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Diffstat (limited to 'include/svx/sdr/properties/properties.hxx')
-rw-r--r--include/svx/sdr/properties/properties.hxx6
1 files changed, 3 insertions, 3 deletions
diff --git a/include/svx/sdr/properties/properties.hxx b/include/svx/sdr/properties/properties.hxx
index efdcbdcb06e0..80ae6abd2f2d 100644
--- a/include/svx/sdr/properties/properties.hxx
+++ b/include/svx/sdr/properties/properties.hxx
@@ -62,11 +62,11 @@ namespace sdr
// Test changeability for a single item. If a implementation wants to prevent
// changing an item it should override this method.
- virtual bool AllowItemChange(const sal_uInt16 nWhich, const SfxPoolItem* pNewItem = 0) const = 0;
+ virtual bool AllowItemChange(const sal_uInt16 nWhich, const SfxPoolItem* pNewItem = nullptr) const = 0;
// Do the internal ItemChange. If only nWhich is given, the item needs to be cleared.
// Also needs to handle if nWhich and pNewItem is 0, which means to clear all items.
- virtual void ItemChange(const sal_uInt16 nWhich, const SfxPoolItem* pNewItem = 0) = 0;
+ virtual void ItemChange(const sal_uInt16 nWhich, const SfxPoolItem* pNewItem = nullptr) = 0;
// Called after ItemChange() is done for all items. Allows local reactions on
// specific item changes
@@ -146,7 +146,7 @@ namespace sdr
// Move local items to a new ItemPool.
// Override this to do it for hierarchical objects like e.g. groups.
- virtual void MoveToItemPool(SfxItemPool* pSrcPool, SfxItemPool* pDestPool, SdrModel* pNewModel = 0L);
+ virtual void MoveToItemPool(SfxItemPool* pSrcPool, SfxItemPool* pDestPool, SdrModel* pNewModel = nullptr);
// Set new model.
virtual void SetModel(SdrModel* pOldModel, SdrModel* pNewModel);