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Diffstat (limited to 'oox/source/drawingml/shape.cxx')
-rw-r--r--oox/source/drawingml/shape.cxx15
1 files changed, 14 insertions, 1 deletions
diff --git a/oox/source/drawingml/shape.cxx b/oox/source/drawingml/shape.cxx
index 36cbc0c5959d..c1d00f65a42a 100644
--- a/oox/source/drawingml/shape.cxx
+++ b/oox/source/drawingml/shape.cxx
@@ -63,6 +63,7 @@
#include <com/sun/star/document/XActionLockable.hpp>
#include <com/sun/star/chart2/data/XDataReceiver.hpp>
#include <svl/outstrm.hxx>
+#include <svx/svdtrans.hxx>
#include <unotools/streamwrap.hxx>
#include <unotools/fltrcfg.hxx>
#include <vcl/graph.hxx>
@@ -410,6 +411,9 @@ Reference< XShape > Shape::createAndInsert(
}
bool bIsCustomShape = ( aServiceName == "com.sun.star.drawing.CustomShape" ||
aServiceName == "com.sun.star.drawing.ConnectorShape" );
+ bool bUseRotationTransform = ( !mbWps ||
+ aServiceName == "com.sun.star.drawing.LineShape" ||
+ aServiceName == "com.sun.star.drawing.GroupShape" );
basegfx::B2DHomMatrix aTransformation;
@@ -436,7 +440,7 @@ Reference< XShape > Shape::createAndInsert(
aTransformation.scale( mbFlipH ? -1.0 : 1.0, mbFlipV ? -1.0 : 1.0 );
}
- if( mnRotation != 0 )
+ if( bUseRotationTransform && mnRotation != 0 )
{
// rotate around object's center
aTransformation.rotate( F_PI180 * ( (double)mnRotation / 60000.0 ) );
@@ -896,6 +900,15 @@ Reference< XShape > Shape::createAndInsert(
else if( getTextBody() )
getTextBody()->getTextProperties().pushVertSimulation();
+ if ( !bUseRotationTransform && mnRotation != 0 )
+ {
+ // use the same logic for rotation from VML exporter (SimpleShape::implConvertAndInsert at vmlshape.cxx)
+ PropertySet aPropertySet( mxShape );
+ aPropertySet.setAnyProperty( PROP_RotateAngle, makeAny( sal_Int32( NormAngle360( mnRotation / -600 ) ) ) );
+ aPropertySet.setAnyProperty( PROP_HoriOrientPosition, makeAny( maPosition.X ) );
+ aPropertySet.setAnyProperty( PROP_VertOrientPosition, makeAny( maPosition.Y ) );
+ }
+
// in some cases, we don't have any text body.
if( getTextBody() && ( !bDoNotInsertEmptyTextBody || !mpTextBody->isEmpty() ) )
{