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-rw-r--r--lingucomponent/source/languageguessing/simpleguesser.hxx18
1 files changed, 8 insertions, 10 deletions
diff --git a/lingucomponent/source/languageguessing/simpleguesser.hxx b/lingucomponent/source/languageguessing/simpleguesser.hxx
index ac9ef7a3a3a7..d6b88d1d67b9 100644
--- a/lingucomponent/source/languageguessing/simpleguesser.hxx
+++ b/lingucomponent/source/languageguessing/simpleguesser.hxx
@@ -27,8 +27,6 @@
#define MAX_STRING_LENGTH_TO_ANALYSE 200
-using namespace std;
-
class SimpleGuesser final
{
public:
@@ -50,7 +48,7 @@ public:
* @param char* text is the text to analyze
* @return the list of guess
*/
- vector<Guess> GuessLanguage(const char* text);
+ std::vector<Guess> GuessLanguage(const char* text);
/**
* Analyze a text and return the most probable language of the text
@@ -63,31 +61,31 @@ public:
* List all available languages (possibly to be in guesses)
* @return the list of languages
*/
- vector<Guess> GetAvailableLanguages();
+ std::vector<Guess> GetAvailableLanguages();
/**
* List all languages (possibly in guesses or not)
* @return the list of languages
*/
- vector<Guess> GetAllManagedLanguages();
+ std::vector<Guess> GetAllManagedLanguages();
/**
* List all Unavailable languages (disable for any reason)
* @return the list of languages
*/
- vector<Guess> GetUnavailableLanguages();
+ std::vector<Guess> GetUnavailableLanguages();
/**
* Mark a language enabled
* @param string lang the language to enable (build like language-COUNTRY-encoding)
*/
- void EnableLanguage(const string& lang);
+ void EnableLanguage(const std::string& lang);
/**
* Mark a language disabled
* @param string lang the language to disable (build like language-COUNTRY-encoding)
*/
- void DisableLanguage(const string& lang);
+ void DisableLanguage(const std::string& lang);
/**
* Load a new DB of fingerprints
@@ -101,10 +99,10 @@ private:
void* h;
//Is used to select languages into the fingerprints DB, the mask is used to indicate if we want enabled disabled or both
- vector<Guess> GetManagedLanguages(const char mask);
+ std::vector<Guess> GetManagedLanguages(const char mask);
//Like getManagedLanguages, this function enable or disable a language and it depends of the mask
- void XableLanguage(const string& lang, char mask);
+ void XableLanguage(const std::string& lang, char mask);
};
#endif