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-rw-r--r--sd/inc/CustomAnimationEffect.hxx3
-rw-r--r--sd/source/ui/inc/SlideSorter.hxx3
2 files changed, 2 insertions, 4 deletions
diff --git a/sd/inc/CustomAnimationEffect.hxx b/sd/inc/CustomAnimationEffect.hxx
index 952582b8706b..f9391a4b50cb 100644
--- a/sd/inc/CustomAnimationEffect.hxx
+++ b/sd/inc/CustomAnimationEffect.hxx
@@ -169,10 +169,9 @@ public:
SAL_DLLPRIVATE void updateSdrPathObjFromPath( SdrPathObj& rPathObj );
SAL_DLLPRIVATE void updatePathFromSdrPathObj( const SdrPathObj& rPathObj );
-protected:
+private:
SAL_DLLPRIVATE void setEffectSequence( EffectSequenceHelper* pSequence ) { mpEffectSequence = pSequence; }
-private:
sal_Int16 mnNodeType;
OUString maPresetId;
OUString maPresetSubType;
diff --git a/sd/source/ui/inc/SlideSorter.hxx b/sd/source/ui/inc/SlideSorter.hxx
index 684f4dbac1a2..0c7dd9554861 100644
--- a/sd/source/ui/inc/SlideSorter.hxx
+++ b/sd/source/ui/inc/SlideSorter.hxx
@@ -187,7 +187,7 @@ public:
*/
std::shared_ptr<view::Theme> const & GetTheme() const;
-protected:
+private:
/** This virtual method makes it possible to create a specialization of
the slide sorter view shell that works with its own implementation
of model, view, and controller. The default implementation simply
@@ -208,7 +208,6 @@ protected:
*/
controller::SlideSorterController* CreateController();
-private:
bool mbIsValid;
std::unique_ptr<controller::SlideSorterController> mpSlideSorterController;