the Bitmaps, in pixels - sal_uInt16 mnCenterX1; - sal_uInt16 mnCenterY1; - sal_uInt16 mnCenterX2; - sal_uInt16 mnCenterY2; + sal_uInt16 const mnCenterX1; + sal_uInt16 const mnCenterY1; + sal_uInt16 const mnCenterX2; + sal_uInt16 const mnCenterY2; // #i53216# added CursorBlinkTime (in ms) - sal_uInt32 mnBlinkTime; + sal_uInt32 const mnBlinkTime; // optional shear and rotation - double mfShearX; - double mfRotation; + double const mfShearX; + double const mfRotation; // Flag to remember which state to draw. Inited with false (0) bool mbOverlayState : 1; |