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-rw-r--r--include/svx/svdobj.hxx17
1 files changed, 9 insertions, 8 deletions
diff --git a/include/svx/svdobj.hxx b/include/svx/svdobj.hxx
index 335eb3d4dcb2..5beb682c6b32 100644
--- a/include/svx/svdobj.hxx
+++ b/include/svx/svdobj.hxx
@@ -27,6 +27,7 @@
#include <svl/lstner.hxx>
#include <svl/poolitem.hxx>
#include <svl/typedwhich.hxx>
+#include <tools/degree.hxx>
#include <svx/DiagramDataInterface.hxx>
#include <svx/svdtypes.hxx>
#include <svx/svdobjkind.hxx>
@@ -536,18 +537,18 @@ public:
virtual void NbcMove (const Size& rSiz);
virtual void NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact);
virtual void NbcCrop (const basegfx::B2DPoint& rRef, double fxFact, double fyFact);
- virtual void NbcRotate(const Point& rRef, tools::Long nAngle, double sn, double cs);
+ virtual void NbcRotate(const Point& rRef, Degree100 nAngle, double sn, double cs);
// Utility for call sites that don't have sin and cos handy
- void NbcRotate(const Point& rRef, tools::Long nAngle);
+ void NbcRotate(const Point& rRef, Degree100 nAngle);
virtual void NbcMirror(const Point& rRef1, const Point& rRef2);
- virtual void NbcShear (const Point& rRef, tools::Long nAngle, double tn, bool bVShear);
+ virtual void NbcShear (const Point& rRef, Degree100 nAngle, double tn, bool bVShear);
virtual void Move (const Size& rSiz);
virtual void Resize(const Point& rRef, const Fraction& xFact, const Fraction& yFact, bool bUnsetRelative = true);
virtual void Crop (const basegfx::B2DPoint& rRef, double fxFact, double fyFact);
- virtual void Rotate(const Point& rRef, tools::Long nAngle, double sn, double cs);
+ virtual void Rotate(const Point& rRef, Degree100 nAngle, double sn, double cs);
virtual void Mirror(const Point& rRef1, const Point& rRef2);
- virtual void Shear (const Point& rRef, tools::Long nAngle, double tn, bool bVShear);
+ virtual void Shear (const Point& rRef, Degree100 nAngle, double tn, bool bVShear);
/// The relative position of a SdrObject is the distance of the upper
/// left corner of the logic bounding rectangle (SnapRect) to the anchor.
@@ -580,8 +581,8 @@ public:
virtual void AdjustToMaxRect( const tools::Rectangle& rMaxRect, bool bShrinkOnly = false );
// rotation and shear angle
- virtual tools::Long GetRotateAngle() const;
- virtual tools::Long GetShearAngle(bool bVertical = false) const;
+ virtual Degree100 GetRotateAngle() const;
+ virtual Degree100 GetShearAngle(bool bVertical = false) const;
/// snap to special points of an Object (polygon points, center of circle)
virtual sal_uInt32 GetSnapPointCount() const;
@@ -678,7 +679,7 @@ public:
// to be set temporarily when transforming related object(?)
void SetGlueReallyAbsolute(bool bOn);
- void NbcRotateGluePoints(const Point& rRef, tools::Long nAngle, double sn, double cs);
+ void NbcRotateGluePoints(const Point& rRef, Degree100 nAngle, double sn, double cs);
void NbcMirrorGluePoints(const Point& rRef1, const Point& rRef2);
void NbcShearGluePoints (const Point& rRef, double tn, bool bVShear);