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Diffstat (limited to 'offapi/com/sun/star/drawing/FillProperties.idl')
-rw-r--r-- | offapi/com/sun/star/drawing/FillProperties.idl | 274 |
1 files changed, 274 insertions, 0 deletions
diff --git a/offapi/com/sun/star/drawing/FillProperties.idl b/offapi/com/sun/star/drawing/FillProperties.idl new file mode 100644 index 000000000000..ea6de0a07a87 --- /dev/null +++ b/offapi/com/sun/star/drawing/FillProperties.idl @@ -0,0 +1,274 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ +#ifndef __com_sun_star_drawing_FillProperties_idl__ +#define __com_sun_star_drawing_FillProperties_idl__ + +#ifndef __com_sun_star_drawing_FillStyle_idl__ +#include <com/sun/star/drawing/FillStyle.idl> +#endif + +#ifndef __com_sun_star_util_Color_idl__ +#include <com/sun/star/util/Color.idl> +#endif + +#ifndef __com_sun_star_awt_Gradient_idl__ +#include <com/sun/star/awt/Gradient.idl> +#endif + +#ifndef __com_sun_star_drawing_Hatch_idl__ +#include <com/sun/star/drawing/Hatch.idl> +#endif + +#ifndef __com_sun_star_drawing_BitmapMode_idl__ +#include <com/sun/star/drawing/BitmapMode.idl> +#endif + +#ifndef __com_sun_star_awt_XBitmap_idl__ +#include <com/sun/star/awt/XBitmap.idl> +#endif + +#ifndef __com_sun_star_drawing_RectanglePoint_idl__ +#include <com/sun/star/drawing/RectanglePoint.idl> +#endif + + +//============================================================================= + +module com { module sun { module star { module drawing { + +//============================================================================= + +/** This is a set of properties to describe the style for rendering an area. + */ +published service FillProperties +{ + //------------------------------------------------------------------------- + /** This enumeration selects the style the area will be filled with. + */ + [property] FillStyle FillStyle; + + //------------------------------------------------------------------------- + /** If the property <member>FillStyle</member> is set to <const> + FillStyle::SOLID</const>, this is the color used. + */ + [property] com::sun::star::util::Color FillColor; + + //------------------------------------------------------------------------- + /** This is the transparence of the filled area. + + <p>This property is only valid if the property <member>FillStyle + </member> is set to <const>FillStyle::SOLID</const>. + */ + [property] short FillTransparence; + + //------------------------------------------------------------------------- + /** If a gradient is used for transparency, this is the name of the + used transparence gradient style or it is empty. If you set the name + of a transparence gradient style contained in the document, this + style used. + */ + [property] string FillTransparenceGradientName; + + + //------------------------------------------------------------------------- + /** This describes the transparency of the fill area as a gradient. + */ + [optional, property] com::sun::star::awt::Gradient FillTransparenceGradient; + + //------------------------------------------------------------------------- + /** If the property <member>FillStyle</member> is set to <const> + FillStyle::GRADIENT</const>, this is the name of the used fill + gradient style. + */ + [property] string FillGradientName; + + //------------------------------------------------------------------------- + /** If the property <member>FillStyle</member> is set to <const> + FillStyle::GRADIENT</const>, this describes the gradient used. + */ + [optional, property] com::sun::star::awt::Gradient FillGradient; + + //------------------------------------------------------------------------- + /** If the property <member>FillStyle</member> is set to <const> + FillStyle::HATCH</const>, this is the name of the used fill hatch + style. + */ + [property] string FillHatchName; + + //------------------------------------------------------------------------- + /** If the property <member>FillStyle</member> is set to <const> + FillStyle::HATCH</const>, this describes the hatch used. + */ + [optional, property] Hatch FillHatch; + + //------------------------------------------------------------------------- + /** if this is <TRUE/>, the transparent background of a + hatch filled area is drawn in the current background color. + */ + [property] boolean FillBackground; + + //------------------------------------------------------------------------- + /** If the property <memebr>FillStyle</member> is set to <const> + FillStyle::BITMAP</const>, this is the name of the used fill bitmap + style. + */ + [property] string FillBitmapName; + + //------------------------------------------------------------------------- + /** If the property <member>FillStyle</member> is set to <const> + FillStyle::BITMAP</const>, this is the bitmap used. + */ + [optional, property] com::sun::star::awt::XBitmap FillBitmap; + + //------------------------------------------------------------------------- + /** If the property <member>FillStyle</member> is set to <const> + FillStyle::BITMAP</const>, this is a URL to the bitmap used. + */ + [optional, property] string FillBitmapURL; + + //------------------------------------------------------------------------- + /** This is the horizontal offset where the tile starts. + + <p>It is given in percent in relation to the width of the bitmap.</p> + */ + [property] short FillBitmapPositionOffsetX; + + //------------------------------------------------------------------------- + /** This is the vertical offset where the tile starts. + + <p>It is given in percent in relation to the height of the bitmap.</p> + */ + [property] short FillBitmapPositionOffsetY; + + //------------------------------------------------------------------------- + /** Every second line of tiles is moved the given percent of the + witdh of the bitmap. + */ + [property] short FillBitmapOffsetX; + + //------------------------------------------------------------------------- + /** Every second row of tiles is moved the given percent of the + height of the bitmap. + */ + [property] short FillBitmapOffsetY; + + //------------------------------------------------------------------------- + /** The RectanglePoint specifies the position inside of the bitmap to + use as the top left position for rendering. + */ + [property] RectanglePoint FillBitmapRectanglePoint; + + //------------------------------------------------------------------------- + /** specifies if the size is given in percentage or as an absolute value. + + <p>If this is <TRUE/>, the properties <member>FillBitmapSizeX</member> + and <member>FillBitmapSizeY</member> contain the size of the tile in + percent of the size of the original bitmap. If this is <FALSE/>, the + size of the tile is specified with 1/100th mm. + */ + [property] boolean FillBitmapLogicalSize; + + //------------------------------------------------------------------------- + /** This is the width of the tile for filling. + + <p>Depending on the property <member>FillBitmapLogicalSize</member>, + this is either relative or absolute. + */ + [property] long FillBitmapSizeX; + + //------------------------------------------------------------------------- + /** This is the height of the tile for filling. + + <p>Depending on the property <member>FillBitmapLogicalSize</member>, + this is either relative or absolute. + */ + [property] long FillBitmapSizeY; + + //------------------------------------------------------------------------- + /** this enum selects how a area is filled with a single bitmap. + + <p>This property corresponds to the properties <member> + FillBitmapStretch</member> and <member>FillBitmapTile</member>.</p> + + <p>If set to <const>BitmapMode::REPEAT</const>, the property + FillBitmapStretch is set to <FALSE/>, and the property FillBitmapTile + is set to <TRUE/>.</p> + + <p>If set to <const>BitmapMode::STRETCH</const>, the property + FillBitmapStretch is set to <TRUE/>, and the property FillBitmapTile + is set to <FALSE/>.</p> + + <p>If set to <const>BitmapMode::NO_REPEAT</const>, both properties + FillBitmapStretch and FillBitmapTile are set to <FALSE/>.</p> + */ + [property] BitmapMode FillBitmapMode; + + //------------------------------------------------------------------------- + /** if set, the fill bitmap is stretched to fill the area of the shape. + + <p>This property should not be used anymore and is included here for + completeness. The <member>FillBitmapMode</member> property can be used + instead to set all supported bitmap modes.</p> + + <p>If set to <TRUE/>, the value of the FillBitmapMode property changes + to <const>BitmapMode::STRETCH</const>. BUT: behaviour is undefined, if + the property <member>FillBitmapTile</member> is <TRUE/> too.</p> + + <p>If set to <FALSE/>, the value of the FillBitmapMode property + changes to <const>BitmapMode::REPEAT</const> or <const> + BitmapMode::NO_REPEAT</const>, depending on the current value of the + <member>FillBitmapTile</member> property.</p> + */ + [optional, property] boolean FillBitmapStretch; + + //------------------------------------------------------------------------- + /** if set, the fill bitmap is repeated to fill the area of the shape. + + <p>This property should not be used anymore and is included here for + completeness. The <member>FillBitmapMode</member> property can be used + instead to set all supported bitmap modes.</p> + + <p>If set to <TRUE/>, the value of the FillBitmapMode property changes + to <const>BitmapMode::REPEAT</const>. BUT: behaviour is undefined, if + the property <member>FillBitmapStretch</member> is <TRUE/> too.</p> + + <p>If set to <FALSE/>, the value of the FillBitmapMode property + changes to <const>BitmapMode::STRETCH</const> or <const> + BitmapMode::NO_REPEAT</const>, depending on the current value of the + <member>FillBitmapStretch</member> property.</p> + */ + [optional, property] boolean FillBitmapTile; + + //------------------------------------------------------------------------- +}; + +//============================================================================= + +}; }; }; }; + +#endif + |