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path: root/sd/source/ui/animations/CustomAnimationPane.cxx
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Diffstat (limited to 'sd/source/ui/animations/CustomAnimationPane.cxx')
-rw-r--r--sd/source/ui/animations/CustomAnimationPane.cxx33
1 files changed, 33 insertions, 0 deletions
diff --git a/sd/source/ui/animations/CustomAnimationPane.cxx b/sd/source/ui/animations/CustomAnimationPane.cxx
index 1e04f66d8b6a..ab695076ddc2 100644
--- a/sd/source/ui/animations/CustomAnimationPane.cxx
+++ b/sd/source/ui/animations/CustomAnimationPane.cxx
@@ -2509,6 +2509,39 @@ void CustomAnimationPane::onSelect()
}
}
+// ICustomAnimationListController
+// pEffectInsertBefore may be null if moving to end of list.
+void CustomAnimationPane::onDragNDropComplete(CustomAnimationEffectPtr pEffectDragged, CustomAnimationEffectPtr pEffectInsertBefore)
+{
+ if ( mpMainSequence.get() )
+ {
+ addUndo();
+
+ MainSequenceRebuildGuard aGuard( mpMainSequence );
+
+ // Move the dragged effect and any hidden sub-effects
+ EffectSequence::iterator aIter = mpMainSequence->find( pEffectDragged );
+ const EffectSequence::iterator aEnd( mpMainSequence->getEnd() );
+
+ while( aIter != aEnd )
+ {
+ CustomAnimationEffectPtr pEffect = (*aIter++);
+
+ // Update model with new location (function triggers a rebuild)
+ // target may be null, which will insert at the end.
+ mpMainSequence->moveToBeforeEffect( pEffect, pEffectInsertBefore );
+
+ // Done moving effect and its hidden sub-effects when *next* effect is visible.
+ if ( mpCustomAnimationList->isVisible( *aIter ) )
+ break;
+ }
+
+ updateControls();
+ mrBase.GetDocShell()->SetModified();
+ }
+}
+
+
void CustomAnimationPane::updatePathFromMotionPathTag( const rtl::Reference< MotionPathTag >& xTag )
{
MainSequenceRebuildGuard aGuard( mpMainSequence );