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-rw-r--r--include/svx/sdr/contact/viewobjectcontact.hxx3
1 files changed, 2 insertions, 1 deletions
diff --git a/include/svx/sdr/contact/viewobjectcontact.hxx b/include/svx/sdr/contact/viewobjectcontact.hxx
index 92dcc7458876..dd949cf075c7 100644
--- a/include/svx/sdr/contact/viewobjectcontact.hxx
+++ b/include/svx/sdr/contact/viewobjectcontact.hxx
@@ -29,6 +29,7 @@ namespace vcl { class Region; }
namespace sdr::animation {
class PrimitiveAnimation;
}
+namespace drawinglayer::primitive2d { class Primitive2DDecompositionVisitor; }
namespace sdr::contact {
@@ -120,7 +121,7 @@ public:
// process this primitive: Eventually also recursively travel an existing hierarchy,
// e.g. for group objects, scenes or pages. This method will test geometrical visibility.
- virtual void getPrimitive2DSequenceHierarchy(DisplayInfo& rDisplayInfo, drawinglayer::primitive2d::Primitive2DContainer& rContainer) const;
+ virtual void getPrimitive2DSequenceHierarchy(DisplayInfo& rDisplayInfo, drawinglayer::primitive2d::Primitive2DDecompositionVisitor& rVisitor) const;
// just process the sub-hierarchy, used as tooling from getPrimitive2DSequenceHierarchy
drawinglayer::primitive2d::Primitive2DContainer getPrimitive2DSequenceSubHierarchy(DisplayInfo& rDisplayInfo) const;