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-rw-r--r--sd/source/ui/remotecontrol/mDNSResponder/DebugServices.c2
-rwxr-xr-xsd/source/ui/remotecontrol/mDNSResponder/dns_sd.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/sd/source/ui/remotecontrol/mDNSResponder/DebugServices.c b/sd/source/ui/remotecontrol/mDNSResponder/DebugServices.c
index a2e3b580286b..35b5e90277f2 100644
--- a/sd/source/ui/remotecontrol/mDNSResponder/DebugServices.c
+++ b/sd/source/ui/remotecontrol/mDNSResponder/DebugServices.c
@@ -1026,7 +1026,7 @@ static void DebugWindowsEventLogPrint( DebugLevel inLevel, char *inData, size_t
}
*dst = 0;
- // Add the the string to the event log.
+ // Add the string to the event log.
array[ 0 ] = buffer;
if( gDebugWindowsEventLogEventSource )
{
diff --git a/sd/source/ui/remotecontrol/mDNSResponder/dns_sd.h b/sd/source/ui/remotecontrol/mDNSResponder/dns_sd.h
index 92342be110b4..1549a9d67779 100755
--- a/sd/source/ui/remotecontrol/mDNSResponder/dns_sd.h
+++ b/sd/source/ui/remotecontrol/mDNSResponder/dns_sd.h
@@ -2474,7 +2474,7 @@ DNSServiceErrorType DNSSD_API DNSServiceSleepKeepalive
* and report errors at compile-time if anything is wrong. The usual way to do this would
* be to use a run-time "if" statement or the conventional run-time "assert" mechanism, but
* then you don't find out what's wrong until you run the software. This way, if the assertion
- * condition is false, the array size is negative, and the complier complains immediately.
+ * condition is false, the array size is negative, and the compiler complains immediately.
*/
struct CompileTimeAssertionChecks_DNS_SD