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-rw-r--r--include/vcl/animate.hxx285
1 files changed, 144 insertions, 141 deletions
diff --git a/include/vcl/animate.hxx b/include/vcl/animate.hxx
index f75caf6f5cca..25f10f0c3ce7 100644
--- a/include/vcl/animate.hxx
+++ b/include/vcl/animate.hxx
@@ -45,59 +45,58 @@ enum CycleMode
struct VCL_DLLPUBLIC AnimationBitmap
{
- BitmapEx aBmpEx;
- Point aPosPix;
- Size aSizePix;
- long nWait;
- Disposal eDisposal;
- bool bUserInput;
-
- AnimationBitmap()
- : nWait(0)
- , eDisposal(DISPOSE_NOT)
- , bUserInput(false)
- {
- }
-
- AnimationBitmap(
- const BitmapEx& rBmpEx,
- const Point& rPosPix,
- const Size& rSizePix,
- long _nWait = 0L,
- Disposal _eDisposal = DISPOSE_NOT
- ) :
- aBmpEx ( rBmpEx ),
- aPosPix ( rPosPix ),
- aSizePix ( rSizePix ),
- nWait ( _nWait ),
- eDisposal ( _eDisposal ),
- bUserInput ( false )
- {}
-
- bool operator==( const AnimationBitmap& rAnimBmp ) const
- {
- return( rAnimBmp.aBmpEx == aBmpEx &&
- rAnimBmp.aPosPix == aPosPix &&
- rAnimBmp.aSizePix == aSizePix &&
- rAnimBmp.nWait == nWait &&
- rAnimBmp.eDisposal == eDisposal &&
- rAnimBmp.bUserInput == bUserInput );
- }
-
- bool operator!=( const AnimationBitmap& rAnimBmp ) const
- { return !( *this == rAnimBmp ); }
-
- bool IsEqual( const AnimationBitmap& rAnimBmp ) const
- {
- return( rAnimBmp.aPosPix == aPosPix &&
- rAnimBmp.aSizePix == aSizePix &&
- rAnimBmp.nWait == nWait &&
- rAnimBmp.eDisposal == eDisposal &&
- rAnimBmp.bUserInput == bUserInput &&
- rAnimBmp.aBmpEx.IsEqual( aBmpEx ) );
- }
-
- sal_uLong GetChecksum() const;
+ BitmapEx aBmpEx;
+ Point aPosPix;
+ Size aSizePix;
+ long nWait;
+ Disposal eDisposal;
+ bool bUserInput;
+
+ AnimationBitmap()
+ : nWait(0)
+ , eDisposal(DISPOSE_NOT)
+ , bUserInput(false)
+ {}
+
+ AnimationBitmap(
+ const BitmapEx& rBmpEx,
+ const Point& rPosPix,
+ const Size& rSizePix,
+ long _nWait = 0L,
+ Disposal _eDisposal = DISPOSE_NOT
+ ) :
+ aBmpEx ( rBmpEx ),
+ aPosPix ( rPosPix ),
+ aSizePix ( rSizePix ),
+ nWait ( _nWait ),
+ eDisposal ( _eDisposal ),
+ bUserInput ( false )
+ {}
+
+ bool operator==( const AnimationBitmap& rAnimBmp ) const
+ {
+ return( rAnimBmp.aBmpEx == aBmpEx &&
+ rAnimBmp.aPosPix == aPosPix &&
+ rAnimBmp.aSizePix == aSizePix &&
+ rAnimBmp.nWait == nWait &&
+ rAnimBmp.eDisposal == eDisposal &&
+ rAnimBmp.bUserInput == bUserInput );
+ }
+
+ bool operator!=( const AnimationBitmap& rAnimBmp ) const
+ { return !( *this == rAnimBmp ); }
+
+ bool IsEqual( const AnimationBitmap& rAnimBmp ) const
+ {
+ return( rAnimBmp.aPosPix == aPosPix &&
+ rAnimBmp.aSizePix == aSizePix &&
+ rAnimBmp.nWait == nWait &&
+ rAnimBmp.eDisposal == eDisposal &&
+ rAnimBmp.bUserInput == bUserInput &&
+ rAnimBmp.aBmpEx.IsEqual( aBmpEx ) );
+ }
+
+ sal_uLong GetChecksum() const;
};
struct AInfo
@@ -112,8 +111,8 @@ struct AInfo
OutputDevice* pOutDev;
void* pViewData;
long nExtraData;
- bool bWithSize;
- bool bPause;
+ bool bWithSize;
+ bool bPause;
AInfo() : pOutDev( NULL ),
pViewData( NULL ),
@@ -128,111 +127,115 @@ typedef ::std::vector< ImplAnimView* > AnimViewList_impl;
class VCL_DLLPUBLIC Animation
{
- SAL_DLLPRIVATE static sal_uLong mnAnimCount;
-
- AnimationBitmapList_impl maList;
- AnimViewList_impl maViewList;
- Link maNotifyLink;
- BitmapEx maBitmapEx;
- Timer maTimer;
- Size maGlobalSize;
- long mnLoopCount;
- long mnLoops;
- size_t mnPos;
- CycleMode meCycleMode;
- bool mbIsInAnimation;
- bool mbLoopTerminated;
- bool mbIsWaiting;
-
-
- SAL_DLLPRIVATE void ImplRestartTimer( sal_uLong nTimeout );
- DECL_DLLPRIVATE_LINK( ImplTimeoutHdl, void* );
-
public:
+ Animation();
+ Animation( const Animation& rAnimation );
+ ~Animation();
- SAL_DLLPRIVATE static void ImplIncAnimCount() { mnAnimCount++; }
- SAL_DLLPRIVATE static void ImplDecAnimCount() { mnAnimCount--; }
- SAL_DLLPRIVATE sal_uLong ImplGetCurPos() const { return mnPos; }
+ Animation& operator=( const Animation& rAnimation );
+ bool operator==( const Animation& rAnimation ) const;
+ bool operator!=( const Animation& rAnimation ) const
+ { return !(*this==rAnimation); }
+ void Clear();
-public:
- Animation();
- Animation( const Animation& rAnimation );
- ~Animation();
+ bool Start(
+ OutputDevice* pOutDev,
+ const Point& rDestPt,
+ const Size& rDestSz,
+ long nExtraData = 0,
+ OutputDevice* pFirstFrameOutDev = NULL);
- Animation& operator=( const Animation& rAnimation );
- bool operator==( const Animation& rAnimation ) const;
- bool operator!=( const Animation& rAnimation ) const
- { return !(*this==rAnimation); }
+ void Stop( OutputDevice* pOutDev = NULL, long nExtraData = 0 );
- void Clear();
+ void Draw( OutputDevice* pOutDev, const Point& rDestPt ) const;
+ void Draw( OutputDevice* pOutDev, const Point& rDestPt, const Size& rDestSz ) const;
- bool Start(
- OutputDevice* pOutDev,
- const Point& rDestPt,
- const Size& rDestSz,
- long nExtraData = 0,
- OutputDevice* pFirstFrameOutDev = NULL
- );
- void Stop( OutputDevice* pOutDev = NULL, long nExtraData = 0 );
+ bool IsInAnimation() const { return mbIsInAnimation; }
+ bool IsTransparent() const;
+ bool IsTerminated() const { return mbLoopTerminated; }
- void Draw( OutputDevice* pOutDev, const Point& rDestPt ) const;
- void Draw( OutputDevice* pOutDev, const Point& rDestPt, const Size& rDestSz ) const;
+ const Size& GetDisplaySizePixel() const { return maGlobalSize; }
+ void SetDisplaySizePixel( const Size& rSize ) { maGlobalSize = rSize; }
- bool IsInAnimation() const { return mbIsInAnimation; }
- bool IsTransparent() const;
- bool IsTerminated() const { return mbLoopTerminated; }
+ const BitmapEx& GetBitmapEx() const { return maBitmapEx; }
+ void SetBitmapEx( const BitmapEx& rBmpEx ) { maBitmapEx = rBmpEx; }
- const Size& GetDisplaySizePixel() const { return maGlobalSize; }
- void SetDisplaySizePixel( const Size& rSize ) { maGlobalSize = rSize; }
+ sal_uLong GetLoopCount() const { return mnLoopCount; }
+ void SetLoopCount( const sal_uLong nLoopCount );
+ void ResetLoopCount();
- const BitmapEx& GetBitmapEx() const { return maBitmapEx; }
- void SetBitmapEx( const BitmapEx& rBmpEx ) { maBitmapEx = rBmpEx; }
+ void SetCycleMode( CycleMode eMode );
+ CycleMode GetCycleMode() const { return meCycleMode; }
- sal_uLong GetLoopCount() const { return mnLoopCount; }
- void SetLoopCount( const sal_uLong nLoopCount );
- void ResetLoopCount();
+ void SetNotifyHdl( const Link& rLink ) { maNotifyLink = rLink; }
+ const Link& GetNotifyHdl() const { return maNotifyLink; }
- void SetCycleMode( CycleMode eMode );
- CycleMode GetCycleMode() const { return meCycleMode; }
+ size_t Count() const { return maList.size(); }
+ bool Insert( const AnimationBitmap& rAnimationBitmap );
+ const AnimationBitmap&
+ Get( sal_uInt16 nAnimation ) const;
+ void Replace( const AnimationBitmap& rNewAnimationBmp, sal_uInt16 nAnimation );
- void SetNotifyHdl( const Link& rLink ) { maNotifyLink = rLink; }
- const Link& GetNotifyHdl() const { return maNotifyLink; }
+ sal_uLong GetSizeBytes() const;
+ sal_uLong GetChecksum() const;
- size_t Count() const { return maList.size(); }
- bool Insert( const AnimationBitmap& rAnimationBitmap );
- const AnimationBitmap& Get( sal_uInt16 nAnimation ) const;
- void Replace( const AnimationBitmap& rNewAnimationBmp, sal_uInt16 nAnimation );
+public:
- sal_uLong GetSizeBytes() const;
- sal_uLong GetChecksum() const;
+ bool Convert( BmpConversion eConversion );
+ bool ReduceColors(
+ sal_uInt16 nNewColorCount,
+ BmpReduce eReduce = BMP_REDUCE_SIMPLE );
+
+ bool Invert();
+ bool Mirror( sal_uLong nMirrorFlags );
+ bool Adjust(
+ short nLuminancePercent = 0,
+ short nContrastPercent = 0,
+ short nChannelRPercent = 0,
+ short nChannelGPercent = 0,
+ short nChannelBPercent = 0,
+ double fGamma = 1.0,
+ bool bInvert = false );
+
+ bool Filter(
+ BmpFilter eFilter,
+ const BmpFilterParam* pFilterParam = NULL,
+ const Link* pProgress = NULL );
+
+ friend VCL_DLLPUBLIC SvStream& ReadAnimation( SvStream& rIStream, Animation& rAnimation );
+ friend VCL_DLLPUBLIC SvStream& WriteAnimation( SvStream& rOStream, const Animation& rAnimation );
public:
- bool Convert( BmpConversion eConversion );
- bool ReduceColors(
- sal_uInt16 nNewColorCount,
- BmpReduce eReduce = BMP_REDUCE_SIMPLE
- );
- bool Invert();
- bool Mirror( sal_uLong nMirrorFlags );
- bool Adjust(
- short nLuminancePercent = 0,
- short nContrastPercent = 0,
- short nChannelRPercent = 0,
- short nChannelGPercent = 0,
- short nChannelBPercent = 0,
- double fGamma = 1.0,
- bool bInvert = false
- );
- bool Filter(
- BmpFilter eFilter,
- const BmpFilterParam* pFilterParam = NULL,
- const Link* pProgress = NULL
- );
-
- friend VCL_DLLPUBLIC SvStream& ReadAnimation( SvStream& rIStream, Animation& rAnimation );
- friend VCL_DLLPUBLIC SvStream& WriteAnimation( SvStream& rOStream, const Animation& rAnimation );
+ SAL_DLLPRIVATE static void
+ ImplIncAnimCount() { mnAnimCount++; }
+ SAL_DLLPRIVATE static void
+ ImplDecAnimCount() { mnAnimCount--; }
+ SAL_DLLPRIVATE sal_uLong
+ ImplGetCurPos() const { return mnPos; }
+
+private:
+ SAL_DLLPRIVATE static sal_uLong mnAnimCount;
+
+ AnimationBitmapList_impl maList;
+ AnimViewList_impl maViewList;
+
+ Link maNotifyLink;
+ BitmapEx maBitmapEx;
+ Timer maTimer;
+ Size maGlobalSize;
+ long mnLoopCount;
+ long mnLoops;
+ size_t mnPos;
+ CycleMode meCycleMode;
+ bool mbIsInAnimation;
+ bool mbLoopTerminated;
+ bool mbIsWaiting;
+
+ SAL_DLLPRIVATE void ImplRestartTimer( sal_uLong nTimeout );
+ DECL_DLLPRIVATE_LINK( ImplTimeoutHdl, void* );
+
};
#endif // INCLUDED_VCL_ANIMATE_HXX