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Diffstat (limited to 'sd/source/ui/dlg/animobjs.cxx')
-rw-r--r--sd/source/ui/dlg/animobjs.cxx24
1 files changed, 12 insertions, 12 deletions
diff --git a/sd/source/ui/dlg/animobjs.cxx b/sd/source/ui/dlg/animobjs.cxx
index cb4f70bae1f6..019103ef4efb 100644
--- a/sd/source/ui/dlg/animobjs.cxx
+++ b/sd/source/ui/dlg/animobjs.cxx
@@ -252,7 +252,7 @@ IMPL_LINK( AnimationWindow, ClickPlayHdl, void *, p )
bool bBtnGetOneObjectEnabled = aBtnGetOneObject.IsEnabled();
// calculate overall time
- Time aTime( 0 );
+ tools::Time aTime( 0 );
long nFullTime;
if( aRbtBitmap.IsChecked() )
{
@@ -296,7 +296,7 @@ IMPL_LINK( AnimationWindow, ClickPlayHdl, void *, p )
if( aRbtBitmap.IsChecked() )
{
- Time *const pTime = m_FrameList[i].second;
+ tools::Time *const pTime = m_FrameList[i].second;
assert(pTime);
aTimeField.SetTime( *pTime );
@@ -378,7 +378,7 @@ IMPL_LINK( AnimationWindow, ClickRbtHdl, void *, p )
sal_uLong n = static_cast<sal_uLong>(aNumFldBitmap.GetValue());
if( n > 0 )
{
- Time *const pTime = m_FrameList[n - 1].second;
+ tools::Time *const pTime = m_FrameList[n - 1].second;
if( pTime )
aTimeField.SetTime( *pTime );
}
@@ -506,7 +506,7 @@ IMPL_LINK_NOARG(AnimationWindow, ModifyTimeHdl)
{
sal_uLong nPos = static_cast<sal_uLong>(aNumFldBitmap.GetValue() - 1);
- Time *const pTime = m_FrameList[nPos].second;
+ tools::Time *const pTime = m_FrameList[nPos].second;
*pTime = aTimeField.GetTime();
@@ -627,11 +627,11 @@ void AnimationWindow::ResetAttrs()
void AnimationWindow::WaitInEffect( sal_uLong nMilliSeconds, sal_uLong nTime,
SfxProgress* pProgress ) const
{
- clock_t aEnd = Time::GetSystemTicks() + nMilliSeconds;
- clock_t aCurrent = Time::GetSystemTicks();
+ clock_t aEnd = tools::Time::GetSystemTicks() + nMilliSeconds;
+ clock_t aCurrent = tools::Time::GetSystemTicks();
while (aCurrent < aEnd)
{
- aCurrent = Time::GetSystemTicks();
+ aCurrent = tools::Time::GetSystemTicks();
if( pProgress )
pProgress->SetState( nTime + nMilliSeconds + aCurrent - aEnd );
@@ -847,7 +847,7 @@ void AnimationWindow::AddObj (::sd::View& rView )
}
long nTime = rAnimBmp.nWait;
- Time* pTime = new Time( 0, 0, nTime / 100, nTime % 100 );
+ ::tools::Time* pTime = new ::tools::Time( 0, 0, nTime / 100, nTime % 100 );
m_FrameList.insert(
m_FrameList.begin() + m_nCurrentFrame + 1,
::std::make_pair(pBitmapEx, pTime));
@@ -874,7 +874,7 @@ void AnimationWindow::AddObj (::sd::View& rView )
SdrExchangeView::GetObjGraphic(
pSnapShot->GetModel(), pSnapShot).GetBitmapEx() );
- Time* pTime = new Time( aTimeField.GetTime() );
+ ::tools::Time* pTime = new ::tools::Time( aTimeField.GetTime() );
m_FrameList.insert(
m_FrameList.begin() + m_nCurrentFrame + 1,
@@ -895,7 +895,7 @@ void AnimationWindow::AddObj (::sd::View& rView )
BitmapEx *const pBitmapEx =
new BitmapEx(rView.GetAllMarkedGraphic().GetBitmapEx());
- Time* pTime = new Time( aTimeField.GetTime() );
+ ::tools::Time* pTime = new ::tools::Time( aTimeField.GetTime() );
m_FrameList.insert(
m_FrameList.begin() + m_nCurrentFrame + 1,
@@ -925,7 +925,7 @@ void AnimationWindow::AddObj (::sd::View& rView )
SdrExchangeView::GetObjGraphic(
pObject->GetModel(), pObject).GetBitmapEx() );
- Time* pTime = new Time( aTimeField.GetTime() );
+ ::tools::Time* pTime = new ::tools::Time( aTimeField.GetTime() );
m_FrameList.insert(
m_FrameList.begin() + m_nCurrentFrame + 1,
@@ -1015,7 +1015,7 @@ void AnimationWindow::CreateAnimObj (::sd::View& rView )
for (size_t i = 0; i < nCount; ++i)
{
- Time *const pTime = m_FrameList[i].second;
+ tools::Time *const pTime = m_FrameList[i].second;
long nTime = pTime->GetNanoSec();
nTime += pTime->GetSec() * 100;