diff options
Diffstat (limited to 'include/svx/sdr')
-rw-r--r-- | include/svx/sdr/contact/displayinfo.hxx | 6 | ||||
-rw-r--r-- | include/svx/sdr/contact/viewobjectcontact.hxx | 2 | ||||
-rw-r--r-- | include/svx/sdr/overlay/overlaymanager.hxx | 6 |
3 files changed, 7 insertions, 7 deletions
diff --git a/include/svx/sdr/contact/displayinfo.hxx b/include/svx/sdr/contact/displayinfo.hxx index a842fc6c4ee4..23190a450f40 100644 --- a/include/svx/sdr/contact/displayinfo.hxx +++ b/include/svx/sdr/contact/displayinfo.hxx @@ -36,7 +36,7 @@ namespace sdr // The redraw area, in logical coordinates of OutputDevice. If Region // is empty, everything needs to be redrawn - Region maRedrawArea; + vcl::Region maRedrawArea; // bitfield @@ -77,8 +77,8 @@ namespace sdr const SetOfByte& GetProcessLayers() const { return maProcessLayers; } // access to RedrawArea - void SetRedrawArea(const Region& rRegion); - const Region& GetRedrawArea() const { return maRedrawArea; } + void SetRedrawArea(const vcl::Region& rRegion); + const vcl::Region& GetRedrawArea() const { return maRedrawArea; } // Access to ControlLayerProcessingActive flag void SetControlLayerProcessingActive(bool bDoPaint); diff --git a/include/svx/sdr/contact/viewobjectcontact.hxx b/include/svx/sdr/contact/viewobjectcontact.hxx index bac055dc6911..4e472702e2c0 100644 --- a/include/svx/sdr/contact/viewobjectcontact.hxx +++ b/include/svx/sdr/contact/viewobjectcontact.hxx @@ -29,7 +29,7 @@ // predeclarations -class Region; +namespace vcl { class Region; } namespace sdr { namespace contact { class DisplayInfo; diff --git a/include/svx/sdr/overlay/overlaymanager.hxx b/include/svx/sdr/overlay/overlaymanager.hxx index fd7437a0509d..5d84de28c865 100644 --- a/include/svx/sdr/overlay/overlaymanager.hxx +++ b/include/svx/sdr/overlay/overlaymanager.hxx @@ -36,7 +36,7 @@ // predeclarations class OutputDevice; -class Region; +namespace vcl { class Region; } namespace sdr { namespace overlay { class OverlayObject; @@ -99,7 +99,7 @@ namespace sdr const drawinglayer::geometry::ViewInformation2D getCurrentViewInformation2D() const; // complete redraw - virtual void completeRedraw(const Region& rRegion, OutputDevice* pPreRenderDevice = 0) const; + virtual void completeRedraw(const vcl::Region& rRegion, OutputDevice* pPreRenderDevice = 0) const; // flush. Do buffered updates. virtual void flush(); @@ -108,7 +108,7 @@ namespace sdr virtual void copyArea(const Point& rDestPt, const Point& rSrcPt, const Size& rSrcSize); // restore part of background. Implemented form buffered versions only. - virtual void restoreBackground(const Region& rRegion) const; + virtual void restoreBackground(const vcl::Region& rRegion) const; // get the OutputDevice OutputDevice& getOutputDevice() const { return rmOutputDevice; } |