diff options
Diffstat (limited to 'include/vcl/opengl/OpenGLContext.hxx')
-rw-r--r-- | include/vcl/opengl/OpenGLContext.hxx | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/include/vcl/opengl/OpenGLContext.hxx b/include/vcl/opengl/OpenGLContext.hxx index 6f665875e256..02769231db34 100644 --- a/include/vcl/opengl/OpenGLContext.hxx +++ b/include/vcl/opengl/OpenGLContext.hxx @@ -17,6 +17,7 @@ #if defined( MACOSX ) #elif defined( IOS ) #elif defined( ANDROID ) +#elif defined( LIBO_HEADLESS ) #elif defined( UNX ) # include <prex.h> # include "GL/glxew.h" @@ -42,6 +43,7 @@ class NSOpenGLView; #endif #elif defined( IOS ) #elif defined( ANDROID ) +#elif defined( LIBO_HEADLESS ) #elif defined( UNX ) #include <GL/glext.h> #define GLX_GLXEXT_PROTOTYPES 1 @@ -110,6 +112,7 @@ struct GLWindow #elif defined( MACOSX ) #elif defined( IOS ) #elif defined( ANDROID ) +#elif defined( LIBO_HEADLESS ) #elif defined( UNX ) Display* dpy; int screen; @@ -137,6 +140,7 @@ struct GLWindow #elif defined( MACOSX ) #elif defined( IOS ) #elif defined( ANDROID ) +#elif defined( LIBO_HEADLESS ) #elif defined( UNX ) dpy(NULL), screen(0), @@ -176,7 +180,7 @@ public: // these methods are for the deep platform layer, don't use them in normal code // only in vcl's platform code -#if defined( UNX ) && !defined MACOSX && !defined IOS && !defined ANDROID +#if defined( UNX ) && !defined MACOSX && !defined IOS && !defined ANDROID && !defined(LIBO_HEADLESS) bool init(Display* dpy, Window win, int screen); bool init(Display* dpy, Pixmap pix, unsigned int width, unsigned int height, int nScreen); #elif defined( _WIN32 ) @@ -237,7 +241,7 @@ private: SAL_DLLPRIVATE bool InitGLEW(); SAL_DLLPRIVATE bool initWindow(); SAL_DLLPRIVATE bool ImplInit(); -#if defined( UNX ) && !defined MACOSX && !defined IOS && !defined ANDROID +#if defined( UNX ) && !defined MACOSX && !defined IOS && !defined ANDROID && !defined(LIBO_HEADLESS) SAL_DLLPRIVATE void initGLWindow(Visual* pVisual); #endif @@ -255,7 +259,7 @@ private: bool mbRequestLegacyContext; bool mbUseDoubleBufferedRendering; bool mbRequestVirtualDevice; -#if defined( UNX ) && !defined MACOSX && !defined IOS && !defined ANDROID +#if defined( UNX ) && !defined MACOSX && !defined IOS && !defined ANDROID && !defined(LIBO_HEADLESS) bool mbPixmap; // is a pixmap instead of a window #endif |