diff options
Diffstat (limited to 'include/svx/svdopath.hxx')
-rw-r--r-- | include/svx/svdopath.hxx | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/include/svx/svdopath.hxx b/include/svx/svdopath.hxx index 9acd5bfadc35..3ff166553e10 100644 --- a/include/svx/svdopath.hxx +++ b/include/svx/svdopath.hxx @@ -60,15 +60,15 @@ protected: protected: // helper functions for GET, SET, INS etc. PNT - void ImpSetClosed(sal_Bool bClose); + void ImpSetClosed(bool bClose); void ImpForceKind(); void ImpForceLineWink(); ImpPathForDragAndCreate& impGetDAC() const; void impDeleteDAC() const; public: - static sal_Bool ImpFindPolyPnt(const basegfx::B2DPolyPolygon& rPoly, sal_uInt32 nAbsPnt, sal_uInt32& rPolyNum, sal_uInt32& rPointNum); - virtual void SetRectsDirty(sal_Bool bNotMyself = sal_False); + static bool ImpFindPolyPnt(const basegfx::B2DPolyPolygon& rPoly, sal_uInt32 nAbsPnt, sal_uInt32& rPolyNum, sal_uInt32& rPointNum); + virtual void SetRectsDirty(bool bNotMyself = false); double GetBrightness() { return mdBrightness; } public: @@ -122,14 +122,14 @@ public: virtual sal_uInt32 GetSnapPointCount() const; virtual Point GetSnapPoint(sal_uInt32 i) const; - virtual sal_Bool IsPolyObj() const; + virtual bool IsPolyObj() const; virtual sal_uInt32 GetPointCount() const; virtual Point GetPoint(sal_uInt32 nHdlNum) const; virtual void NbcSetPoint(const Point& rPnt, sal_uInt32 nHdlNum); // insert point - sal_uInt32 NbcInsPointOld(const Point& rPos, sal_Bool bNewObj, sal_Bool bHideHim); - sal_uInt32 NbcInsPoint(sal_uInt32 i, const Point& rPos, sal_Bool bNewObj, sal_Bool bHideHim); + sal_uInt32 NbcInsPointOld(const Point& rPos, bool bNewObj, bool bHideHim); + sal_uInt32 NbcInsPoint(sal_uInt32 i, const Point& rPos, bool bNewObj, bool bHideHim); // rip at given point SdrObject* RipPoint(sal_uInt32 nHdlNum, sal_uInt32& rNewPt0Index); @@ -140,7 +140,7 @@ protected: virtual void RestGeoData(const SdrObjGeoData& rGeo); public: - virtual SdrObject* DoConvertToPolyObj(sal_Bool bBezier, bool bAddText) const; + virtual SdrObject* DoConvertToPolyObj(bool bBezier, bool bAddText) const; // Bezier-polygon getter/setter const basegfx::B2DPolyPolygon& GetPathPoly() const { return maPathPolygon; } @@ -148,11 +148,11 @@ public: void NbcSetPathPoly(const basegfx::B2DPolyPolygon& rPathPoly); // special functions for Bezier-polygon handling - sal_Bool IsClosed() const { return meKind==OBJ_POLY || meKind==OBJ_PATHPOLY || meKind==OBJ_PATHFILL || meKind==OBJ_FREEFILL || meKind==OBJ_SPLNFILL; } - sal_Bool IsLine() const { return meKind==OBJ_PLIN || meKind==OBJ_PATHPLIN || meKind==OBJ_PATHLINE || meKind==OBJ_FREELINE || meKind==OBJ_SPLNLINE || meKind==OBJ_LINE; } - sal_Bool IsFreeHand() const { return meKind==OBJ_FREELINE || meKind==OBJ_FREEFILL; } - sal_Bool IsBezier() const { return meKind==OBJ_PATHLINE || meKind==OBJ_PATHFILL; } - sal_Bool IsSpline() const { return meKind==OBJ_SPLNLINE || meKind==OBJ_SPLNFILL; } + bool IsClosed() const { return meKind==OBJ_POLY || meKind==OBJ_PATHPOLY || meKind==OBJ_PATHFILL || meKind==OBJ_FREEFILL || meKind==OBJ_SPLNFILL; } + bool IsLine() const { return meKind==OBJ_PLIN || meKind==OBJ_PATHPLIN || meKind==OBJ_PATHLINE || meKind==OBJ_FREELINE || meKind==OBJ_SPLNLINE || meKind==OBJ_LINE; } + bool IsFreeHand() const { return meKind==OBJ_FREELINE || meKind==OBJ_FREEFILL; } + bool IsBezier() const { return meKind==OBJ_PATHLINE || meKind==OBJ_PATHFILL; } + bool IsSpline() const { return meKind==OBJ_SPLNLINE || meKind==OBJ_SPLNFILL; } // close/open path // if opening, move end point by "nOpenDistance" @@ -165,7 +165,7 @@ public: // // gets base transformation and rectangle of object. If it's an SdrPathObj it fills the PolyPolygon // with the base geometry and returns TRUE. Otherwise it returns FALSE. - virtual sal_Bool TRGetBaseGeometry(basegfx::B2DHomMatrix& rMatrix, basegfx::B2DPolyPolygon& rPolyPolygon) const; + virtual bool TRGetBaseGeometry(basegfx::B2DHomMatrix& rMatrix, basegfx::B2DPolyPolygon& rPolyPolygon) const; // sets the base geometry of the object using infos contained in the homogen 3x3 matrix. // If it's an SdrPathObj it will use the provided geometry information. The Polygon has // to use (0,0) as upper left and will be scaled to the given size in the matrix. |