diff options
Diffstat (limited to 'sd/source/ui/func/fucon3d.cxx')
-rw-r--r-- | sd/source/ui/func/fucon3d.cxx | 49 |
1 files changed, 7 insertions, 42 deletions
diff --git a/sd/source/ui/func/fucon3d.cxx b/sd/source/ui/func/fucon3d.cxx index 3b853992f0b4..1d293edc4507 100644 --- a/sd/source/ui/func/fucon3d.cxx +++ b/sd/source/ui/func/fucon3d.cxx @@ -53,11 +53,6 @@ namespace sd { TYPEINIT1( FuConstruct3dObject, FuConstruct ); -/************************************************************************* -|* -|* Konstruktor -|* -\************************************************************************/ FuConstruct3dObject::FuConstruct3dObject ( ViewShell* pViewSh, @@ -86,11 +81,6 @@ void FuConstruct3dObject::DoExecute( SfxRequest& rReq ) ToolBarManager::msDrawingObjectToolBar); } -/************************************************************************* -|* -|* MouseButtonDown-event -|* -\************************************************************************/ E3dCompoundObject* FuConstruct3dObject::ImpCreateBasic3DShape() { @@ -129,8 +119,8 @@ E3dCompoundObject* FuConstruct3dObject::ImpCreateBasic3DShape() } p3DObj = new E3dLatheObj(mpView->Get3DDefaultAttributes(), ::basegfx::B2DPolyPolygon(aB2DPolygon)); - // Dies ist ein offenes Objekt, muss daher defaultmaessig - // doppelseitig behandelt werden + /* this is an open object, therefore it has to be handled double- + sided by default */ p3DObj->SetMergedItem(Svx3DDoubleSidedItem(sal_True)); break; } @@ -338,7 +328,7 @@ sal_Bool FuConstruct3dObject::MouseButtonDown(const MouseEvent& rMEvt) SfxItemSet aAttr(mpDoc->GetPool()); SetStyleSheet(aAttr, pObj); - // LineStyle rausnehmen + // extract LineStyle aAttr.Put(XLineStyleItem (XLINE_NONE)); pObj->SetMergedItemSet(aAttr); @@ -348,22 +338,12 @@ sal_Bool FuConstruct3dObject::MouseButtonDown(const MouseEvent& rMEvt) return bReturn; } -/************************************************************************* -|* -|* MouseMove-event -|* -\************************************************************************/ sal_Bool FuConstruct3dObject::MouseMove(const MouseEvent& rMEvt) { return FuConstruct::MouseMove(rMEvt); } -/************************************************************************* -|* -|* MouseButtonUp-event -|* -\************************************************************************/ sal_Bool FuConstruct3dObject::MouseButtonUp(const MouseEvent& rMEvt) { @@ -383,25 +363,15 @@ sal_Bool FuConstruct3dObject::MouseButtonUp(const MouseEvent& rMEvt) return bReturn; } -/************************************************************************* -|* -|* Tastaturereignisse bearbeiten -|* -|* Wird ein KeyEvent bearbeitet, so ist der Return-Wert sal_True, andernfalls -|* sal_False. -|* -\************************************************************************/ - +/** + * Process keyboard input + * @returns sal_True if a KeyEvent is being processed, sal_False otherwise + */ sal_Bool FuConstruct3dObject::KeyInput(const KeyEvent& rKEvt) { return( FuConstruct::KeyInput(rKEvt) ); } -/************************************************************************* -|* -|* Function aktivieren -|* -\************************************************************************/ void FuConstruct3dObject::Activate() { @@ -410,11 +380,6 @@ void FuConstruct3dObject::Activate() FuConstruct::Activate(); } -/************************************************************************* -|* -|* Function deaktivieren -|* -\************************************************************************/ void FuConstruct3dObject::Deactivate() { |