diff options
Diffstat (limited to 'include/unotools/fontcvt.hxx')
-rw-r--r-- | include/unotools/fontcvt.hxx | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/include/unotools/fontcvt.hxx b/include/unotools/fontcvt.hxx index 567be3b60b5d..d8080734ea5e 100644 --- a/include/unotools/fontcvt.hxx +++ b/include/unotools/fontcvt.hxx @@ -25,7 +25,6 @@ #include <tools/solar.h> #include <o3tl/typed_flags_set.hxx> -// - FontToSubsFont - enum class FontToSubsFontFlags { @@ -44,26 +43,26 @@ UNOTOOLS_DLLPUBLIC void DestroyFontToSubsFontConverter( F UNOTOOLS_DLLPUBLIC sal_Unicode ConvertFontToSubsFontChar( FontToSubsFontConverter hConverter, sal_Unicode c ); UNOTOOLS_DLLPUBLIC OUString GetFontToSubsFontName( FontToSubsFontConverter hConverter ); -// - StarSymbolToMSMultiFont - class UNOTOOLS_DLLPUBLIC StarSymbolToMSMultiFont { public: - //Returns the name of the best windows symbol font which this char can be - //mapped to. Sets rChar to the correct position for that font. If no - //match found, then no name is returned, and rChar is unchanged. If you - //want to convert a string, you don't want to use this. + // Returns the name of the best windows symbol font which this char can be + // mapped to. Sets rChar to the correct position for that font. If no + // match found, then no name is returned, and rChar is unchanged. If you + // want to convert a string, you don't want to use this. virtual OUString ConvertChar(sal_Unicode &rChar) = 0; virtual ~StarSymbolToMSMultiFont() {} }; -//with bPerfect set the converter will only try and convert symbols which have -//perfect mappings to the windows symbols fonts. With it not set, it will -//allow somewhat more dubious transformations that are nevertheless -//recognizably similar. Even in this mode there will be characters that fail. -//The users of this might want to make a distinction between failed characters -//which were inside and those outside the unicode private area. + +// with bPerfect set the converter will only try and convert symbols which have +// perfect mappings to the windows symbols fonts. With it not set, it will +// allow somewhat more dubious transformations that are nevertheless +// recognizably similar. Even in this mode there will be characters that fail. +// The users of this might want to make a distinction between failed characters +// which were inside and those outside the unicode private area. UNOTOOLS_DLLPUBLIC StarSymbolToMSMultiFont *CreateStarSymbolToMSMultiFont(bool bPerfectOnly=false); #endif // INCLUDED_UNOTOOLS_FONTCVT_HXX |