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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+#ifndef __com_sun_star_rendering_FloatingPointBitmapFormat_idl__
+#define __com_sun_star_rendering_FloatingPointBitmapFormat_idl__
+
+module com { module sun { module star { module rendering {
+
+/** This structure describes format of a floating point bitmap.<p>
+
+ @since OOo 2.0.0
+ */
+constants FloatingPointBitmapFormat
+{
+ /** Half-float format.<p>
+
+ The color components are stored in the half-float format,
+ i.e. in a 16 bit value, with 5 bit exponent, 10 bit mantissa
+ and a sign bit. See also <a
+ href="http://www.openexr.com/">OpenEXR</a> for a format
+ employing half-floats.<p>
+ */
+ const byte HALFFLOAT=0;
+
+ /** IEEE float format.<p>
+
+ The color components are stored in the IEEE single-precision
+ floating point format, i.e. in a 32 bit value, with 8 bit
+ exponent, 23 bit mantissa and a sign bit.<p>
+ */
+ const byte FLOAT=1;
+
+ /** IEEE double format.<p>
+
+ The color components are stored in the IEEE double-precision
+ floating point format, i.e. in a 64 bit value, with 16 bit
+ exponent, 47 bit mantissa and a sign bit.<p>
+ */
+ const byte DOUBLE=2;
+};
+
+}; }; }; };
+
+#endif