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-rw-r--r--include/svx/sdr/properties/groupproperties.hxx42
1 files changed, 21 insertions, 21 deletions
diff --git a/include/svx/sdr/properties/groupproperties.hxx b/include/svx/sdr/properties/groupproperties.hxx
index da0e15493ff3..41a08c45168b 100644
--- a/include/svx/sdr/properties/groupproperties.hxx
+++ b/include/svx/sdr/properties/groupproperties.hxx
@@ -32,19 +32,19 @@ namespace sdr
{
protected:
// create a new itemset
- virtual SfxItemSet& CreateObjectSpecificItemSet(SfxItemPool& rPool);
+ virtual SfxItemSet& CreateObjectSpecificItemSet(SfxItemPool& rPool) SAL_OVERRIDE;
// test changeability for a single item
- virtual bool AllowItemChange(const sal_uInt16 nWhich, const SfxPoolItem* pNewItem = 0) const;
+ virtual bool AllowItemChange(const sal_uInt16 nWhich, const SfxPoolItem* pNewItem = 0) const SAL_OVERRIDE;
// Do the ItemChange, may do special handling
- virtual void ItemChange(const sal_uInt16 nWhich, const SfxPoolItem* pNewItem = 0);
+ virtual void ItemChange(const sal_uInt16 nWhich, const SfxPoolItem* pNewItem = 0) SAL_OVERRIDE;
// Called after ItemChange() is done for all items.
- virtual void PostItemChange(const sal_uInt16 nWhich);
+ virtual void PostItemChange(const sal_uInt16 nWhich) SAL_OVERRIDE;
// react on ItemSet changes
- virtual void ItemSetChanged(const SfxItemSet& rSet);
+ virtual void ItemSetChanged(const SfxItemSet& rSet) SAL_OVERRIDE;
public:
// basic constructor
@@ -57,59 +57,59 @@ namespace sdr
virtual ~GroupProperties();
// Clone() operator, normally just calls the local copy constructor
- virtual BaseProperties& Clone(SdrObject& rObj) const;
+ virtual BaseProperties& Clone(SdrObject& rObj) const SAL_OVERRIDE;
// get itemset
- virtual const SfxItemSet& GetObjectItemSet() const;
+ virtual const SfxItemSet& GetObjectItemSet() const SAL_OVERRIDE;
// get merged ItemSet. Normally, this maps directly to GetObjectItemSet(), but may
// be overloaded e.g for group objects to return a merged ItemSet of the object.
// When using this method the returned ItemSet may contain items in the state
// SFX_ITEM_DONTCARE which means there were several such items with different
// values.
- virtual const SfxItemSet& GetMergedItemSet() const;
+ virtual const SfxItemSet& GetMergedItemSet() const SAL_OVERRIDE;
// Set merged ItemSet. Normally, this maps to SetObjectItemSet().
- virtual void SetMergedItemSet(const SfxItemSet& rSet, bool bClearAllItems = false);
+ virtual void SetMergedItemSet(const SfxItemSet& rSet, bool bClearAllItems = false) SAL_OVERRIDE;
// set single item
- virtual void SetObjectItem(const SfxPoolItem& rItem);
+ virtual void SetObjectItem(const SfxPoolItem& rItem) SAL_OVERRIDE;
// set single item direct, do not do any notifies or things like that
- virtual void SetObjectItemDirect(const SfxPoolItem& rItem);
+ virtual void SetObjectItemDirect(const SfxPoolItem& rItem) SAL_OVERRIDE;
// clear single item
- virtual void ClearObjectItem(const sal_uInt16 nWhich = 0);
+ virtual void ClearObjectItem(const sal_uInt16 nWhich = 0) SAL_OVERRIDE;
// clear single item direct, do not do any notifies or things like that.
// Also supports complete deleteion of items when default parameter 0 is used.
- virtual void ClearObjectItemDirect(const sal_uInt16 nWhich = 0);
+ virtual void ClearObjectItemDirect(const sal_uInt16 nWhich = 0) SAL_OVERRIDE;
// Set a single item, iterate over hierarchies if necessary.
- virtual void SetMergedItem(const SfxPoolItem& rItem);
+ virtual void SetMergedItem(const SfxPoolItem& rItem) SAL_OVERRIDE;
// Clear a single item, iterate over hierarchies if necessary.
- virtual void ClearMergedItem(const sal_uInt16 nWhich = 0);
+ virtual void ClearMergedItem(const sal_uInt16 nWhich = 0) SAL_OVERRIDE;
// set complete item set
- virtual void SetObjectItemSet(const SfxItemSet& rSet);
+ virtual void SetObjectItemSet(const SfxItemSet& rSet) SAL_OVERRIDE;
// set a new StyleSheet
- virtual void SetStyleSheet(SfxStyleSheet* pNewStyleSheet, bool bDontRemoveHardAttr);
+ virtual void SetStyleSheet(SfxStyleSheet* pNewStyleSheet, bool bDontRemoveHardAttr) SAL_OVERRIDE;
// get the local StyleSheet
- virtual SfxStyleSheet* GetStyleSheet() const;
+ virtual SfxStyleSheet* GetStyleSheet() const SAL_OVERRIDE;
// force default attributes for a specific object type, called from
// DefaultProperties::GetObjectItemSet() if a new ItemSet is created
- virtual void ForceDefaultAttributes();
+ virtual void ForceDefaultAttributes() SAL_OVERRIDE;
// Move properties to a new ItemPool.
- virtual void MoveToItemPool(SfxItemPool* pSrcPool, SfxItemPool* pDestPool, SdrModel* pNewModel = 0L);
+ virtual void MoveToItemPool(SfxItemPool* pSrcPool, SfxItemPool* pDestPool, SdrModel* pNewModel = 0L) SAL_OVERRIDE;
// force all attributes which come from styles to hard attributes
// to be able to live without the style.
- virtual void ForceStyleToHardAttributes();
+ virtual void ForceStyleToHardAttributes() SAL_OVERRIDE;
};
} // end of namespace properties
} // end of namespace sdr